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Author Topic: Pokémon Purple -  (Read 4149 times) Bookmark and Share
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tifreak
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« on: 01 October, 2005, 15:21:00 »
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The next project that I will be takin on to show what kind of games the RPG starter Kit is capable of creating. This will be a cross between the red and blue versions, allowing one to play through both in one game. The neat thing about this game, is the fct that mew will be catachable in one of the versions, in the place of mewtwo.

I am planning on having a demo of some map areas, being able to enter some of the buildings and maybe a title screen.

This will probably be the ultimate game produced by TI-Freakware, but maybe TI-City still beats it...? B)cool.gif
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« Reply #1 on: 01 October, 2005, 15:45:00 »
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I think this one will beat Ti city, unless you make TI city even bigger than I think Smileysmile.gif Pokemon rox! Cheesybiggrin.gif

EDIT (wrong forum section tho *moves to Projects and Ideas*)
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« Reply #2 on: 01 October, 2005, 16:56:00 »
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I thought you might put it in the projects section with my other projects... Smileysmile.gif
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« Reply #3 on: 01 October, 2005, 19:45:00 »
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O_Oshocked2.gif

I am really stupid I know  :paf:tripaf.gif:imbeciles:morons.gif:dang:banghead.gif
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« Reply #4 on: 02 October, 2005, 12:44:00 »
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Not at all. Smileysmile.gif

Workin on the maps right now. Gonna start with the demo after I get all of the left side of the major map.

Pallet town took 6 map segments of 8x16. Smileysmile.gif I have to make the maps from cinnabar island to Pewter city, plus routes 22 and 23.
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« Reply #5 on: 02 October, 2005, 13:13:00 »
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hey TI-Freak, you wanna know how to do some sweet map scrolling? (like T14 was gonna have?) I know how to do 8 ways! (4 for walking (LRUD) and 8 for cinemas (L R U D LU LD RU RD)
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« Reply #6 on: 02 October, 2005, 16:20:00 »
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I think I know how for the 4 way, which would be important.

Would you explain, And I might see if I can incorporate it? Smileysmile.gif

Also, I hope to have those screenshots up tonight...
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« Reply #7 on: 02 October, 2005, 16:21:00 »
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NIIIIIIIIIICE!!!!!!!!! SCREEEEEENIES!!!!!!!!!!!
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« Reply #8 on: 02 October, 2005, 16:25:00 »
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Well, I will make the screenies of Pallet anyways...

user posted imageuser posted image
user posted imageuser posted image
user posted imageuser posted image

Do you think it looks like pallet town?`
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« Reply #9 on: 03 October, 2005, 16:07:00 »
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Sory for DP, I am half way through between Pallet town and cinnabar island, then I will work my way up.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
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« Reply #10 on: 03 October, 2005, 16:23:00 »
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(I never played pokemon really but it look awesome for ASCII! Cheesybiggrin.gif Fun to go back to ol' school calc BASIC RPG with ASCII graphics sometimes Cheesybiggrin.gif . If I remember from MathStuf pokemon it loked similar, just with different graphics Cheesybiggrin.gif
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tifreak
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« Reply #11 on: 03 October, 2005, 16:28:00 »
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Thanks, I am tryin really hard to make it look close. I also thought about makin my own type of font for the graphics. Cheesybiggrin.gif Then I realized that would be too much of a hassle for one to load and unload...

I am also going to screenshot the whole map/game, so I can make a huge mapping system on my site in the projects page. Smileysmile.gif

Edit2: Here is a pic of Pallet Town from the game:

user posted image

Not that great, but the only one I could find that I am basing off of...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
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« Reply #12 on: 03 October, 2005, 16:57:00 »
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sound nice so far. I assume it will be like a walktrough or a map with all treasures or locations on it, right?
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MathStuf
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« Reply #13 on: 03 October, 2005, 17:20:00 »
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Hidden item searching...I remember doing that... When I first played through the games (years ago) I circled every hidden item in my guide for easy lookup later. Now I guess I know why I subconsciously wrote them down. It makes the map making so much easier, now I just need to find out which each item is...
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CDI
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« Reply #14 on: 03 October, 2005, 17:45:00 »
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TI-Freak8x - there's the bit of code needed on Calcgames.org for the 4 way stuff... as for the 8 way, that's another bit... and I'm gonna re-do it all this evening Cheesybiggrin.gif
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