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Author Topic: Grammer Feature Requests - If you have ideas for feature requests, place them here!  (Read 3545 times) Bookmark and Share
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Xeda112358
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« Reply #45 on: 29 February, 2012, 05:09:26 »
0

Yeah, it was kind of sneaked in once when I made a bunch of updates Cheesy I made an edit to the readme, but I don't think I ever let anybody know .__.
Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


Yeong
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« Reply #46 on: 29 February, 2012, 06:08:39 »
0

* TBO_Yeong remembers "Full" incident. Cheesy
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« Reply #47 on: 03 March, 2012, 18:49:45 »
0

So I've been messing around with the greyscale and whatnot.
My request is: can you add Tangent( into one of the greyscale-enable command?
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Project Redemption....

My project progresses:HERE
My Pastebin stuffs:HERE
Check your rate: HERE
My Animations: HERE
Spoiler for Images :D:

ノ◕ヮ◕)ノ:・゚ PENGUIN WAVE!!:„ø¤º°¨ ¨°º¤KEEP THE PENGUIN GOING ¸„ø¤º°¨ ¨°º¤øº LETS GO PENGUIN !¤¤º°¨¨°º¤øº¤ø„¸¸ø¤º°¨„ ø¤º°¨¨°º
DJ Omnimaga
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« Reply #48 on: 08 March, 2012, 06:20:50 »
0

Question what GS levels does Grammer support? Is it like Axe where you can use 3 or 4?
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Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

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Xeda112358
Xombie. I am it.
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« Reply #49 on: 25 March, 2012, 14:50:26 »
0

@DJ_O: Big frown I thought I already posted a response to this, sorry. It must have been a bad internet connection at the time Sad

Currently, only 3-level gray is supported, but I would like to add 4-level in the future, as well.
Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
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« Reply #50 on: 25 March, 2012, 18:54:02 »
0

Ah ok thanks for the info. Smiley ALso nice update in the other topic Cheesy
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Xeda112358
Xombie. I am it.
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*
Online Online

Last Login: Today at 20:54:19
Date Registered: 31 October, 2010, 08:46:36
Location: Land of Little Cubes and Tea, NY
Posts: 3760


Topic starter
Total Post Ratings: +609

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« Reply #51 on: 27 April, 2012, 00:32:28 »
+3

persalteas gave a great idea to add the ability to use Omnicalc fonts. I've been looking for an idea for the fourth font option and I think this is the best one Smiley This also means that it will work with BatLib fonts, too Smiley As a note, you must use an offset of 11 for Omnicalc fonts (they have extra data at the beginning). So for example, I have an Omnicalc font called prgmBOLD:


1
2
Output(3,11+Get("EBOLD
And now Omniacalc fonts can be used in your Grammer programs Smiley This is very helpful since there are tons of Omnicalc fonts available Smiley

* Grammer.8xk (36.98 KB - downloaded 14 times.)

* OmnicalcFont_GrammerEx0.gif (148.35 KB, 192x128 - viewed 100 times.)
Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


persalteas
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« Reply #52 on: 27 April, 2012, 10:18:32 »
0

Aha ! nice ! =)

the advantage of Omnicalc fonts is that they can create small sprites easy to use. (by sacrificing one character.)

Good job.
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Xeda112358
Xombie. I am it.
Coder Of Tomorrow
LV12 Extreme Poster (Next: 5000)
*
Online Online

Last Login: Today at 20:54:19
Date Registered: 31 October, 2010, 08:46:36
Location: Land of Little Cubes and Tea, NY
Posts: 3760


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« Reply #53 on: 01 May, 2012, 23:19:15 »
0

Okay, so I am adding in some custom particle effects, but I need input on how I should have the ruleset stored. Should I do it as a number or like this:

P>Ry(3,"D,LR
That will make it try to go down first, then if it can't, it will try left or right. Currently, I have it number input like this:

P>Ry(3,5632

In binary, 5632=0001 0110 0000 0000. I would like to know if I should reverse this so numbers are smaller? For example, 0110 0001 which is 97?

Also, the particle engine is faster ^_^

EDIT: Ended up doing both Smiley
« Last Edit: 02 May, 2012, 03:45:44 by Xeda112358 » Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
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Gender: Male
Last Login: Today at 18:03:25
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50227


Total Post Ratings: +2615

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« Reply #54 on: 27 December, 2012, 23:15:01 »
0

I wonder if you plan to add support for numbers up to 60,643,687,620? Trollface

For example if members decided to port one of my old RPGs to Grammer, there are certain with elemental magic properties that can reach that high in amount of damage caused to the enemy (before being brought back to 9999) Tongue

For example, in Illusiat 11, there is a boss that takes 250 times more damage vs any elemental magic, so if you use the tri-elemental magic which multiplies all 3 elemental defense/weaknesses together, this means the boss takes 15,625,000 times more damage than normal vs that spell. Tongue
« Last Edit: 27 December, 2012, 23:19:29 by DJ_O » Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
persalteas
LV5 Advanced (Next: 300)
*****
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Gender: Male
Last Login: 20 May, 2013, 09:44:41
Date Registered: 10 January, 2011, 22:09:50
Location: Savoie-France
Posts: 202


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« Reply #55 on: 28 December, 2012, 23:08:38 »
-1

Illusiat 11 in Grammer ... No. *_*
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Xeda112358
Xombie. I am it.
Coder Of Tomorrow
LV12 Extreme Poster (Next: 5000)
*
Online Online

Last Login: Today at 20:54:19
Date Registered: 31 October, 2010, 08:46:36
Location: Land of Little Cubes and Tea, NY
Posts: 3760


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« Reply #56 on: 31 December, 2012, 00:02:11 »
0

In the plans for a future Grammer, I did plan to support arbitrary sized numbers, since the OS version is planned to replace the current TI-OS, even in math. However, I don't think Grammer 2 will support that natively (though I made a program in Grammer code that could handle large numbers like that).
Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Offline Offline

Gender: Male
Last Login: Today at 18:03:25
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50227


Total Post Ratings: +2615

View Profile WWW
« Reply #57 on: 31 December, 2012, 00:18:05 »
0

Ah ok I was asking since Yeong is porting Illusiat 11 to Grammer for the Cemetech contest (which ends in 3 weeks), but due to the way damage formulas are done in the game, the number range supported by grammer was nowhere close to prevent glitches from occuring in the port if the character happened to fight very weak monsters at high level, especially the tri-elemental magic spell.

Also I think he ran into a bug with 32 bit numbers causing them to not be fully supported, as in above 2 or 4 millions or something, they glitched out.
« Last Edit: 31 December, 2012, 00:19:15 by DJ_O » Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
Yeong
Eternally Young Scarlet Moon
LV12 Extreme Poster (Next: 5000)
************
Offline Offline

Gender: Male
Last Login: 20 May, 2013, 01:44:48
Date Registered: 15 October, 2010, 04:29:49
Location: Arden, NC
Posts: 3694


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View Profile
« Reply #58 on: 31 December, 2012, 04:19:46 »
0

Well xeda said the maths are not yet done so XP
Also why won't recallpic work?
Logged

Project Redemption....

My project progresses:HERE
My Pastebin stuffs:HERE
Check your rate: HERE
My Animations: HERE
Spoiler for Images :D:

ノ◕ヮ◕)ノ:・゚ PENGUIN WAVE!!:„ø¤º°¨ ¨°º¤KEEP THE PENGUIN GOING ¸„ø¤º°¨ ¨°º¤øº LETS GO PENGUIN !¤¤º°¨¨°º¤øº¤ø„¸¸ø¤º°¨„ ø¤º°¨¨°º
Xeda112358
Xombie. I am it.
Coder Of Tomorrow
LV12 Extreme Poster (Next: 5000)
*
Online Online

Last Login: Today at 20:54:19
Date Registered: 31 October, 2010, 08:46:36
Location: Land of Little Cubes and Tea, NY
Posts: 3760


Topic starter
Total Post Ratings: +609

View Profile
« Reply #59 on: 31 December, 2012, 15:33:44 »
0

I have no clue why it isn't working for you, it works fine for me. Well, actually, I have an idea... What is your code, precisely, and what picture are you trying to recall?
Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


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