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Author Topic: A Page of My Notes -  (Read 1603 times) Bookmark and Share
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AngelFish
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« Reply #15 on: 17 November, 2011, 00:57:41 »
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If I knew wherw I could find it I'd post my noyes on relativity in relation to newtons laws.
That would be cool shocked

Relativity is what happens when you modify Newtonian physics a bit to handle the Lorentz transform and work in Minkowski Space. I.E.: Make a few adjustments to Newton and special relativity comes out without too much fuss. General Relativity is a bit more difficult.
« Last Edit: 17 November, 2011, 00:57:55 by Qwerty.55 » Logged

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« Reply #16 on: 17 November, 2011, 01:13:41 »
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I take notes either when it's for a grade or if I'm somehow inspired by the topic. We were talking about perspective and 4D hypercubes in Psych class today, so I drew a couple of 5-dimensional cubes, made some notes on it, and figured out the math behind it Cheesy Good thing we're not turning in our notebooks.
« Last Edit: 17 November, 2011, 01:14:05 by Deep Thought » Logged




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« Reply #17 on: 17 November, 2011, 01:27:49 »
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I take notes where I summarize the lefture into about half a page depending on what it is it might go to a whole page. My teachers hate it and tell me to take "C-Notes" and occasionally grade on that as I have no idea how to take them I usually fail that
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« Reply #18 on: 17 November, 2011, 04:13:41 »
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I was at a math conference when it finally clicked for me what a hyper cube was. Once I figured it out, I came up with a way to draw them and I was applying graph theory to it Azn
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My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
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« Reply #19 on: 17 November, 2011, 05:45:20 »
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Our Psych teacher gave us a quick video showing how to draw a single hypercube, so I kept drawing them over and over in different positions until I figured out what it was Cheesy
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« Reply #20 on: 17 November, 2011, 05:47:05 »
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I was at a math conference when it finally clicked for me what a hyper cube was. Once I figured it out, I came up with a way to draw them and I was applying graph theory to it Azn
Id love to understand that. It completely confuses me. I cant seem to visualize >3dimensional objects
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My current games I am working on our:
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pSDL too lazy too make a userbar so I'll just link to the topic i update routinely http://www.omnimaga.org/index.php?board=146.0
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« Reply #21 on: 17 November, 2011, 05:55:31 »
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I was at a math conference when it finally clicked for me what a hyper cube was. Once I figured it out, I came up with a way to draw them and I was applying graph theory to it Azn
Id love to understand that. It completely confuses me. I cant seem to visualize >3dimensional objects
No one can really visualize them (for obvious reasons), but if you think about it enough you can figure out how it relates to cubes and lower-dimensional stuff.
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« Reply #22 on: 17 November, 2011, 06:40:54 »
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When dealing with hypercubes, a cube is not necessarily 3 dimensional. Here are a few examples:
a 0 dimensional cube is a single point
a 1 dimensional cube is a line segment
a 2 dimensional cube is a square
a 3 dimensional cube is a cube as we know it

Now let us look at the number of vertices here:
0 dimensions has 1
1 dimensions has 2
2 dimensions has 4
3 dimensions has 8

notice a pattern? There is more of a pattern, though. I will give you a hint: Pascals triangle Cheesy

EDIT: Also, the number of edges from each vertex is equal to the dimension number
« Last Edit: 17 November, 2011, 06:42:04 by Xeda112358 » Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
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« Reply #23 on: 17 November, 2011, 16:39:52 »
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And if you count the number of sides (yes, I was that bored), they look something like this:
DimensionsSides
00
11
24
312
432
580
nn2n–1
More generally, if you draw a rectangle of n dimensions, you can see distinctly 2n rectangles of lower dimensions as the "faces" of the new structure:
DimensionsSubrectangles (not sure how to put that)
0null
12 points
24 lines
36 squares (faces)
48 cubes
510 hypercubes
n2n
It gets really interesting—draw a hypercube, and you can actually count eight 3-dimensional cubes forming its "faces," in a way shocked
« Last Edit: 18 November, 2011, 02:12:32 by Deep Thought » Logged




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« Reply #24 on: 17 November, 2011, 17:40:25 »
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n2n–1
n2n–1 *cough* ?

I wonder if a program should be made to draw hypercubes?  Azn
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Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


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« Reply #25 on: 17 November, 2011, 20:34:16 »
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Do it. Now!!
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It's hard to overstate my satisfaction.

Aperture Science:
We do what we must because we can.
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Except the ones who are dead.

But there's no sense crying over every mistake
You just keep on trying till you run out of cake
And the science gets done and you make a neat gun
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I'm not even angry.
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Even though you broke my heart and killed me.
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And threw every piece into a fire.
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« Reply #26 on: 17 November, 2011, 20:36:41 »
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Actually, Qwerty.55 said he was on IRC... not sure how far he will get, but that seems like it will be cool shocked
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Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


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« Reply #27 on: 01 December, 2011, 07:20:18 »
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More generally, the number of k-dimensional subcomponents in a n-dimensional hypercube is 2n-k*nCk.

With the gamma function we can easily analyze non-integer dimension hypercubes Cheesy
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« Reply #28 on: 01 December, 2011, 09:15:19 »
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More generally, the number of k-dimensional subcomponents in a n-dimensional hypercube is 2n-k*nCk.

With the gamma function we can easily analyze non-integer dimension hypercubes Cheesy
how do you get non integer dimensions?
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Spoiler for "Projects":
My current games I am working on our:
  I might have an improved C version of this somewhere...
pSDL too lazy too make a userbar so I'll just link to the topic i update routinely http://www.omnimaga.org/index.php?board=146.0
Spoiler for "Misc images of test things":
NerdTests.com says I'm a Dorky Nerd God.  Click here to take the Nerd Test, get geeky images and jokes, and talk to others on the nerd forum!My computer geek score is greater than 100% of all people in the world! How do you compare? Click here to find out!"<br />[url=http://www.nerdtests.com/ft_personality.php?ref=42769
[/url]
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

------END GEEK CODE BLOCK------
"KnifeOn!  Apply directly to the forehead!  KnifeOn is available without a prescription at retailers nationwide."
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« Reply #29 on: 02 December, 2011, 04:52:01 »
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Well, the gamma function is a real extension of the factorial function used to define combinations, so I suppose it can be done. Only theoretical for now, though things like fractional derivatives are applicable in fields like fluid dynamics.
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