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Author Topic: clipping - apparentely, I'm doing it entirely wrong...  (Read 659 times) Bookmark and Share
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ben_g
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Date Registered: 08 May, 2011, 21:03:27
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« on: 10 November, 2011, 20:14:04 »
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By the way, this is a pretty sweet program!
Thanks. But please don't use code from it in your own projects yet: Not all code is mine: I used some routines from other people of which most of them are modified to fit the needs of this program, And I want those people and everybody who helped me to to have some credits. And it'll probably be open source anyway when it's done.

please pm me a compiled version spasm doesnt work for me Sad
Ok, I'll send you one

EDIT: I just thought that it might be best to put it on the tread itself, for anyone else who wants to run it when spasm doesn't work, so here's the link:
http://dl.dropbox.com/u/11215358/invasion.8xk

btw: you can run around with the arrow keys, and look up/down with [1]/[0]. press [CLEAR] to exit.
« Last Edit: 10 November, 2011, 20:32:58 by ben_g » Logged

Spoiler for completely unimportant stuff:
My projects
 - A base converter that also supports signed and fixed-point numbers.
 - A first person shooter with a polygon-based 3d engine.
Spoiler for latest screenshot:
- A java MORPG.
Spoiler for screenshot:
- a minecraft game in axe
Spoiler for Only open this spoiler if you want to read what's inside:
What's inside.
From when I saw this image, I never lost the game again!
Spoiler for This is [Edit:
not[/Edit] my contest entry. I hope you like it.]
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