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Author Topic: zcontest basic judges headquarter -  (Read 5278 times) Bookmark and Share
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rizoom
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« Reply #30 on: 04 December, 2011, 01:32:32 »
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I said "poor english" because I used like four times " I think " and " feature " in one post!!
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« Reply #31 on: 04 December, 2011, 01:34:45 »
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Yes, but since I didn't know there was a contest, I had no enough time to finish it.

Your Mario is amusing but take a huge time at the beginning, that's pity !
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« Reply #32 on: 04 December, 2011, 01:49:44 »
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Yep, and you may say  "I said bad English" because "I mean bad English" means nothing :p
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« Reply #33 on: 04 December, 2011, 02:12:09 »
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Ok. Have you tried my mario on a ti 84+ ? It is really fast...
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« Reply #34 on: 04 December, 2011, 02:34:32 »
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I have only a Ti-83+, sorry
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« Reply #35 on: 04 December, 2011, 05:54:59 »
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Suggestion: Use WabbitEmu (and Rom8x to dump a rom from your calc for use with the emulator) and set the speed around 200%. This will give you an idea of how fast the game will run normally on a 84+ model, although certain parts might be slightly slower).

And yeah making a BASIC game very fast is extremely hard and making an action game is even more harder. Even when using libraries it's still slow. An example would be my Metroid II game and Reuben Quest (although Reuben used plenty of outdated library commands). This is why I often thought making an RPG was one of the easiest kind of BASIC project, but making an RPG takes so incredibly long and you need to have played a lot of '90s RPGs)

@Contra-sh there is no problem. It can be in one of the contest threads, this one or of course you can comment directly in the respective project threads. Just as long as game criticism, negative or positive, is made within the forums rules and not like "ur game sux u should kill urself"  Grin

About games with no instructions, IMHO there should be a penalty on gameplay if you have troubles figuring out how to play. In fact in the previous Omnimaga contests there were and this is why entries like Splut and Cube Droid Save the Galaxy lost a lot of points in the "gameplay" category and even costed a 3rd place win to Ikkerens.
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« Reply #36 on: 04 December, 2011, 06:56:50 »
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About games with no instructions, IMHO there should be a penalty on gameplay if you have troubles figuring out how to play. In fact in the previous Omnimaga contests there were and this is why entries like Splut and Cube Droid Save the Galaxy lost a lot of points in the "gameplay" category and even costed a 3rd place win to Ikkerens.
Yeah, I learned my lesson on that one, though I didn't have time to write one anyway. Undecided  (Cube Droid was my entry.)
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« Reply #37 on: 04 December, 2011, 07:40:26 »
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Actually personally I hate writing readmes. If I absolutely need one I would just write the controls and a quick summary on how to play and that's it, just so people don't have to figure out.
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« Reply #38 on: 04 December, 2011, 10:06:31 »
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Or if you don't write any readme, make it obvious in-game how to play, like most flash games.
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« Reply #39 on: 04 December, 2011, 10:33:44 »
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No discussions : we give a penalty of 1 point. That's few : 0,5 point of 20

Secondly : "although certain
parts might be slightly slower" <--- no, if you run a ti-83 plus at 200%, you get 6x2 =12MHz. The ti 84 is a 15 MHz.

Personaly, I use a real ti 83 calculator : otherwise, the gameplay is not the same.
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« Reply #40 on: 04 December, 2011, 11:04:58 »
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Ok.

I firstly said that giving a penalty for a missing readme is not a good idea because maybe it was our fault (staff member) and not really the fault of the contestant.
But...
Regarding the wasting time to understand the goal of a game and the keybindings.
Regarding what the judges are thinking and DJ_O and some other people here.
Regarding it was clearly announced in the rules.
Regarding Le solutionneur is the one who decides for this judge team.
There's no problem to give this penalty.

And, according to the fact the total mark is /40, this penalty should probably not give any problem for the podium Smiley

Quote
@Contra-sh there is no problem. It can be in one of the contest threads, this one or of course you can comment directly in the respective project threads. Just as long as game criticism, negative or positive, is made within the forums rules and not like "ur game sux u should kill urself"

Totally agree with you. I don't want to see too much negative comment. Because the first goal of this contest is to be funny. Some contestant said : " I'm not really good, I don't want to participate" and I answered : "Don't worry, this contest is not only intended for elite, don't worry, we will not criticize you." So respect is the most important word Smiley

Quote
Personaly, I use a real ti 83 calculator : otherwise, the gameplay is not the same.

Testing on real calc is always the best way to see the speed Smiley
Maybe all the judges can't test on real calc but each program should be tested on real calc if possible at least one time.
 
« Last Edit: 04 December, 2011, 11:05:21 by contra-sh » Logged

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« Reply #41 on: 04 December, 2011, 11:41:31 »
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The screenshot in my archive is for 1.3.3 version ; why did contra decide put it with the 1.4.3 version ?
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« Reply #42 on: 04 December, 2011, 11:48:44 »
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Just taken from zcontest project page without looking which version it was Smiley
An old screenshot is better than no screenshot at all, isn't it?
But if you prefer I drop it ? Just tell me.
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« Reply #43 on: 04 December, 2011, 12:07:16 »
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No discussions : we give a penalty of 1 point. That's few : 0,5 point of 20

Secondly : "although certain
parts might be slightly slower" <--- no, if you run a ti-83 plus at 200%, you get 6x2 =12MHz. The ti 84 is a 15 MHz.

Personaly, I use a real ti 83 calculator : otherwise, the gameplay is not the same.
Well people were just giving suggestions and their view on the penalty subject. No need to be rude at us for suggesting stuff. (Telling us "No discussion" basically means we need to shut up)

Also I ran tests with emulators in the past to compare a 83+ running twice faster with a TI-83 Plus Silver Edition at 100% speed and barely saw any difference in TI-BASIC, providing the program drew stuff on the screen. Due to LCD delays I guess this is what gives the impression that BASIC games seem to run at 12 MHz instead of 15. I just remember from experience that my BASIC programs would never seem to run at the full 15 MHz on 15 MHz calcs. Hence why I suggested trying at 200% speed.

If my BASIC programs really ran 2.5 times faster on 15 MHz calcs than the 83+, do you think I would have suggested that? No.

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« Reply #44 on: 04 December, 2011, 12:45:25 »
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Ok ok, please keep cool Smiley
This basically not the goal of this thread, please. There's just a little misunderstanding.

When I said :
Quote
Regarding Le solutionneur is the one who decides for this judge team.

I would say that he has a little more power than the other judges. But I would love to hear the opinion of YeonJIN_COOL, epic7 and parser padawan about this subject (penalty).
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