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Author Topic: Megaman Sprites -  (Read 3168 times) Bookmark and Share
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LincolnB
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« Reply #30 on: 18 November, 2011, 16:55:03 »
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These are freaking awesome sprites, and I hope they get used in a game sometime.
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« Reply #31 on: 18 November, 2011, 17:26:12 »
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Thanks buttsfredkin! I'm glad people like my conversions! =) We shall see... as for now I am quite enjoying spriting them. =)

@Yeong:well...
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<a href="http://www.youtube.com/watch?v=zXtTfHDIhI8" target="_blank">http://www.youtube.com/watch?v=zXtTfHDIhI8</a>

*Edit* I did a bit of reworking on Knight man and I have to say I am extremely pleased with the results. He looks ready to bash in some Mega skull now! Evil I know robots don't usually grow, but Knight man seems to be an exception. He grew two pixels taller!, and I less than a day!  shocked Must be something in the oil... I knew I shouldn't have imported it... anyhow... Here's a comparison with the new sprite on the right.


* A new challenger has appeared... Knightman!.png (1.32 KB, 89x51 - viewed 146 times.)
« Last Edit: 18 November, 2011, 19:08:13 by Art_of_camelot » Logged

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« Reply #32 on: 20 December, 2011, 23:14:02 »
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Wow, Art_of_camelot, you are amazing at creating sprites. You should make some for me....
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« Reply #33 on: 21 December, 2011, 02:56:13 »
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Thanks, I'm glad you like them. ^^ To be fair though, these are just downsized and re-worked from pre-existing sprites used in the older Megaman games. I've seen a couple of your topics. I don't usually do spriting for those type of devices though, as they are outside my area of interest. Perhaps I'll have some inspration, we shall see. =)

In regards to my Mega man sprites, I intend to resume work on them shortly. Cheesy

*Edit* Since my last post, I believe Knight man has shrunk. His head was too big, so I had to shrink him a bit. Tongue I'll probably post updates later tonight or tomorrow.
« Last Edit: 21 December, 2011, 03:05:16 by Art_of_camelot » Logged

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« Reply #34 on: 21 December, 2011, 05:00:58 »
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Well, the screen of what I use is basically the same. It's just like doing spriting for the TI-84. So maybe you could make some sprites for me....

Even if you did just shrink the megaman sprites, they are still good because I am horrible at doing anything with sprites. I am just horrible at it.
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« Reply #35 on: 21 December, 2011, 13:06:26 »
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*Update*

Attached pic shows Knight man's slightly revised look. Top right sprite is the newest revision, middle was previous revision, top left was the original. Bottom sprite is his next animation frame.


* A new challenger has appeared... Knightman!.png (2.56 KB, 173x112 - viewed 117 times.)
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« Reply #36 on: 14 April, 2012, 23:25:44 »
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*Bump* Gonna resume work on these and other sprite work endeavors shortly.
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« Reply #37 on: 14 April, 2012, 23:30:17 »
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May I request shadowman?
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« Reply #38 on: 14 April, 2012, 23:35:27 »
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Ah, one of the ninjas. Evil Sure, he'll be fun to do. Grin
*edit* I think i finished Knight man a while back... I'll have to get on my PC later and upload em.
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« Reply #39 on: 15 April, 2012, 00:00:23 »
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is there a another ninja robot master? I don't remember.
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ノ◕ヮ◕)ノ:・゚ PENGUIN WAVE!!:„ø¤º°¨ ¨°º¤KEEP THE PENGUIN GOING ¸„ø¤º°¨ ¨°º¤øº LETS GO PENGUIN !¤¤º°¨¨°º¤øº¤ø„¸¸ø¤º°¨„ ø¤º°¨¨°º
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« Reply #40 on: 15 April, 2012, 00:25:06 »
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Metal man. Tongue
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« Reply #41 on: 15 April, 2012, 01:09:44 »
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Hmm I never considered Metal Man as ninjas.... Tongue
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« Reply #42 on: 04 November, 2012, 02:04:27 »
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*BUMp*
Stage select screen mockup. Grin


* megaman stage select gray mockup2x .png (3.83 KB, 192x128 - viewed 50 times.)
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« Reply #43 on: 05 November, 2012, 06:15:29 »
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Very nice, as usual.
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« Reply #44 on: 05 November, 2012, 06:36:01 »
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Those sprites really need to be used in a project asap shocked
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