No screenies atm, but I've started a new project (likely for ceme contest 8 )
It's similar to the iOS Zombieville, where you control a guy fighting off the endless hoards of zombies so that your own brain doesn't get eaten.
The premise: Shoot the zombies. With guns. Lots of bullets. That sort of thing. (Still working out some of the details)
I'll keep you guys posted.
One thing: I'm thinking about an alternative style control scheme: you move left/right with 2nd and MODE and use the arrows to shoot in either direction independent of what direction you are moving in. Thoughts?
Last Edit: 25 February, 2012, 18:18:07 by squidgetx »
I'm not familiar with Zombieville, so I can't give any suggestions. Maybe prototype both and ... oh wait. You can't release any code or demos before the contest. Never mind, is there a flash version?
heh heh. This looks like a fun game. Love the blood.
Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
Whoa, what is that first gun?
I like those zombie sprites
Title Language Progress Status DrillMiner C (ndless) 40% Paused Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
LabView (For FIRST robotics)
z80 ASM (Just a little bit