Omnimaga: The Coders Of Tomorrow
Welcome, Guest. Please login or register.
 
Omnimaga: The Coders Of Tomorrow
21 May, 2013, 11:59:53 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
  home news downloads projects tutorials misc forums rules new posts irc about Login Register  
+-OmnomIRC

You must Register, be logged in and have at least 40 posts to use this shout-box! If it still doesn't show up afterward, it might be that OmnomIRC is disabled for your group or under maintenance.

Note: You can also use an IRC client like mIRC, X-Chat or Mibbit to connect to an EFnet server and #omnimaga.

  Show Posts
Pages: [1] 2 3 ... 46
1  General Discussion / Miscellaneous Discussion / Re: My Existential Philosophy on: Yesterday at 14:48:31
Are you saying that to convince us that you do exist ? How could we trust in you because you say that you could believe that we don't exist ?

Moreover, how can you be sure that you really exist ? Isn't it an illusion ? As a case in point, AI in computer games have the illusion that they exist, but it is not true.
Anything that you imagine does, in some way, exists, but they aren't always what they look like. For example if you think of a dragon, that makes it exist. Not as a dragon, but as a pattern in the electromagnetic fields incide your brain. Even ai in games exists, but what you think is a zombie walking towards you is yust a pattern of bits in ram, which gets continuosly modyfied based on other patterns of bits. A part of those bits is then sent to a screen, in which they control tiny dots of light, which our brain sees as an image of a zombie. But for us to be able to see the zombie, the patterns of bits must exist.
So we do deffinately exist, but we might not be humans, but just some patterns of something.
2  Calculator Community / Other Calculator Discussion and News / Re: Mr Oops!! on: 15 May, 2013, 19:58:14
It's a nice game. Maybe I should try to find it for my tablet as well.

I made a screenshot so others can see what your game is like:
3  Calculator Community / TI Z80 Calculator Projects / Re: [axe] 2D minecraft game on: 13 May, 2013, 22:50:59
Sure you can have the source code. It's an open-source project.
On the previous page, there's a download. The two upper files are the source code.
I once had a working inventory, but I lost the source of it some time ago, so what you can find in this thread should be the most recent one.

If you don't understand something in the code, or want to know why I handled it like that, you can always ask me.
4  General Discussion / Miscellaneous Discussion / Re: While sitting in the car on: 12 May, 2013, 13:14:06
Iirc you can buy the combination of your plate.
5  General Discussion / Computer Projects and Ideas / Re: Random Script Snippets on: 10 May, 2013, 18:16:17
I'm using windows 7.

This is a screenshot of how it shows up to me:
6  General Discussion / Computer Projects and Ideas / Re: Random Script Snippets on: 10 May, 2013, 18:09:12
...
Input: An 8x8 Axe sprite
Output: The sprite drawn using 4x4 characters.
Example:

1
2
3
4
5
[julien@haruhi ~]$ php axesprite.php [AA55AA55aa55aa55]
▚▚▚▚
▚▚▚▚
▚▚▚▚
▚▚▚▚
Why it's interesting: It uses bitwise operations! Also 4 pixels in a single character.

EDIT: Ignore the & at line 2 it's supposed to be a &.
The 'sprite' doesn't look like a sprite to me. It just looks like 16 squares, in a square.
7  General Discussion / Computer Programming / Re: rpg game on: 10 May, 2013, 18:01:05
I'm sorry, but the lay-out of your post makes it quite hard to read, so it's possible that I misunderstood some parts.

It would make it easyer for you to find a team if you give some essential information. Try to answer the following questions:
 - What is the platform? Action/adventure rpg is a genre, not a platform. If it's for PC, then the platform is most lickely windows, linux or mac.
 - What programming languare are you using?
 - Fantasy isn't very concrete. What will be the theme of your game? Do you already have a storyline? What kind of characters/NPC's/monsters will there be?
 - What style of graphics will it be? Do you want realistic graphics? Or do you want cartoonish graphics? Or something else?
 - How far are you currently? Did you already start coding? Or are you still planning?
 - What will the gameplay be like? What will a player do in your game? Will it be based mostly on training, or on finishing quests, or on gathering resources...?


If the game is written in a programming language that I know, I might join as a coder.
8  General Discussion / Game Maker, RPG Maker, Toolkit, etc. / Re: blender users on: 10 May, 2013, 12:57:59
There are a lot of blender tutorials on the internet. Blendercookie is a site where you can find some good video tutorials, but you can also find other ones by googling.
And if you want someone to help you, it always helps to give some details like langage, platform and storyline.
9  Calculator Community / General Calculator Help / Re: TI 84+SE USB Voltage Output? on: 07 May, 2013, 19:34:18
You could also use USB8X to put the USB port on 'power only' mode, which will make the USB port output 5V.
10  General Discussion / Computer Projects and Ideas / Re: PMusic - Procedural Music Generator on: 04 May, 2013, 00:42:28
This sounds even better than before!

I like seed 1234567890. After a while, it gets really good.

When the project is finished, could you release some information abouth how to do this? It sounds very interesting to do.
11  General Discussion / Computer Projects and Ideas / Re: PMusic - Procedural Music Generator on: 03 May, 2013, 22:18:36
Whoa, it actually sounds quite good for being 100% generated!

EDIT: Maybe it would sound a bit better if you would add some repeating patterns.
12  Calculator Community / Axe Language / Re: Axe Programming on: 01 May, 2013, 19:13:04
If you know how to handle one object, it is easy to handle several, using a For loop.
For example, to move one pixel from left to right, you do that:
:0->A
:While 1
:  Pxl-On(A,0)
:  DispGraph
:End
(yeah, infinite loop, I don't care)
...

I'd go for this:
:0->A
:While 1
:  Pxl-On(A,0)
A+1->A
:  DispGraph
:End

And if you use repeat getKey(15) instaed of While 1, you can quit the loop by pressing clear. But Hayleia has already said the most basic thing: If you know how to do one thing, you can easily do it multiple times by putting it in a for loop.
13  General Discussion / Humor and Jokes / Re: Weird/funny pictures thread on: 26 April, 2013, 22:28:39
14  General Discussion / Humor and Jokes / Re: Weird/funny pictures thread on: 26 April, 2013, 18:56:40
No offence to anyone who believes that, but they shouldn't call that science.
15  General Discussion / Miscellaneous Discussion / Re: Would you be interested in an European calculator community meeting? on: 25 April, 2013, 13:34:35
well if it isn't in the city i can bring my tent and find a piece of grass to putt it on.
Just putting a tent on a random place of grass is illegal in Belgium (And probably in the rest of the EU as well), but in gardens, it is allowed, so if anyone has a big enough garden, tents may be a solution.
Pages: [1] 2 3 ... 46
Powered by EzPortal
Powered by MySQL Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Powered by PHP
Page created in 0.253 seconds with 27 queries.
Skin by DJ Omnimaga edited from SMF default theme with the help of tr1p1ea.
All programs, games and songs avaliable on this website are property of their respective owners.
Best viewed in Opera, Firefox, Chrome and Safari with a resolution of 1024x768 or above.