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Author Topic: Megaman Sprites -  (Read 3162 times) Bookmark and Share
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Art_of_camelot
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« on: 17 October, 2011, 08:17:19 »
+3

Here's a mock-up show casing some mega man sprites that I've been working on. Double size for better viewing. Enjoy. =)


* meagman mockup2X.png (2.12 KB, 192x128 - viewed 380 times.)
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« Reply #1 on: 17 October, 2011, 08:27:48 »
0

Wow nice! Is it for someone's project? shocked
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« Reply #2 on: 17 October, 2011, 08:29:49 »
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Thanks. =)

It's Not for anything yet, I'm just doing some spriting at the moment. Who knows, I may eventually attempt something myself.
« Last Edit: 17 October, 2011, 08:30:44 by Art_of_camelot » Logged

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« Reply #3 on: 17 October, 2011, 09:02:11 »
0

Ah ok. Some people might find them useful at one point. Sometimes we have the urge to make a game, but no sprites. Sad
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« Reply #4 on: 17 October, 2011, 17:33:28 »
0

Looks awsome! you managed to draw megaman that is smaller than 24x24!
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ノ◕ヮ◕)ノ:・゚ PENGUIN WAVE!!:„ø¤º°¨ ¨°º¤KEEP THE PENGUIN GOING ¸„ø¤º°¨ ¨°º¤øº LETS GO PENGUIN !¤¤º°¨¨°º¤øº¤ø„¸¸ø¤º°¨„ ø¤º°¨¨°º
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« Reply #5 on: 17 October, 2011, 19:15:25 »
+2

I also thought some time ago about making some sprites and titlescreens for megaman (II). The sprites are even smaller (8x8) and look like... well... look for yourself. Titlescreen and stuff is a bit more pretty (I had a casio calc in mind, therefore a resolution of 128x64). Like Art_of_camelot im not working on a megaman related project.


* Stageselect.bmp (24.05 KB, 128x64 - viewed 335 times.)

* title.png (0.98 KB, 128x64 - viewed 331 times.)

* Clashman.png (1.88 KB, 128x64 - viewed 326 times.)

* Metalman.png (3.89 KB, 128x64 - viewed 332 times.)

* megaman.png (1.38 KB, 111x70 - viewed 340 times.)
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« Reply #6 on: 17 October, 2011, 19:19:18 »
+1

Here's some of mine: full sized XP


* airman1.bmp (18.05 KB, 96x64 - viewed 332 times.)

* airman2.bmp (18.05 KB, 96x64 - viewed 339 times.)

* megaman1.bmp (18.05 KB, 96x64 - viewed 335 times.)

* megaman2.bmp (18.05 KB, 96x64 - viewed 337 times.)

* megaman3.bmp (18.05 KB, 96x64 - viewed 342 times.)

* megaman4.bmp (18.05 KB, 96x64 - viewed 337 times.)
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Project Redemption....

My project progresses:HERE
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Spoiler for Images :D:

ノ◕ヮ◕)ノ:・゚ PENGUIN WAVE!!:„ø¤º°¨ ¨°º¤KEEP THE PENGUIN GOING ¸„ø¤º°¨ ¨°º¤øº LETS GO PENGUIN !¤¤º°¨¨°º¤øº¤ø„¸¸ø¤º°¨„ ø¤º°¨¨°º
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« Reply #7 on: 17 October, 2011, 21:34:15 »
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@Yeong:Thanks. I had a couple at 16x16,and one at 18x18(before I realized he was still to big:P) but that was the one i decided on. I finished a lot of the sprites from Airman's level last nite. I'm gonna continue on them tonite when I get home. @Horrorwind:Some of those are really nice. You're brave for attempting to scale them to 8x8. That would have been really difficult! >.< Just FYI, 128x64 is the same resolution as Texas instruments discontinued TI-86 model. =]
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« Reply #8 on: 18 October, 2011, 00:37:48 »
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@Yeong:Thanks. I had a couple at 16x16,and one at 18x18(before I realized he was still to big:P) but that was the one i decided on. I finished a lot of the sprites from Airman's level last nite. I'm gonna continue on them tonite when I get home. @Horrorwind:Some of those are really nice. You're brave for attempting to scale them to 8x8. That would have been really difficult! >.< Just FYI, 128x64 is the same resolution as Texas instruments discontinued TI-86 model. =]
It would've been much better if it had a archive space Big frown
« Last Edit: 18 October, 2011, 00:37:57 by yeongJIN_COOL » Logged

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ノ◕ヮ◕)ノ:・゚ PENGUIN WAVE!!:„ø¤º°¨ ¨°º¤KEEP THE PENGUIN GOING ¸„ø¤º°¨ ¨°º¤øº LETS GO PENGUIN !¤¤º°¨¨°º¤øº¤ø„¸¸ø¤º°¨„ ø¤º°¨¨°º
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« Reply #9 on: 16 November, 2011, 13:55:42 »
+2

Progress! I'm working on it here and there. I just wanted to show the results. Scaled to 2X for better viewing.


* I still can't beat Airman.png (12.32 KB, 274x462 - viewed 354 times.)
« Last Edit: 16 November, 2011, 14:04:44 by Art_of_camelot » Logged

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« Reply #10 on: 16 November, 2011, 14:06:47 »
0

Quote
I still can't beat Airman
lol
* TBO_Yeong gives himself a prize for knowing the reference.

BTW, your sprite looks cool Cheesy
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Project Redemption....

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Spoiler for Images :D:

ノ◕ヮ◕)ノ:・゚ PENGUIN WAVE!!:„ø¤º°¨ ¨°º¤KEEP THE PENGUIN GOING ¸„ø¤º°¨ ¨°º¤øº LETS GO PENGUIN !¤¤º°¨¨°º¤øº¤ø„¸¸ø¤º°¨„ ø¤º°¨¨°º
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« Reply #11 on: 16 November, 2011, 14:10:09 »
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Why thank you O bridged one! Wink
* Art_of_camelot gives Yeong a cookie for getting teh reference. 
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« Reply #12 on: 17 November, 2011, 04:34:20 »
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Sprite request: Knight man!
It's one of my favorite robot master Cheesy
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Project Redemption....

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Spoiler for Images :D:

ノ◕ヮ◕)ノ:・゚ PENGUIN WAVE!!:„ø¤º°¨ ¨°º¤KEEP THE PENGUIN GOING ¸„ø¤º°¨ ¨°º¤øº LETS GO PENGUIN !¤¤º°¨¨°º¤øº¤ø„¸¸ø¤º°¨„ ø¤º°¨¨°º
Art_of_camelot
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« Reply #13 on: 17 November, 2011, 04:37:11 »
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Alright, I'll give him a go! One enemy left on Airman's stage and then all the enemies from his stage will be complete. =)
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Yeong
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« Reply #14 on: 17 November, 2011, 04:37:40 »
0

birdy?
EDIT:And wiggler.
There's 2 left Grin
« Last Edit: 17 November, 2011, 04:38:10 by TBO_Yeong » Logged

Project Redemption....

My project progresses:HERE
My Pastebin stuffs:HERE
Check your rate: HERE
My Animations: HERE
Spoiler for Images :D:

ノ◕ヮ◕)ノ:・゚ PENGUIN WAVE!!:„ø¤º°¨ ¨°º¤KEEP THE PENGUIN GOING ¸„ø¤º°¨ ¨°º¤øº LETS GO PENGUIN !¤¤º°¨¨°º¤øº¤ø„¸¸ø¤º°¨„ ø¤º°¨¨°º
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