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Author Topic: Oh no! -  (Read 1643 times) Bookmark and Share
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tifreak
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« Reply #30 on: 19 March, 2006, 20:48:00 »
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No, the ticalc one didn't have sprites. The one I linked to had a bunch...
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« Reply #31 on: 19 March, 2006, 21:37:00 »
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All i ever saw in it were Ash, Oak, Gary, and 8 gym leaders.
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tifreak
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« Reply #32 on: 19 March, 2006, 23:32:00 »
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Hmm... I dunno... Sadsad.gif I am at a complete loss...

Everyone else has seen the pics of the calc sprite...

Also, try to read a sign, there is a sprite there as well...
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« Reply #33 on: 20 March, 2006, 11:18:00 »
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i just tried it and i was wondering if there was any way to speed up the intro or are you planning to in the full version
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« Reply #34 on: 20 March, 2006, 12:10:00 »
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The only way to speed it up is to go to Options on the main menu, and change the text speed to "Fast". Smileysmile.gif

I am trying to make somethings just like the games, but others will have a distinctiveness that will make it mine. Smileysmile.gif
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« Reply #35 on: 20 March, 2006, 17:07:00 »
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Well I could offer a few tips/code snips to help the text to go faster (code optimizations) when you feel like you want my help. It looks great though. So an progress on releasing the Hex->Sprite converter? And do you plan on makeing a Sprite->Hex program?
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« Reply #36 on: 20 March, 2006, 18:05:00 »
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Oh, I forgot signs. Cheesybiggrin.gif

Can you post the exact code that displays the sprite? Not the hex-converter, but where it stores the hex?
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« Reply #37 on: 20 March, 2006, 18:17:00 »
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The hex-sprite converter is now available at ticalc.org...

And you just enter the sprite data and store it into str4. If you need more help with the hex values, etc, look at the file's readme, as I tried to explain it fairly well in there...
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kirbykook
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« Reply #38 on: 20 March, 2006, 18:52:00 »
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What the-?! I downloaded that one and:

No intro
No sprites
You can't look at the fences

I don't know why it doesn't like me.
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« Reply #39 on: 20 March, 2006, 19:11:00 »
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You downloaded the one at http://tifreakware.calcgame.org/tifreak8x/pokemon/pokepur.zip Huh?

I am sure other people downloaded this specific file, and is telling me other wise...
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« Reply #40 on: 21 March, 2006, 10:38:00 »
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QuoteBegin-tifreak8x+-->
QUOTE (tifreak8x)
http://tifreakware.calcgame.org/tifreak8x/pokemon/pokepur.zip Huh?

Server not found













Firefox can't find the server at tifreakware.calcgame.org.








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tifreak
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« Reply #41 on: 21 March, 2006, 11:09:00 »
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http://tifreakware.calcgames.org/tifreak8x/pokemon/pokepur.zip

I forgot the s at the end of calcgames... :oops:embarassed.gif
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« Reply #42 on: 29 March, 2006, 12:47:00 »
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Okay, someone b*tch smack me, I uploaded the wrong copy... :cry:pleure.gif

Use the link above to get the newest one, I promise. Even the readme looks nice...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
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« Reply #43 on: 29 March, 2006, 13:50:00 »
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ROFL I am dlling now
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tifreak
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« Reply #44 on: 29 March, 2006, 14:20:00 »
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Cheesybiggrin.gif

It was the one that had a couple of the sprites, not all of them... <_<dry.gif

I also sent to ticalc and calcgames. Hopefully they will show up in the next week or so... Smileysmile.gif
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