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Author Topic: Starcraft II OP! -  (Read 1910 times) Bookmark and Share
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DJ Omnimaga
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« Reply #15 on: 23 January, 2012, 05:58:56 »
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Yeah Automaton2000 was obviously a program, or how do you move 99 Zergling away from one in a millisec as a human Smiley .
True. Of course some people can move multiple units separately non-stop, but it really takes skills. The best example I found was with only like 3 units:

http://www.youtube.com/watch?v=PZNdaEM9SfI

And yeah I hate when they go immortals and I got lots of roaches. Roaches are so innefective against them. X.x
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« Reply #16 on: 24 January, 2012, 01:52:43 »
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I think ultralisk burrow is OP.
Nothing can see them burrowed. Cheesy


* ultraburrow.jpg (190.12 KB, 1024x661 - viewed 71 times.)
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« Reply #17 on: 23 May, 2012, 23:36:20 »
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the list doesn't have Queen OP. 

Looking at the medivac tank video, it also reminds of this:
http://www.youtube.com/watch?v=kI7kB0CPmjI
« Last Edit: 23 May, 2012, 23:46:01 by Taranok » Logged
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« Reply #18 on: 23 May, 2012, 23:43:35 »
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Marines strong/weak against list Tongue

« Last Edit: 23 May, 2012, 23:44:07 by DJ_O » Logged

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« Reply #19 on: 24 May, 2012, 01:54:49 »
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marine is strong against colossus? and infestors? those 2 are not true...
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Spoiler for funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
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« Reply #20 on: 24 May, 2012, 02:08:10 »
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Maybe if you send a huge marine ball (with stim) into a collosi ball then attack Tongue

If you watch my banes vs marines video, one could claim marines counter banelings too. Grin
« Last Edit: 24 May, 2012, 02:08:38 by DJ_O » Logged

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« Reply #21 on: 24 May, 2012, 03:00:26 »
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I think with equal resources huge ball of colossi ball would win xD Unless marines were microed and minimized the damage done to them. I guess that just comes down to: If terran player can micro the marines or not. If they can micro, it's OP against every unit possible xD
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Spoiler for funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
DJ Omnimaga
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« Reply #22 on: 24 May, 2012, 03:22:46 »
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Yeah I mean if tthe marines are micro'ed very well and the collosi poorly. However a lot of marines would be lost for sure. Kinda like how when someone doesn't micro his marines vs banelings, he loses them all, while if micro'ed well, it's possible to lose only 2-3 marines vs banes
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« Reply #23 on: 24 May, 2012, 05:37:24 »
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Everything is OP in SCII when used correctly pretty much.

Marines + SCVs  early game = deathball from the sky

MMM wins me the majority of my ladder games (Then again, I'm only bronze :p), I do make modifications though, such as vikings to fight off Giraffes (Anyone watch Lagtv?).
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« Reply #24 on: 24 May, 2012, 05:41:20 »
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I myself used to use Colosi against MMM all the time, but as I get better, I am starting to favor HT and Archon a lot more in my PvT and PvZ matchups.  If I go colossi, the terran can easily build vikings and he's good, but if I go HT and Archon, he has to get ghost which require a lot more micro. 

But yeah, in bronze, macro wins every game :]
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DJ Omnimaga
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« Reply #25 on: 24 May, 2012, 05:41:47 »
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I had a lot of troubles vs marine tanks personally. In Bronze I did pretty well vs terran (who mostly used marine tank or marine marauder and eventually medievacs, along with zerg unless i waited too late in the game, but I sucked vs protoss 4 gate. In silver my main issue was Terran's 111 build because sometimes you expected early banshee cheese, only to be greeted with an early marine push or helions. In gold my main issue was marine tank and micro'ing against protoss immortals+zealots+stalkers
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« Reply #26 on: 24 May, 2012, 06:10:43 »
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I'm a high master zerg. and for me, currently against terran, I have a problem against their mech play, with turrets everywhere in their 3 bases to block any drop harassments/muta harassments. Their early mech 3/3 with thors/tanks/hellions are so scary x.x
against marine tank, in current metagame zerg needs to use infestors and very little banelings, and transition fast into broodlords and infestors composition with some ultra and zerglings, and prevent terran from getting their 4th up.

Against protoss, I have no problem early on, but it's when the game gets late game and it becomes blords+infestors vs mothership+archon+ht fight, the only thing that decides who wins is if protoss clicked vortex and did archon toilet well or not. Mothership's vortex mechanics is wayyy too broken, but the problem is, protoss has no other way to win otherwise.
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Spoiler for funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
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« Reply #27 on: 24 May, 2012, 08:27:25 »
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Yeah I hate when they fill their base with turrets. It's annoying if I want to switch to muta to harrass a bit. As for infestors I got a bit better a while ago to use them but I'm still not very comfortable because you really have to be very careful to not lose them.

Also wasn't the archon toilet nerfed? Huh? I think the baneling toilet was, too (you could kill 255 marines with two banelings IIRC)
« Last Edit: 24 May, 2012, 08:27:50 by DJ_O » Logged

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« Reply #28 on: 24 May, 2012, 08:42:25 »
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Archon Toilet ftw!

<a href="http://www.youtube.com/watch?v=7Wv2xY4Bo1g" target="_blank">http://www.youtube.com/watch?v=7Wv2xY4Bo1g</a>
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« Reply #29 on: 24 May, 2012, 08:52:20 »
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Yeah I hate when they fill their base with turrets. It's annoying if I want to switch to muta to harrass a bit. As for infestors I got a bit better a while ago to use them but I'm still not very comfortable because you really have to be very careful to not lose them.

Also wasn't the archon toilet nerfed? Huh? I think the baneling toilet was, too (you could kill 255 marines with two banelings IIRC)

It was nerfed to a certain extent, but the slow units will still die very fast, such as broodlords, and battlecruisers. The units that actually benefited from that "nerf" were roaches, giving them enough time to get into position after coming out of vortex because they're fast enough
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Spoiler for funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
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