Omnimaga: The Coders Of Tomorrow
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Author Topic: Res -  (Read 1205 times) Bookmark and Share
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kalan_vod
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Res
« on: 03 January, 2006, 22:44:00 »
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Update [01/03/06]:
Thanks to the people who have shown interest in this project.

Things added since last update:
-Changed the title screen to fix issues with bad LCD drivers.
-Went from 9 programs/subprograms to 4.
-Added 7 new rooms.
-I have taken out the name entry routine, as it is utterly useless for this type of game.
-Optimized all the programs for speed and size.
-More puzzles have been added.
-There is an Elevator which is used once for the moment.

Things to be added:
-More rooms/puzzles.
-Add a in game menu for exits and possibly for save/load.
-Add more to the storyline.
-Work on the read me.
-Set up for beta testers.

Right now I could send a beta out, but I am a little unsatisfied with the story so as soon as I feel adequate a beta will be sent out. If you feel like you would like to test Res post your email and I might get back to you (I don't need many testers and I would like to pass it out to people I feel comfortable with), so please don't be offended if I don't reply to you.

http://imageshack.us
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BCTurk
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Res
« Reply #1 on: 03 January, 2006, 22:54:00 »
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I love puzzle games, [email protected].

Sounds cool, if you need any help w/ storyline, just let me know.
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DJ Omnimaga
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« Reply #2 on: 03 January, 2006, 23:00:00 »
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nice stuff I hope to see this game finished, welcome to the forum btw Smileysmile.gif

I would be willing to test whenever I have time my email is o   m  n  i   m   a   g  a   @    g   m   a   i   l    .   c   o   m  
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kalan_vod
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« Reply #3 on: 03 January, 2006, 23:08:00 »
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Thanks and I will not down the people willing to test.
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dragon__lance
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Res
« Reply #4 on: 03 January, 2006, 23:09:00 »
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hey Kalan, welcome to forums Smileysmile.gif id be happy to test too [email protected]

Edit: Real sorry about spelling ur name wrong  :oops:embarassed.gif
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kalan_vod
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« Reply #5 on: 03 January, 2006, 23:57:00 »
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QuoteBegin-dragon__lance+3 January 2006, 22:09-->
QUOTE (dragon__lance @ 3 January 2006, 22:09)
hey Kalen, welcome to forums Smileysmile.gif id be happy to test too [email protected]  

 NO! it's kalan! Cheesybiggrin.gif
jk this list is updated.
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spengo
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« Reply #6 on: 04 January, 2006, 00:04:00 »
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Yays, I was wondering if you were going to bring this to omnimaga. Anyways, you should post those screenshots here. Smileysmile.gif Everyone loves screenies!
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DJ Omnimaga
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« Reply #7 on: 04 January, 2006, 10:35:00 »
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I am wondering if there was even screenies, I think there was one back in early 2005 when I was making Diortem, this reminded me desolate but with 8x8 sprites and b/w, pretty cool looking game
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« Reply #8 on: 04 January, 2006, 14:24:00 »
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Well because spengo can't live without screenies I will post the old ones here, but I will be showing a new SS real soon.
Feb 23, 2005

http://www.imageshack.us

March 29, 2005

http://www.imageshack.us

September 27, 2005

http://imageshack.us

October 6, 2005

http://imageshack.us

November 9, 2005

http://imageshack.us

The screen shots don't run as smooth as they are on calc. Also if you see something that was in a past SS and you think it is something that would be cool in the final let me know and anything else you can think of Cheesybiggrin.gif.
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DJ Omnimaga
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« Reply #9 on: 04 January, 2006, 14:27:00 »
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very nice I think the version I played is the one back in september Smileysmile.gif
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kalan_vod
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« Reply #10 on: 04 January, 2006, 14:30:00 »
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QuoteBegin-xlibman+4 January 2006, 13:27-->
QUOTE (xlibman @ 4 January 2006, 13:27)
very nice I think the version I played is the one back in september Smileysmile.gif

 Nah I think October, lets see what spengo says as he played the same version and Pat did too.
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« Reply #11 on: 04 January, 2006, 14:42:00 »
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Looks nice! Your input name routine looks similar to my Command input routine for TI-City. Smileysmile.gif
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kalan_vod
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« Reply #12 on: 04 January, 2006, 14:47:00 »
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QuoteBegin-tifreak8x+4 January 2006, 13:42-->
QUOTE (tifreak8x @ 4 January 2006, 13:42)
Looks nice! Your input name routine looks similar to my Command input routine for TI-City. Smileysmile.gif

 I didn't steal it from you I borrowed it from ticalc.org a while back Tongueblah.gif, but I took it out of the game anyways because I rather have my own code and it wasn't needed.
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tifreak
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« Reply #13 on: 04 January, 2006, 14:51:00 »
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Didn't say you stole it. Smileysmile.gif

I spent about 2 hours workin on my code, then figured out what I was doing wrong by lookin at code from Dragon Warrior by SciCode. Smileysmile.gif Stupid variables... <_<dry.gif
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Res
« Reply #14 on: 04 January, 2006, 15:30:00 »
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YAY for screenies!
Really nice...
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