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Author Topic: Silence (and 2) -  (Read 4478 times) Bookmark and Share
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Art_of_camelot
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« Reply #15 on: 16 September, 2011, 17:23:01 »
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Looks pretty cool and unique as well. I really like the concept. I don't remember seeing anything like this for the Z80 before (although there may be one or two that are old that I am unaware of.)
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« Reply #16 on: 16 September, 2011, 17:24:42 »
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Looks pretty cool and unique as well. I really like the concept. I don't remember seeing anything like this for the Z80 before (although there may be one or two that are old that I am unaware of.)
Z80? Mine is axe/basic, not z80 asm.
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« Reply #17 on: 16 September, 2011, 18:10:39 »
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I think he meant z80 calculators ^_^
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« Reply #18 on: 16 September, 2011, 18:12:52 »
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oh Big smile that works then
The only other Point and Click I know is Clash of Dimention
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« Reply #19 on: 16 September, 2011, 23:09:15 »
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Yeah, you could consider using PaintPad (one of my current projs) to load screens into appvars and have a story-maker program. That would motivate me to work on PaintPad (I'm currently not motivated at all)
Can it load from a appvar to display picture? If it's smaller than 1800 bytes, I'll take it. Tongue

Well, the way PaintPad is going to work is that for every picture you make, it exports a 768 byte appvar that can be later loaded as a buffer.
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« Reply #20 on: 17 September, 2011, 04:22:55 »
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Yeah, you could consider using PaintPad (one of my current projs) to load screens into appvars and have a story-maker program. That would motivate me to work on PaintPad (I'm currently not motivated at all)
Can it load from a appvar to display picture? If it's smaller than 1800 bytes, I'll take it. Tongue

Well, the way PaintPad is going to work is that for every picture you make, it exports a 768 byte appvar that can be later loaded as a buffer.
Oh BTW, how does the story-maker works?
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« Reply #21 on: 17 September, 2011, 04:24:42 »
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Oh, um, I don't have a story maker program. What I suggested above was just an idea. You or I could make one, tho...
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« Reply #22 on: 17 September, 2011, 04:31:02 »
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*DAILY UPDATE*
w00t 75% of the program done Big smile
probably done by tomorrow or Sunday!
That's a promise. <_<
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« Reply #23 on: 17 September, 2011, 05:15:32 »
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That looks awesome.  I'm really looking forward to this. Grin
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« Reply #24 on: 17 September, 2011, 05:51:04 »
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for anyone: how many seconds will be good for the quick button press sequence?
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« Reply #25 on: 18 September, 2011, 02:24:48 »
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Now silence is uploaded!
link at first post
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« Reply #26 on: 18 September, 2011, 02:26:22 »
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for anyone: how many seconds will be good for the quick button press sequence?

1-3 seconds.
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« Reply #27 on: 18 September, 2011, 02:27:00 »
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for anyone: how many seconds will be good for the quick button press sequence?

1-3 seconds.
I already uploaded it as 1.3 seconds but thanks for replying Big smile
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« Reply #28 on: 19 September, 2011, 04:38:58 »
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OK, so I decided to go for sequel.
Thinking of Silence 1, I thought that I have to improve it a lot to make it to good PoC game(like more puzzles, GRAMMER(XP), more features...)
However, fixing things after finishing is kinda boring..So I decided to make another one.
The sequel will include-
-Inventory
-More puzzles
-more suprises
-more mirror jokes(you'll know if you play it Tongue )

It's on a storyline plotting stage, so don't expect to see screenshots soon.
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« Reply #29 on: 19 September, 2011, 16:00:42 »
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Sounds cool. Smiley
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