Ok, so, two options: I can release version 1.1A by Friday (at the latest), or y'all can wait until I finish my method for parsing/splitting sprites greater than 8x8. If I released it this Friday, then you can input sprite hex into the designer, press a button, and it will load it for you. However, you will only be able to edit sprites that are 8x8. If we were to do this, then the next version (1.2A) would let you split sprites larger than 8x8 and all that good stuff, and fix any bugs found in 1.1A.
So what's it going to be?
