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Author Topic: Updating WZGUILib - Updating would like input  (Read 11705 times) Bookmark and Share
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jwalker
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« Reply #150 on: 12 August, 2012, 21:03:54 »
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Ok just some general news and a question...
First I have found another way to make my code smaller by creating a control class that all controls can inherit from, and as of now I have been able to remove almost all of the control_name:checkClick() functions and replaced them with a generic one, which cut out about 5 lines of code per control, I also discovered some unecessary code in text boxes and removed it from there.
Today I will finaly be able to complete the transfer of major code(paint, click, etc) into the library system.
Today I also will make the WZLL (WZ Library Load) Table, which will control loading and unloading of unecessary libraries in order to conserve memory(hopefully). This way you only will load the libraries that you need, and if you arent using a library you will also be able to unload it. the format will be simple, it will look like this:
WZLL = {{"component_name", string comstring, bool loaded}}
**Notice, in the table it actualy wont have a 'string comstring' the element will just be comstring
The only part of that table you have to worry about is the string 'component' name and the boolean 'loaded'

Now my question is this... is there a way to only draw a certain part of anything stored in gc,
Why Im asking this is if I want to make the windows drag-resizeable or if the programmer makes a lable that goes outside of the realm of the body of the window, I dont want to draw that portion of the said image/string/geometric shape.
« Last Edit: 12 August, 2012, 21:04:46 by jwalker » Logged


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