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Child Boards
No New Posts Elimination Developers
For those of you who are interested in helping with Elimination in some way
Moderator: Hot_Dog
88 Posts
4 Topics
Last post by Jonius7
in Re: If you're helping wi...
on 02 February, 2012, 07:18:41
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Elimination Progress Report
Wed 14 Dec, 2011, 00:17:33
Hot_Dog 0 448 Last post 14 December, 2011, 00:17:33
by Hot_Dog
x1717 Attachments Elimination: A New FPS « 1 2 ... 17 18 »
Sat 27 Aug, 2011, 07:25:33
Hot_Dog 257 12418 Last post 20 February, 2013, 11:32:42
by DJ Omnimaga
Why I haven't been working on Elimination
Tue 17 Apr, 2012, 18:07:41
Hot_Dog 5 416 Last post 17 April, 2012, 21:13:49
by DJ Omnimaga
Would you enjoy playing Elimination in its current state?
Sat 28 Jan, 2012, 03:35:37
Hot_Dog 12 727 Last post 03 February, 2012, 06:55:11
by Hot_Dog
MOVED: Designing Game Levels
Thu 19 Jan, 2012, 03:51:09
Hot_Dog 0 175 Last post 19 January, 2012, 03:51:09
by Hot_Dog
I need suggestions for 3rd 100% item in Elimination
Wed 4 Jan, 2012, 20:42:58
Hot_Dog 2 288 Last post 09 January, 2012, 17:33:23
by LincolnB
x33 Attachments Elimination Test Version #1 « 1 2 3 4 »
Sat 31 Dec, 2011, 03:04:19
Hot_Dog 53 2291 Last post 28 January, 2012, 06:47:08
by DJ Omnimaga
Elimination: Vote on Powerups to include « 1 2 »
Wed 19 Oct, 2011, 21:26:06
Hot_Dog 29 1298 Last post 24 October, 2011, 03:52:03
by LincolnB
x11 Attachment Elimination: Detecting objects as enemies « 1 2 »
Sun 2 Oct, 2011, 20:59:14
Hot_Dog 28 1770 Last post 19 October, 2011, 06:24:16
by Deep Thought
x99 Attachments Elimination Screenshots « 1 2 3 »
Tue 27 Sep, 2011, 21:46:19
Hot_Dog 37 2289 Last post 24 February, 2012, 01:49:02
by Hot_Dog
Tips for designing FPS levels?
Fri 16 Sep, 2011, 03:51:50
Hot_Dog 14 1930 Last post 08 November, 2011, 17:21:55
by LincolnB
Elimination FPS: Ideas for Worlds? « 1 2 3 »
Sat 3 Sep, 2011, 01:12:07
Hot_Dog 31 1963 Last post 05 September, 2011, 23:34:30
by Hot_Dog
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