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7216  Calculator Community / TI Z80 Calculator Projects / Re: Axe Debug on: 19 September, 2010, 17:25:09
This sound awesome! Good luck, Sir, but remember someone could have deleted the source Tongue
7217  Calculator Community / General Calculator Help / Re: How To Write an OS on: 19 September, 2010, 17:20:06
Anyone done the WFRNG yet? Grin
7218  Calculator Community / TI Z80 Calculator Projects / Re: My Axe Contest Entry on: 19 September, 2010, 17:14:58
Looks awesome! Great use of those grays. Too bad it wasn't entered in time Sad

DJ: Right, 1 AM might be better, except you'd need to stay up an extra hour Tongue
7219  General Discussion / Miscellaneous Discussion / Re: Time to get it done. on: 19 September, 2010, 17:07:47
That's a lot of stuff ... well, good luck!

Or maybe just ship a couple of your dear Omni friends a few copies on the house Wink Tongue

Grin
7220  Calculator Community / Other Calc-Related Projects And Ideas / Re: Game ideas that never came to fruition on: 19 September, 2010, 17:03:24
Unnamed RPG (2007): It was going to be a full RPG with 3x5 text sprites. I got 10 maps and the store done (and a cheat Tongue) and was working on the battle engine when I realized it would far surpass 24 KB when finished. Being hesitant to use xLIB, which I was afraid would add too much to the memory cost, I stopped dev.

Unnamed RPG 2 (2008): Now with a lot more experience with xLIB, I decided to try making an RPG again, but this time of the kind where you walk around with a gun (I actually made all the sprites which IMO were pretty decent Undecided) and shoot enemies when you come to them. The AI stumped me, so I gave up.

Unnamed RPG 3 (2009): Yes, another one. I had an idea to make a pure-BASIC RPG with better compression than I knew of in 2007 and 5x5 sprites. Then I had a better idea for a puzzle platformer, so this got replaced by Absolute Insanity (which I actually finished Smiley). And so I have yet to make a working top-down RPG...

There were many others where I got a bit of work done (or in the case of some, 90% or more done), then gave up for one reason or another (often due to boredom).
7221  Calculator Community / TI Z80 Calculator Projects / Re: Emulator in Flash (as in Macromedia Flash) on: 19 September, 2010, 16:49:10
The major issue with a client-side (flash, java, silverlight, etc...) emulator, though, is that the ROM would have to be sent along with it, or the user would have to select their own. If it's sent along, then it'd be illegal. If it's their own, then they might as well just use a normal emulator.

There are many situations where you cannot use a normal emulator you know.
(no administrator priviledges / school computer, DLL conflict, no compatibility with your current OS...)

In those cases, an online portable Java/Flash emulator is the best choice.

That's about it, and for portability reasons.

There are online emulators? o.o I'm a bit behind, sorry.

Yes, there are!


Here is an online Flash emulator for TI graphic calculators using a z80 CPU:
http://xandrean.free.fr/TI8XEmu.html

This time, it's not made by me, but by Brandon Meyer.

Wow, I didn't know about that one. Thanks!

Would it be possible to emulate a flashed calc, though? 83+/84+(SE)s are really needed.
7222  General Discussion / Gaming Discussion / Re: Greatest Mario of all time on: 19 September, 2010, 16:16:25
ahem HOLY NECROPOST!



Only a month. I've necroposted over a year before Smiley
7223  Calculator Community / TI Z80 Calculator Projects / Re: Emulator in Flash (as in Macromedia Flash) on: 18 September, 2010, 20:17:23
Did you install the jre package? That's going to be your problem. Try OpenJDK if you can't find "official" java packages, it's even by oracle!

Hint: Chromium is based on ubuntu Tongue so, ctrl-alt-F4 should take you to a terminal (hopefully) login and type in

sudo apt-get install java

Edit: oh, and don't forget to restart your PC. Your power button should still work.

Oh? Haven't tried that yet Tongue

By the way, how do you quit the terminal?
7224  Omnimaga / News / Re: Axe Contest poll and judging starts on: 18 September, 2010, 20:09:59
Heh, ironically, I just played Multitask for the first time a few days ago. Haaard...

I actually got the idea from that dual Tunnel game someone made a few weeks ago. Then I remembered a neat little game I played online called Grid 16, and that's where it came together.

And now for my opinions on other people's projects (don't have time to try all of them right now, I'll finish the list later):

Axe Minesweeper: Great Minesweeper clone, and love the graphics (especially the use of grayscale). Wrapping would make it absolutely EPIC.

Splut: Really fun puzzle game, but I couldn't get it the first time I played. A short on-calc description of the controls would be nice.
7225  Omnimaga / News / Re: Axe Contest poll and judging starts on: 18 September, 2010, 19:55:19
-Simul
i really liked this, dthought!
sure, it is very similar to that multigame thing that was posted a while back, but very well implemented and addicting. the switch between gray background and clean upon switching games was very innovative and helpful to the gamer. one thing: the paddle in pong stops one pixel away from the left side of the screen and one pixel past the right side.

Thanks! And just wondering: What multigame thing? About the Pong paddle, it moves two every keypress, and the different screen sizes sometimes cause problems. I made a way to fix it, but it added something like a hundred more bytes Tongue

Simul: I like the concept, though I have to admit it got a little bland, even on ninja mode. Not sure why, maybe just because calcs have seen these classics so many times. also there was a noticeable speed drop on advance to multiple games (not sure if this was intentional or not).

About the speed drop, that's totally intentional, because chances are no one's gonna beat 2 games at once with the fastest speed on their first try. If you'd beaten a few more games in Level 2, you would have noticed the "speed up" screen, which gradually makes the multiple-game levels faster and faster.
7226  Calculator Community / TI Z80 Calculator Projects / Re: Emulator in Flash (as in Macromedia Flash) on: 18 September, 2010, 06:07:26
Online TI emulators could be a good idea, but don't put it too public, I already see DMCA notices coming from everywhere.

Well, what if we make the user upload his own ROM?

And DJ, I don't really know a lot of public computers with Flash and Java blocked. I can watch YouTube and everything on school computers.

Hmm, over here, they block individual websites instead of plugins.
7227  Calculator Community / TI Z80 Calculator Projects / Re: Emulator in Flash (as in Macromedia Flash) on: 18 September, 2010, 06:04:45
Yeah, I was thinking Java would probably work better, but a lot fewer browsers support Java by default (read: I can't get Java to work in Chromium).
7228  Calculator Community / TI Z80 Calculator Projects / Re: Emulator in Flash (as in Macromedia Flash) on: 18 September, 2010, 05:57:56
Well, the good thing about Flash is that it works on just about every system. I was kinda stumped on Ubuntu because I couldn't get the newest version of GTK, and now that I'm using Chrome OS, I need something on the browser Tongue
7229  Omnimaga / News / Re: Axe Contest poll and judging starts on: 18 September, 2010, 05:45:51
What is the worst is when a game requires you to press a totally different key that is never used anywhere else in the game and key detection is slow. Usually you end up removing a battery x.x

Or any case where a program looks like it's freezing.

And back on topic, when does the voting end? A week?
7230  Calculator Community / TI Z80 Calculator Projects / Re: Emulator in Flash (as in Macromedia Flash) on: 18 September, 2010, 05:44:57
There are online emulators? o.o I'm a bit behind, sorry.
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