Omnimaga: The Coders Of Tomorrow
Welcome, Guest. Please login or register.
 
Omnimaga: The Coders Of Tomorrow
19 June, 2013, 10:52:42 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
   home   news downloads projects tutorials misc forums rules new posts irc about Login Register  
+-OmnomIRC

You must Register, be logged in and have at least 40 posts to use this shout-box! If it still doesn't show up afterward, it might be that OmnomIRC is disabled for your group or under maintenance.

Note: You can also use an IRC client like mIRC, X-Chat or Mibbit to connect to an EFnet server and #omnimaga.

Pages: 1 ... 3 4 [5] 6 7 ... 25   Go Down
  Print  
Author Topic: TinyCraft [Axe] -  (Read 11932 times) Bookmark and Share
0 Members and 1 Guest are viewing this topic.
nxtboy III
LV8 Addict (Next: 1000)
********
Offline Offline

Last Login: 22 May, 2013, 02:53:41
Date Registered: 30 March, 2011, 22:57:58
Posts: 784


Total Post Ratings: +23

View Profile WWW
« Reply #60 on: 07 January, 2012, 04:09:00 »
0

Wow... those are nice looking sprites saintrunner!
Logged

saintrunner
Custom Spriter: You ask it! I'll Make it!
LV10 31337 u53r (Next: 2000)
**********
Offline Offline

Gender: Male
Last Login: 09 March, 2013, 02:00:40
Date Registered: 27 October, 2011, 21:52:46
Location: Right here....I think?
Posts: 1776


Total Post Ratings: +97

View Profile WWW
« Reply #61 on: 07 January, 2012, 05:02:14 »
0

Hey saintrunner, do you think you could resize the tiles themselves, starting with the normal world, so I can see how they look in my new tilemapper? Thanks a ton ^^


ok so here is a temporary ground sprite. its 8x8 and just black and white, so it will be easy to add in for a test Smiley You should post a screenie once you have the test working! I'll get all of the ground stuff to you soon, and all the landscape done before I resume on objects


* temporaryground.bmp (0.24 KB, 8x8 - viewed 125 times.)
Logged

My Sprites Thread   :Updated often Smiley for your viewing pleasure

GAMES:
leafy
Coder Of Tomorrow
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: Yesterday at 19:46:01
Date Registered: 26 December, 2010, 05:27:03
Location: the ninth circle of hell
Posts: 1555


Total Post Ratings: +372

View Profile WWW
« Reply #62 on: 07 January, 2012, 07:19:31 »
0



This is running fairly awesome 4scale for a 32x32 tilemap.
Logged

In-progress: Blastlabs, TMJO, qb?, VVVVVV?
Finished: Tag, Tap, MFQT, Nyan
Dead: Graviter
saintrunner
Custom Spriter: You ask it! I'll Make it!
LV10 31337 u53r (Next: 2000)
**********
Offline Offline

Gender: Male
Last Login: 09 March, 2013, 02:00:40
Date Registered: 27 October, 2011, 21:52:46
Location: Right here....I think?
Posts: 1776


Total Post Ratings: +97

View Profile WWW
« Reply #63 on: 07 January, 2012, 07:21:35 »
0

Nice! can't wait to add all the sprites Smiley
Logged

My Sprites Thread   :Updated often Smiley for your viewing pleasure

GAMES:
leafy
Coder Of Tomorrow
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: Yesterday at 19:46:01
Date Registered: 26 December, 2010, 05:27:03
Location: the ninth circle of hell
Posts: 1555


Total Post Ratings: +372

View Profile WWW
« Reply #64 on: 07 January, 2012, 07:25:27 »
0

Here's the source attached, if anyone wants to check it out. Most of it is runer/builder's ops, I just threw it together for use in this project Tongue

* tiler.zip (0.95 KB - downloaded 20 times.)
Logged

In-progress: Blastlabs, TMJO, qb?, VVVVVV?
Finished: Tag, Tap, MFQT, Nyan
Dead: Graviter
Nick
LV9 Veteran (Next: 1337)
*********
Offline Offline

Gender: Male
Last Login: 28 May, 2013, 18:19:14
Date Registered: 05 June, 2011, 20:01:07
Location: 51° 12′ 34″ N, 3° 13′ 31″ E
Posts: 1179


Total Post Ratings: +158

View Profile WWW
« Reply #65 on: 07 January, 2012, 09:59:48 »
0

saintrunner? i would suggest to make the colors the other way (black on white) or in greyscale, since in full black, it will be hard to see it all i think..
Logged

Hayleia
Programming Absol
LV11 Super Veteran (Next: 3000)
***********
Offline Offline

Last Login: Today at 07:18:30
Date Registered: 01 June, 2011, 20:12:47
Location: ud-ud ?
Posts: 2111


Total Post Ratings: +262

View Profile
« Reply #66 on: 07 January, 2012, 10:12:19 »
0

DOUBLE POST! sorry lol

here is the sprite sheet so far. I think there is enough to start coding a little basic stuff. I don't know how you all want the grey scale so I'll leave that up to the ones coding this. these are just your designs Smiley

tell me what you think! These are as close as I could have gotten with the originals, I think they will look really good on calc!

The rest are on there way!!! GO saint! Go
Nice Cheesy
Now the tilemap could be fully tested with random tiles.



This is running fairly awesome 4scale for a 32x32 tilemap.
Here's the source attached, if anyone wants to check it out. Most of it is runer/builder's ops, I just threw it together for use in this project Tongue
I checked it. And I saw a Full Big frown
So I guess it won't run properly on a regular 83+
Other than that, great Cheesy

edit: I tried it without the Full and it still seems fast enough Cheesy
edit: Attached screenie with no Full and with Pause 5 instead of Pause 9
edit: And if it becomes too slow, we still can make it Zelda style Tongue
edit: or Samocal style (in a smoother mode but you get the idea Wink)

Samocal


* No Full, Pause 5.gif (712.05 KB, 192x128 - viewed 127 times.)

* Zelda.gif (599.1 KB, 192x128 - viewed 124 times.)
« Last Edit: 07 January, 2012, 14:06:24 by Hayleia » Logged





Spoiler for what I am according to...:
me: useless
Pokemon Test: an Absol
turiqwalrus: an eggplant
p2: A HUMAN BEING !
Blackpilar and p2: iplantonlyplantwantplanttoplantknowplantifplantyouplantareplantaplantboyplantorplantaplantgirlplant
click here to know where you got your last +1s
saintrunner
Custom Spriter: You ask it! I'll Make it!
LV10 31337 u53r (Next: 2000)
**********
Offline Offline

Gender: Male
Last Login: 09 March, 2013, 02:00:40
Date Registered: 27 October, 2011, 21:52:46
Location: Right here....I think?
Posts: 1776


Total Post Ratings: +97

View Profile WWW
« Reply #67 on: 07 January, 2012, 20:30:04 »
+2

Here are your sprites guys Smiley Hope you all like them


* minitale sheet.bmp (99.74 KB, 188x181 - viewed 103 times.)
Logged

My Sprites Thread   :Updated often Smiley for your viewing pleasure

GAMES:
Hayleia
Programming Absol
LV11 Super Veteran (Next: 3000)
***********
Offline Offline

Last Login: Today at 07:18:30
Date Registered: 01 June, 2011, 20:12:47
Location: ud-ud ?
Posts: 2111


Total Post Ratings: +262

View Profile
« Reply #68 on: 07 January, 2012, 20:43:56 »
0

I like them Cheesy
So, it it 16x16 for the tiles, right ?
But what is that 24x24 rock ? Huh?
Logged





Spoiler for what I am according to...:
me: useless
Pokemon Test: an Absol
turiqwalrus: an eggplant
p2: A HUMAN BEING !
Blackpilar and p2: iplantonlyplantwantplanttoplantknowplantifplantyouplantareplantaplantboyplantorplantaplantgirlplant
click here to know where you got your last +1s
saintrunner
Custom Spriter: You ask it! I'll Make it!
LV10 31337 u53r (Next: 2000)
**********
Offline Offline

Gender: Male
Last Login: 09 March, 2013, 02:00:40
Date Registered: 27 October, 2011, 21:52:46
Location: Right here....I think?
Posts: 1776


Total Post Ratings: +97

View Profile WWW
« Reply #69 on: 07 January, 2012, 20:46:20 »
0

to offer a little realism in size some need to be bigger. In the game it had all of these so who ever codes these in is going to have to pay attention to where it all is in the game. These are just resized redrawn recolored and redesign sprites from the orginal
Logged

My Sprites Thread   :Updated often Smiley for your viewing pleasure

GAMES:
Nick
LV9 Veteran (Next: 1337)
*********
Offline Offline

Gender: Male
Last Login: 28 May, 2013, 18:19:14
Date Registered: 05 June, 2011, 20:01:07
Location: 51° 12′ 34″ N, 3° 13′ 31″ E
Posts: 1179


Total Post Ratings: +158

View Profile WWW
« Reply #70 on: 07 January, 2012, 20:52:32 »
0

wow, you're really good at this Smiley good job, this might become a really great game..
Logged

Hayleia
Programming Absol
LV11 Super Veteran (Next: 3000)
***********
Offline Offline

Last Login: Today at 07:18:30
Date Registered: 01 June, 2011, 20:12:47
Location: ud-ud ?
Posts: 2111


Total Post Ratings: +262

View Profile
« Reply #71 on: 07 January, 2012, 20:54:19 »
0

Yes, I understand your meaning, it is just that 24x24 one that causes problems.
I think that everything in 16x16 would be better Wink
So I added a 16x16 rock in your sheet (you can modify it if you don't like it).

For 16x 16 sprites, we would get 6x4 (instead of 12x8) tiles on the screen, so I guess the Tilemapper could also gain speed Cheesy


* fond tilemapping-16.bmp (18.05 KB, 96x64 - viewed 85 times.)

* full minitale sheet.bmp (99.74 KB, 188x181 - viewed 93 times.)
« Last Edit: 07 January, 2012, 20:56:56 by Hayleia » Logged





Spoiler for what I am according to...:
me: useless
Pokemon Test: an Absol
turiqwalrus: an eggplant
p2: A HUMAN BEING !
Blackpilar and p2: iplantonlyplantwantplanttoplantknowplantifplantyouplantareplantaplantboyplantorplantaplantgirlplant
click here to know where you got your last +1s
saintrunner
Custom Spriter: You ask it! I'll Make it!
LV10 31337 u53r (Next: 2000)
**********
Offline Offline

Gender: Male
Last Login: 09 March, 2013, 02:00:40
Date Registered: 27 October, 2011, 21:52:46
Location: Right here....I think?
Posts: 1776


Total Post Ratings: +97

View Profile WWW
« Reply #72 on: 07 January, 2012, 20:55:02 »
0

I hope Smiley I put over 3 hours into the sprites alone! That's around 92 sprites! NOT INCLUDING THE TITLE!
Logged

My Sprites Thread   :Updated often Smiley for your viewing pleasure

GAMES:
Nick
LV9 Veteran (Next: 1337)
*********
Offline Offline

Gender: Male
Last Login: 28 May, 2013, 18:19:14
Date Registered: 05 June, 2011, 20:01:07
Location: 51° 12′ 34″ N, 3° 13′ 31″ E
Posts: 1179


Total Post Ratings: +158

View Profile WWW
« Reply #73 on: 07 January, 2012, 20:57:49 »
0

and all that for 2 respect points lol keep on drawing saint xp are you gonna make the title too? that would be awesome
Logged

leafy
Coder Of Tomorrow
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: Yesterday at 19:46:01
Date Registered: 26 December, 2010, 05:27:03
Location: the ninth circle of hell
Posts: 1555


Total Post Ratings: +372

View Profile WWW
« Reply #74 on: 07 January, 2012, 21:01:52 »
0

16x16 tiles? Bloody hell, I'm going to have to rewrite my tilemapper now Sad I'm going to assume that 24x24 rock is actually 4 tiles, with the 24x24 rock sprite in the middle (IIRC all the tiles were square anyways) Also saint runner, you might as well make all the tiles 16x16 (that includes the grass)
Logged

In-progress: Blastlabs, TMJO, qb?, VVVVVV?
Finished: Tag, Tap, MFQT, Nyan
Dead: Graviter
Pages: 1 ... 3 4 [5] 6 7 ... 25   Go Up
  Print  
 
Jump to:  

Powered by EzPortal
Powered by MySQL Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Powered by PHP
Page created in 0.711 seconds with 30 queries.
Skin by DJ Omnimaga edited from SMF default theme with the help of tr1p1ea.
All programs, games and songs avaliable on this website are property of their respective owners.
Best viewed in Opera, Firefox, Chrome and Safari with a resolution of 1024x768 or above.