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Calculator Community / TI Z80 Calculator Projects / Re: [Axe] Ikaruga X
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on: 06 April, 2013, 21:11:57
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That's looking really nice Matre! Although it does seem when there are those three "things" that are swirling around, in the last level is seems to slow a bit. Also I really like the sprite you are using for your ship. It looks really good.
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Omnimaga / News / Re: TI-Planet arithmetic contest !
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on: 06 April, 2013, 20:56:39
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Haha good question. Especially as it is in Basic so it might take a long while to reach those numbers. Oh and actually I messed up those numbers, it only goes to 8999999999999. I can't figure out why though.
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Calculator Community / General Calculator Help / Re: Null?
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on: 28 March, 2013, 03:45:15
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Well first off so the rest of the community doesn't bash you, it is usually a good idea to not post within such a short time on the same topic. It is better to use the quick modify button. For Ti Connect it has a bunch of issues, the way i do it is as follows: -Connect your calculator, it should turn on by itself. -Go into Ti-Connect and select Ti device explorer -Select your calculator -Open up your documents and drag and drop the zipped or folder into the calculator -Next select the programs you want in the dialog box -You have your program
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Calculator Community / Other Calc-Related Projects And Ideas / Re: Compressing maps
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on: 27 March, 2013, 23:05:55
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I have a question about this for Ti-basic. Matrices do take longer to display because you have to change each number back into a corresponding character correct? So to speed things up we could use strings, but similarly string take up memory especially when having many strings. Is there anyway to "compress" a string similarly to this matrices way, while still retaining speed? ---- Oohh I just came up with a good idea while thinking of some stuff. Strings do take less memory than matrices, so say take a string: "123456789" comparable to the matrix of: [[1,2,3][4,5,6][7.8.9]]. So we take our string and use that prime factor "compression" talked about above. We take the matrix and put them instead into a string, "12121212" and whatever prime we are using and do the same way as the matrix. But instead using Substr( and converting to the correct character. I am not sure if that is faster, probably more confusing for map collision testing but oh well. Just a thought.
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11
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Calculator Community / Axe Language / [Axe] string help?
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on: 26 March, 2013, 00:21:51
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Hey everyone, man I haven't posted here in forever.. Anyways I'll commemorate with being a noob and asking some questions that I have been trying to figure out. This is in Axe just to point out. Okay I am trying to display some strings that I have stored (it will make more sense when you see my code I promise), and I want to do something similar to substr( in Ti-basic but haven't figured it out. Here is my structure of storing strings. 1 2 3 4 5
| ..Program :"This is a string "->Str1P :"Yet another one " :"Oh hi, missed me"
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So I was wondering, because axe stores the first string at some location and the next two strings follow it in memory, if I could display different string by its self. When I tried it would display all of my strings I had. Example.. 1 2 3 4 5 6 7 8
| ..Program :Strings here: :Clrhome :0->N ;N is what string I want to display, 0 being the first. :Disp N*16+Str1P ;*16 is length of my string ::Repeat getkey :end
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So yeah. Hopefully somebody understand what I was saying and can help me, thanks.
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Calculator Community / Other Calculator Discussion and News / Re: Black Friday
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on: 23 November, 2012, 17:35:42
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Around here most people really enjoy Black Friday shopping. I went over to Best Buy and found people camping in tents and I heard some people being there for two days! So I knew I wasn't getting into Best Buy so I ran over to Target and got the last ticket for the new iPod 5!  Wasn't as good of deal as Best Buy but oh well. I think it was $280 at target but Best Buy was $295 and came with a $40 gift card. Overall I am really happy.
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