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Author Topic: TI-BASIC Q&A - Ask your questions about TI-BASIC!  (Read 3702 times) Bookmark and Share
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FinaleTI
Believe in the pony that believes in you!
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Location: Alteria
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« Reply #15 on: 20 November, 2011, 04:32:13 »
+2

Hehe, there are lots of cool things you can do in BASIC that you might never even think of shocked I just can't think of any at the moment...
Scrolling tilemappers that use Pics for map data, anyone?
*walks away whistling*
« Last Edit: 20 November, 2011, 04:32:24 by FinaleTI » Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
Xeda112358
Xombie. I am it.
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Last Login: Today at 04:18:57
Date Registered: 31 October, 2010, 08:46:36
Location: Land of Little Cubes and Tea, NY
Posts: 3785


Total Post Ratings: +614

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« Reply #16 on: 20 November, 2011, 04:44:39 »
0

Now I want to see what I can do shocked I remember I used to store strings to pictures by storing 19 letters to a row (I used 5 pixels to determine which of 32 chars to use and vice versa). So I would get 1197 characters out of 767 bytes instead of 1208 bytes Smiley
Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


epic7
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« Reply #17 on: 20 November, 2011, 04:52:37 »
0

Can anyone think of why my first game ever made with basic has totaly had its code messed up? I deleted it cuz it was so simple  but it was totally screwed up.

Maybe that's another doors related problem....
« Last Edit: 20 November, 2011, 04:54:43 by epic7 » Logged



Current Projects:
TitleLanguageProgressStatus
DrillMiner    C (ndless)   40%         Paused

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
Xeda112358
Xombie. I am it.
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LV12 Extreme Poster (Next: 5000)
*
Offline Offline

Last Login: Today at 04:18:57
Date Registered: 31 October, 2010, 08:46:36
Location: Land of Little Cubes and Tea, NY
Posts: 3785


Total Post Ratings: +614

View Profile
« Reply #18 on: 20 November, 2011, 04:53:19 »
0

What assembly programs or apps did you run?
Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


epic7
Chopin!
LV11 Super Veteran (Next: 3000)
***********
Offline Offline

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Last Login: Today at 05:17:46
Date Registered: 22 October, 2011, 01:45:43
Location: Northeast US
Posts: 2181


Total Post Ratings: +122

View Profile
« Reply #19 on: 20 November, 2011, 04:55:15 »
0

DCS7?
Logged



Current Projects:
TitleLanguageProgressStatus
DrillMiner    C (ndless)   40%         Paused

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
Xeda112358
Xombie. I am it.
Coder Of Tomorrow
LV12 Extreme Poster (Next: 5000)
*
Offline Offline

Last Login: Today at 04:18:57
Date Registered: 31 October, 2010, 08:46:36
Location: Land of Little Cubes and Tea, NY
Posts: 3785


Total Post Ratings: +614

View Profile
« Reply #20 on: 20 November, 2011, 04:56:16 »
0

If that was all you had, that was probably what corrupted it Undecided
Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


epic7
Chopin!
LV11 Super Veteran (Next: 3000)
***********
Offline Offline

Gender: Male
Last Login: Today at 05:17:46
Date Registered: 22 October, 2011, 01:45:43
Location: Northeast US
Posts: 2181


Total Post Ratings: +122

View Profile
« Reply #21 on: 20 November, 2011, 04:57:54 »
0

Doors and axe are my only programs. If this is another doors, I'm switching to another shell. 
Logged



Current Projects:
TitleLanguageProgressStatus
DrillMiner    C (ndless)   40%         Paused

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
Xeda112358
Xombie. I am it.
Coder Of Tomorrow
LV12 Extreme Poster (Next: 5000)
*
Offline Offline

Last Login: Today at 04:18:57
Date Registered: 31 October, 2010, 08:46:36
Location: Land of Little Cubes and Tea, NY
Posts: 3785


Total Post Ratings: +614

View Profile
« Reply #22 on: 20 November, 2011, 05:01:26 »
0

In any event, it is very likely not the fault of the OS or the program Big smile That is the best part about BASIC-- you usually have to know some really advanced stuff to make it cause a glitch or a crash Smiley
Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


FinaleTI
Believe in the pony that believes in you!
Coder Of Tomorrow
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: 02 June, 2013, 22:43:20
Date Registered: 04 June, 2010, 00:34:27
Location: Alteria
Posts: 1818


Total Post Ratings: +118

View Profile WWW
« Reply #23 on: 20 November, 2011, 05:01:47 »
0

Now I want to see what I can do shocked I remember I used to store strings to pictures by storing 19 letters to a row (I used 5 pixels to determine which of 32 chars to use and vice versa). So I would get 1197 characters out of 767 bytes instead of 1208 bytes Smiley
Nice. At one point, I was playing with the idea of doing an RPG in BASIC that would use Pics for all long term data storage. I even had an inventory system based off Illusiat 13's, and a rudimentary sorting system for it. But that's all long gone, unfortunately.
Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
epic7
Chopin!
LV11 Super Veteran (Next: 3000)
***********
Offline Offline

Gender: Male
Last Login: Today at 05:17:46
Date Registered: 22 October, 2011, 01:45:43
Location: Northeast US
Posts: 2181


Total Post Ratings: +122

View Profile
« Reply #24 on: 20 November, 2011, 05:02:32 »
0

It's a very simple game. Just move a plus sign around and collect pies. (3.14 pies)
Logged



Current Projects:
TitleLanguageProgressStatus
DrillMiner    C (ndless)   40%         Paused

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
Xeda112358
Xombie. I am it.
Coder Of Tomorrow
LV12 Extreme Poster (Next: 5000)
*
Offline Offline

Last Login: Today at 04:18:57
Date Registered: 31 October, 2010, 08:46:36
Location: Land of Little Cubes and Tea, NY
Posts: 3785


Total Post Ratings: +614

View Profile
« Reply #25 on: 20 November, 2011, 05:04:10 »
0

I did that! In one of my first RPG's I stored EVERYTHING to a picture for save data. I even let the user make custom sprites for their character (they could only view it in the stats menu). I felt so clever when I realised I could use the pixels as powers of 2, then I learned that was called binary Big smile

EDIT: @epic7: That probably didn't cause a crash then Big smile
« Last Edit: 20 November, 2011, 05:05:24 by Xeda112358 » Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


epic7
Chopin!
LV11 Super Veteran (Next: 3000)
***********
Offline Offline

Gender: Male
Last Login: Today at 05:17:46
Date Registered: 22 October, 2011, 01:45:43
Location: Northeast US
Posts: 2181


Total Post Ratings: +122

View Profile
« Reply #26 on: 09 December, 2011, 02:24:58 »
0

Idk... Well my opening title screen doesn't work

For(x,-10,5,1.5
Line(-10,-10,10,X
Line(10,-10,-10,X
End
That used to work, but not anymore Big frown
Unless I changed it.. Idk since I forgot how most of the draw commands work in basic now Tongue


Parser, I envy you since you have recieved the honor of having a topic stickied. Tongue
« Last Edit: 09 December, 2011, 02:27:09 by epic7 » Logged



Current Projects:
TitleLanguageProgressStatus
DrillMiner    C (ndless)   40%         Paused

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
Deep Thought
So much to do, so much time, so little motivation
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« Reply #27 on: 09 December, 2011, 02:37:48 »
0

Maybe your screen dimensions were changed? Check the values under WINDOW and see if the Line() commands fall within the screen.
Logged




parserp
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« Reply #28 on: 09 December, 2011, 02:54:57 »
0

Parser, I envy you since you have recieved the honor of having a topic stickied. Tongue
Cheesy
Logged

ticalc.org | Cemetech | TI-Freakware | casiocalc.org

My New Website!
Spoiler for The Rest:



A useful tool
Spoiler for bands:
Five Finger Death Punch
Disturbed
Slipknot
Linkin Park
Avenged Sevenfold
Breaking Benjamin
Skillet
30 Seconds to Mars
epic7
Chopin!
LV11 Super Veteran (Next: 3000)
***********
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Gender: Male
Last Login: Today at 05:17:46
Date Registered: 22 October, 2011, 01:45:43
Location: Northeast US
Posts: 2181


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« Reply #29 on: 09 December, 2011, 03:13:30 »
0

Ok, screen dimentions were wrong
* epic7 adds zstandard
That will work, right?
Logged



Current Projects:
TitleLanguageProgressStatus
DrillMiner    C (ndless)   40%         Paused

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
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