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Author Topic: pokemon screenshots -  (Read 1420 times) Bookmark and Share
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tifreak
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« on: 03 March, 2006, 00:56:00 »
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user posted image

I know about the messed up hair, but it gives you a general idea on what the character sprites will look like for dialogues and battles.
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« Reply #1 on: 03 March, 2006, 09:18:00 »
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wow cool, pretty close to the original pokemon style, just without the GS
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Krid
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« Reply #2 on: 03 March, 2006, 12:51:00 »
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Looking good. The way the hands are displayed is funny =) The girl with the dress looks kinda weird though ("Where are my arms?") ^^
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tifreak
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« Reply #3 on: 03 March, 2006, 15:14:00 »
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I will see if I can get a better look at that sprite in the game tonight. I also almost have Prof Oak completed...
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« Reply #4 on: 03 March, 2006, 16:31:00 »
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Man are you converting the gs sprites into b/w? They are looking really nice!
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dragon__lance
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« Reply #5 on: 03 March, 2006, 17:30:00 »
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i completely agree!!! Keep up the good work!! Cheesybiggrin.gif
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Radical Pi
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« Reply #6 on: 03 March, 2006, 18:26:00 »
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Nice work! Are Gary's hands normally that big or are conversions to 8pix wide getting bad?
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« Reply #7 on: 04 March, 2006, 00:01:00 »
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He is a boxer! jk, it could be turned into how ash's hands are but they look ok to me!
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tifreak
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« Reply #8 on: 04 March, 2006, 09:49:00 »
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That is how he looks in the game... I set the contrast on my gameboy to show only the black and white, and use a lamp directly over the game boy to see each pixel. It is quite a pain...

And thanks for the compliments. Smileysmile.gif I have Prof Oak complete, and the intro is now close to being done. I just need the mini pics of the Pokemon used in Fire Red...
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« Reply #9 on: 04 March, 2006, 09:53:00 »
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QuoteBegin-tifreak8x+Mar 4 2006, 14:49-->
QUOTE (tifreak8x @ Mar 4 2006, 14:49)
That is how he looks in the game... I set the contrast on my gameboy to show only the black and white, and use a lamp directly over the game boy to see each pixel. It is quite a pain...

And thanks for the compliments. Smileysmile.gif I have Prof Oak complete, and the intro is now close to being done. I just need the mini pics of the Pokemon used in Fire Red...  

 What a great dedication! :bow:worship.gif
It really pays of too from the looks of what you posted so far Smileysmile.gif
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tifreak
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« Reply #10 on: 04 March, 2006, 09:56:00 »
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Thanks. Smileysmile.gif

I only need to finish the in-game menu, and work on the maps, then I can release the new version. Smileysmile.gif It will be a definite improvement over the last version...
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« Reply #11 on: 04 March, 2006, 14:13:00 »
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Cool beans! I can't wait for a new demo!
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tifreak
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« Reply #12 on: 08 March, 2006, 00:08:00 »
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Ok, work on the signs has commenced, and I am thinking about using the same system that I am using for the maps, giving it sections, and all the sign text to be stored within one string for each section, and then I can use the sub( command with variables to determine which part of the text to pull from. Smileysmile.gif

More on this as it is finished...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
tifreak
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« Reply #13 on: 11 March, 2006, 22:38:00 »
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user posted image

What do you think??
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
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« Reply #14 on: 11 March, 2006, 23:06:00 »
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wow this look really good, reminds me of FF text box ^^, I assume the sprites are the guys in arenas, right?
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