Also who thinks that most OS 2.43 and 2.55 MP bugs will still be present in OS 4.0 for the Color 84+? 
The game.

Although on a serious note, what I thought was finally right: The 84+CSE does have bugs. Here's Cemetech bug reports post by Kerm quoted below:
Quote from: Kerm @ http://www.cemetech.net/forum/viewtopic.php?t=8870
[FATAL] Using certain Pt-On commands with color codes shows those points as black until the program ends (2/19/2013)
[FATAL] Scrolling the BASIC editor is unbelievably slow. For [ALPHA][↑] and [ALPHA][↓], do not re-draw intermediate lines? (2/21/2013)
[FATAL] Typing in the BASIC editor is very slow. Typing at a normal speed causes many keystrokes to be missed, requiring the user to type very slowly. (3/13/2013)
[FATAL] If you have insufficient [mono]End[/mono]s for your [mono]For/While/Repeat[/mono] loops, and the graphscreen is active, your program will end with whatever was stored in [mono]Ans[/mono] awkwardly overlaid on the graphscreen. (3/3/2013)
[ANNOYING] Setting [mono]0→Ymin:1→ΔY[/mono] incorrectly sets Ymax to 165 instead of 164. (3/3/2013)
[ANNOYING] Although the [mono]Menu([/mono] command accepts 9 options + 1 title (instead of the old 7 options + 1 title), the last two options appear as ??, and choosing those options causes an ERR:LABEL. (2/23/2013)
[ANNOYING] [ALPHA]-scrolling the BASIC editor scrolls by 7 lines, not 9. (2/26/2013)
[ANNOYING] Typing in an X-value for the right bound of an integral on the graphscreen makes the dotted left bound disappear. (3/13/2013)
[ANNOYING] When setting stat plots, if you use a color number instead of its token (eg: 10 instead of BLUE), it causes an ERR:SYNTAX. (5/4/2013)
[TRIVIAL] The ALPHA-ZOOM (F3) matrix-entry Shortcut menu is baffling to beginners. (3/2/2013)
[TRIVIAL] Scrolling down from the bottom or up from the top of a menu with fewer than one screen of elements (<9 elements) flashes unexpected graphical artifacts. (3/13/2013)
[TRIVIAL] The RAM FREE and ARC FREE numbers in the Memory Management menu aren't far enough to the right. (3/17/2013; thanks DrDnar)
[TRIVIAL]
[FATAL] Scrolling the BASIC editor is unbelievably slow. For [ALPHA][↑] and [ALPHA][↓], do not re-draw intermediate lines? (2/21/2013)
[FATAL] Typing in the BASIC editor is very slow. Typing at a normal speed causes many keystrokes to be missed, requiring the user to type very slowly. (3/13/2013)
[FATAL] If you have insufficient [mono]End[/mono]s for your [mono]For/While/Repeat[/mono] loops, and the graphscreen is active, your program will end with whatever was stored in [mono]Ans[/mono] awkwardly overlaid on the graphscreen. (3/3/2013)
[ANNOYING] Setting [mono]0→Ymin:1→ΔY[/mono] incorrectly sets Ymax to 165 instead of 164. (3/3/2013)
[ANNOYING] Although the [mono]Menu([/mono] command accepts 9 options + 1 title (instead of the old 7 options + 1 title), the last two options appear as ??, and choosing those options causes an ERR:LABEL. (2/23/2013)
[ANNOYING] [ALPHA]-scrolling the BASIC editor scrolls by 7 lines, not 9. (2/26/2013)
[ANNOYING] Typing in an X-value for the right bound of an integral on the graphscreen makes the dotted left bound disappear. (3/13/2013)
[ANNOYING] When setting stat plots, if you use a color number instead of its token (eg: 10 instead of BLUE), it causes an ERR:SYNTAX. (5/4/2013)
[TRIVIAL] The ALPHA-ZOOM (F3) matrix-entry Shortcut menu is baffling to beginners. (3/2/2013)
[TRIVIAL] Scrolling down from the bottom or up from the top of a menu with fewer than one screen of elements (<9 elements) flashes unexpected graphical artifacts. (3/13/2013)
[TRIVIAL] The RAM FREE and ARC FREE numbers in the Memory Management menu aren't far enough to the right. (3/17/2013; thanks DrDnar)
[TRIVIAL]
-To add to that, the gradual scrolling animation when using 2:Goto after quitting a program or when using ALPHA scrolling isn't even necessary. It's so slow that I bet that most people would probably prefer that it's removed.
-The Pt-On glitch only occurs when not using the default 3x3 square shape
-Slow typing also sometimes occurs on the home screen or the Y= menu. It's enough to annoy anyone in math class. In the program editor, though, it's not as bad at the bottom of the screen than the top, so scrolling a few lines up before editing sometimes helps.






