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Author Topic: TinyCraft [Axe] -  (Read 11708 times) Bookmark and Share
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Jonius7
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« Reply #345 on: 27 February, 2012, 03:38:13 »
0

There's something I may have missed but we can't stack blocks up can we? and what if we were to dig them out again?
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Intermediate TI-nspire Basic Programmer
Programmed some CASIO Basic in the past
DJ_O Music Discographist Wink
Userbars for these coming... in the process

My Released and Announced Projects (Updated 2013/01/29)
TI-nspire BASIC
TI-nspire Hold 'em | Health Bar | Scissors Paper Rock | Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled)

TI-nspire Lua
Numstrat | TI-nspire Hold 'em Lua | Terraria (coming soon)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Spoiler for Other Stuff:
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Spoiler for My TI-nspire Basic Programs (Updated 2012/04/15):
***List of Programs in the TI-nspire Stadium***
Group Release 2012/04/07 on omnimaga.org

Games
   Noteable Release    ticalc.org Release Development/Not Publicly Released
2010/05/08 TI-nspire Hold 'em
   2012/04/07 v1.1.2   2012/04/10 v1.1.3  2012/04/14 v1.2.1
2010/08/03 Cosmic Legions
   2012/04/07 v0.2.2.2 (1st Release)
2010/08/12 Battle of 16s
   2012/04/07 v0.2.7
2010/09/10 Health Bar
   2012/04/07 v1.2     2012/04/02 v1.0   
2010/12/04 sTIck RPG
   2012/04/07 v0.1.5.2
2011/01/09 Monopoly
   2012/04/07 v0.16    (1st Release)
2012/04/09 Scissors Paper Rock
   2012/04/14 v0.8.1

Miscellaneous
2010/11/07 中文 (Chinese) Demonstration
   2012/04/07 v1.3     (1st Release)

Potential/Minor Programs
2010/09/26 Shanghai Metro
   2012/04/07 v0.2     (1st Release)
2010/12/22 TI-nspire Programming Tutorials
   2012/04/07 v0.1     (1st Release)
2010/12/28 Casino Games
   Was not released.
2011/04/22 Interlink
   2012/04/07 v0.0.4   (1st Release)
2012/03/22 Hierarchy
   2012/04/07 v0.01

Demo Programs (some may become Potential Programs)
2010/06/23 Monopoly (Board)
   2012/04/07 Prototype
2010/07/14 Strategy Battle
   2012/04/07 v0.12
2010/10/05 JRPG
   2012/04/07 v0.2
2010/11/02 PlotGrid
   2012/04/07 v0.2
2010/11/24 civilizaTIon™
   2012/04/07 v0.11

Purely Informational
2011/01/05 TI-nspire Stadium Changelog
   2012/04/07 v2
   Created to list significant releases of my programs. A page similar to this List of Programs in the TI-nspire Stadium was included in the documentation of most of my programs until sometime in Late 2011/Early 2012.

All games and programs coded in TI-nspire Basic.
© 2010-2012 Jason Ho.
Last Updated 14 April 2012

jhgenius01.webs.com
Will be moving! Stay tuned for updates.
Spoiler for Progress of Doodle God Axe:
2011/12/21 4% - Progress Suspended, ideas of graphical sprites still uncertain
Spoiler for Other Other You Know What Other Stuff I'm Talking About Stuff Stuff (Updated 2012/01/17):
turiqwalrus
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« Reply #346 on: 27 February, 2012, 22:16:59 »
0

There's something I may have missed but we can't stack blocks up can we? and what if we were to dig them out again?
Basically, the world in minicraft is divided into 3 layers:
there's the 'aboveground' part, which consists of stone and trees. this layer blocks movement, but can be removed with the appropriate tool, creating a 'ground' level tile

There's the 'ground' part, which consists of Grass, Dirt, (flowers?), and Sand. This layer can be removed with the appropriate tool, creating a hole, BUT only if there's no 'aboveground' in the same tile(e.g., you can't remove a dirt that's under a tree). this layer doesn't impede movement at all
and finally, there's the 'holes' these are either normal holes or water. It can be filled in with a dirt or sand, creating a 'ground' level tile. This layer impedes movement for mobs, and water drains your stamina(if your stamina reaches 0, then it decreases your health instead)

So, no stacking, except for the 'aboveground' layer, which only occurs naturally anyway(you can't place stone)
« Last Edit: 27 February, 2012, 22:17:19 by turiqwalrus » Logged
Jonius7
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« Reply #347 on: 01 March, 2012, 15:11:18 »
0

That's an interesting way to attempt to simplify the complex processing layers of Minecraft PC into the calc. From what you said, turiqwalrus, it's just the layers on ground and holes that you can move through.
Now that means if a tree were to appear in the middle of a field of stone, you would have to chip away at all that stone to get to the tree.
Good luck with the project yrinfish and the rest of the team!
« Last Edit: 01 March, 2012, 15:11:39 by Jonius7 » Logged



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+9001
Intermediate TI-nspire Basic Programmer
Programmed some CASIO Basic in the past
DJ_O Music Discographist Wink
Userbars for these coming... in the process

My Released and Announced Projects (Updated 2013/01/29)
TI-nspire BASIC
TI-nspire Hold 'em | Health Bar | Scissors Paper Rock | Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled)

TI-nspire Lua
Numstrat | TI-nspire Hold 'em Lua | Terraria (coming soon)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Spoiler for Other Stuff:
Spoiler for Want your own HonestDownloads userbar?:
Hello! Do you want to show your affection for my website, HonestDownloads? Then here is a userbar I specially created earlier just for HonestDownloads users!

To add it to your signature just copy and paste the code below into your sig and you'll become an instant supporter of my website!

1
[URL=http://www.jhgenius01.webs.com][IMG]http://s1.bild.me/bilder/060112/3684792HDuserbaruser.png[/IMG][/URL]
Spoiler for My TI-nspire Basic Programs (Updated 2012/04/15):
***List of Programs in the TI-nspire Stadium***
Group Release 2012/04/07 on omnimaga.org

Games
   Noteable Release    ticalc.org Release Development/Not Publicly Released
2010/05/08 TI-nspire Hold 'em
   2012/04/07 v1.1.2   2012/04/10 v1.1.3  2012/04/14 v1.2.1
2010/08/03 Cosmic Legions
   2012/04/07 v0.2.2.2 (1st Release)
2010/08/12 Battle of 16s
   2012/04/07 v0.2.7
2010/09/10 Health Bar
   2012/04/07 v1.2     2012/04/02 v1.0   
2010/12/04 sTIck RPG
   2012/04/07 v0.1.5.2
2011/01/09 Monopoly
   2012/04/07 v0.16    (1st Release)
2012/04/09 Scissors Paper Rock
   2012/04/14 v0.8.1

Miscellaneous
2010/11/07 中文 (Chinese) Demonstration
   2012/04/07 v1.3     (1st Release)

Potential/Minor Programs
2010/09/26 Shanghai Metro
   2012/04/07 v0.2     (1st Release)
2010/12/22 TI-nspire Programming Tutorials
   2012/04/07 v0.1     (1st Release)
2010/12/28 Casino Games
   Was not released.
2011/04/22 Interlink
   2012/04/07 v0.0.4   (1st Release)
2012/03/22 Hierarchy
   2012/04/07 v0.01

Demo Programs (some may become Potential Programs)
2010/06/23 Monopoly (Board)
   2012/04/07 Prototype
2010/07/14 Strategy Battle
   2012/04/07 v0.12
2010/10/05 JRPG
   2012/04/07 v0.2
2010/11/02 PlotGrid
   2012/04/07 v0.2
2010/11/24 civilizaTIon™
   2012/04/07 v0.11

Purely Informational
2011/01/05 TI-nspire Stadium Changelog
   2012/04/07 v2
   Created to list significant releases of my programs. A page similar to this List of Programs in the TI-nspire Stadium was included in the documentation of most of my programs until sometime in Late 2011/Early 2012.

All games and programs coded in TI-nspire Basic.
© 2010-2012 Jason Ho.
Last Updated 14 April 2012

jhgenius01.webs.com
Will be moving! Stay tuned for updates.
Spoiler for Progress of Doodle God Axe:
2011/12/21 4% - Progress Suspended, ideas of graphical sprites still uncertain
Spoiler for Other Other You Know What Other Stuff I'm Talking About Stuff Stuff (Updated 2012/01/17):
saintrunner
Custom Spriter: You ask it! I'll Make it!
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« Reply #348 on: 01 March, 2012, 15:15:36 »
0

Just a reminder, I don't believe this is based off of Minecraft, but it is based off of MINIcraft which is based off of Minecraft, so there might be quite a few unsimilarities to MINEcraft, jsyak

But best of luck with this project Smiley it sounds good so far!
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My Sprites Thread   :Updated often Smiley for your viewing pleasure

GAMES:
TI-Over9000
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« Reply #349 on: 02 March, 2012, 19:25:27 »
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Good luck guys, I skimed through the 24 pages and it looks like you made a lot of progre3ss =)
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willrandship
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« Reply #350 on: 03 March, 2012, 18:07:47 »
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Yeah, the weird depth thing is from minicraft, not minecraft.
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Jonius7
aka jhgenius
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« Reply #351 on: 07 March, 2012, 14:32:05 »
0

Oh oops sorry, Hmmmm I should check out this Minicraft sometime.
How's overall progress?
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+9001
Intermediate TI-nspire Basic Programmer
Programmed some CASIO Basic in the past
DJ_O Music Discographist Wink
Userbars for these coming... in the process

My Released and Announced Projects (Updated 2013/01/29)
TI-nspire BASIC
TI-nspire Hold 'em | Health Bar | Scissors Paper Rock | Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled)

TI-nspire Lua
Numstrat | TI-nspire Hold 'em Lua | Terraria (coming soon)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Spoiler for Other Stuff:
Spoiler for Want your own HonestDownloads userbar?:
Hello! Do you want to show your affection for my website, HonestDownloads? Then here is a userbar I specially created earlier just for HonestDownloads users!

To add it to your signature just copy and paste the code below into your sig and you'll become an instant supporter of my website!

1
[URL=http://www.jhgenius01.webs.com][IMG]http://s1.bild.me/bilder/060112/3684792HDuserbaruser.png[/IMG][/URL]
Spoiler for My TI-nspire Basic Programs (Updated 2012/04/15):
***List of Programs in the TI-nspire Stadium***
Group Release 2012/04/07 on omnimaga.org

Games
   Noteable Release    ticalc.org Release Development/Not Publicly Released
2010/05/08 TI-nspire Hold 'em
   2012/04/07 v1.1.2   2012/04/10 v1.1.3  2012/04/14 v1.2.1
2010/08/03 Cosmic Legions
   2012/04/07 v0.2.2.2 (1st Release)
2010/08/12 Battle of 16s
   2012/04/07 v0.2.7
2010/09/10 Health Bar
   2012/04/07 v1.2     2012/04/02 v1.0   
2010/12/04 sTIck RPG
   2012/04/07 v0.1.5.2
2011/01/09 Monopoly
   2012/04/07 v0.16    (1st Release)
2012/04/09 Scissors Paper Rock
   2012/04/14 v0.8.1

Miscellaneous
2010/11/07 中文 (Chinese) Demonstration
   2012/04/07 v1.3     (1st Release)

Potential/Minor Programs
2010/09/26 Shanghai Metro
   2012/04/07 v0.2     (1st Release)
2010/12/22 TI-nspire Programming Tutorials
   2012/04/07 v0.1     (1st Release)
2010/12/28 Casino Games
   Was not released.
2011/04/22 Interlink
   2012/04/07 v0.0.4   (1st Release)
2012/03/22 Hierarchy
   2012/04/07 v0.01

Demo Programs (some may become Potential Programs)
2010/06/23 Monopoly (Board)
   2012/04/07 Prototype
2010/07/14 Strategy Battle
   2012/04/07 v0.12
2010/10/05 JRPG
   2012/04/07 v0.2
2010/11/02 PlotGrid
   2012/04/07 v0.2
2010/11/24 civilizaTIon™
   2012/04/07 v0.11

Purely Informational
2011/01/05 TI-nspire Stadium Changelog
   2012/04/07 v2
   Created to list significant releases of my programs. A page similar to this List of Programs in the TI-nspire Stadium was included in the documentation of most of my programs until sometime in Late 2011/Early 2012.

All games and programs coded in TI-nspire Basic.
© 2010-2012 Jason Ho.
Last Updated 14 April 2012

jhgenius01.webs.com
Will be moving! Stay tuned for updates.
Spoiler for Progress of Doodle God Axe:
2011/12/21 4% - Progress Suspended, ideas of graphical sprites still uncertain
Spoiler for Other Other You Know What Other Stuff I'm Talking About Stuff Stuff (Updated 2012/01/17):
Stefan Bauwens
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« Reply #352 on: 13 March, 2012, 15:11:22 »
0

Minicraft is free bytheway.(Java online somewhere). But sadly has no save features although there are modded versions.

And once again, good luck with this! I'm looking forward to it. Smiley
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leafy
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« Reply #353 on: 13 March, 2012, 19:14:59 »
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Eh, I think this project is pretty much dead. I imagine the level generator is totally salvageable for other projects, though.
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« Reply #354 on: 01 April, 2012, 17:45:07 »
+2

Dead? Says who??

(Added stuff for Mode, +, -, S, X.)

* TINYCRAFT.8xp (7.96 KB - downloaded 25 times.)
* tinycraft.zip (34.67 KB - downloaded 22 times.)
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Hayleia
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« Reply #355 on: 01 April, 2012, 17:55:24 »
0

Yay ! It is not dead Cheesy
Great job for everything you added Grin

On another side note, what is this version of Axe ? 1.1.2.1 ? Tongue

edit: You can cut trees but also water ! Tongue

edit 2: btw, are you still working on this or were you posting your previous work (I hope you still work on this Cheesy) ?
« Last Edit: 02 April, 2012, 18:42:06 by Hayleia » Logged





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« Reply #356 on: 25 April, 2012, 17:54:58 »
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Hey guys I once made a Terraria clone in BASIC. You can find it in the cemetech archives. It's a work in progress so it's not complete.
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o=(acme game co>
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« Reply #357 on: 25 April, 2012, 18:12:07 »
+1

As a rule of thumb, it is generally considered as bad netiquette (at least here) to advertise your own game or another website in someone else's project/game topic. We recommend that you create a new topic and if it's a work in progress, that you cross-post updates here to keep people interested into checking.
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« Reply #358 on: 25 April, 2012, 18:52:11 »
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I was trying to tell you that you could use the code but I had to cut the post short because Im in school and the class was over.
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« Reply #359 on: 25 April, 2012, 20:05:43 »
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Ah ok. Actually I think his project was in Axe, so it might have helped, although some Axe is different than BASIC so maybe not. The only other 83+ one in the works here is written in ASM.
« Last Edit: 25 April, 2012, 20:06:06 by DJ_O » Logged

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