Omnimaga: The Coders Of Tomorrow
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hellninjas
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« Reply #270 on: 09 April, 2012, 15:32:08 »
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oh no, its an downloadable for the computer, like XChat but with voice, it has nothing to do with Minecraft.
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epic7
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« Reply #271 on: 10 April, 2012, 02:28:27 »
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Mumble says "wrong server password for unregistered user account"

Is there a password for it?
« Last Edit: 10 April, 2012, 02:28:45 by epic7 » Logged



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DrillMiner    C (ndless)   35%         Active
?     C (ndless)   0%        Unconfirmed

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
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LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
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« Reply #272 on: 17 April, 2012, 01:05:11 »
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Are we going to do a mod spotlight?
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Current Projects:
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DrillMiner    C (ndless)   35%         Active
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Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
FinaleTI
Believe in the pony that believes in you!
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« Reply #273 on: 17 April, 2012, 01:33:44 »
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Are there any mods you had in mind? I was hoping to do a multiplayer one. It might be fun to do an over-the-top mod like Equivalent Exchange.
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So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
epic7
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« Reply #274 on: 17 April, 2012, 01:42:04 »
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Computercraft! Thats a pretty appropriate mod for this community Tongue
Also I have a single player world with several computercraft creations already Cheesy

Also doing some explosives mod would be fun Tongue
« Last Edit: 17 April, 2012, 01:43:31 by epic7 » Logged



Current Projects:
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DrillMiner    C (ndless)   35%         Active
?     C (ndless)   0%        Unconfirmed

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
FinaleTI
Believe in the pony that believes in you!
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« Reply #275 on: 17 April, 2012, 02:11:27 »
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I'm willing to give ComputerCraft a go, but I'm gonna have to pass on explosives. My computer already has problems enough running Minecraft. Tongue

Equivalent Exchange does add some pretty nifty stuff, like a super arrow machine gun ring, a ring that evaporates huge craters of water/creates fountains of water, and a flight ring just to name a few. There are a few explosives, but those collect all the drops in one neat little stack and are specifically for mining.

We should look into some ComputerCraft programs that utilize RedNet for maximum multiplayer awesomeness, as well as those creations you've got.
Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
epic7
Chopin!
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« Reply #276 on: 17 April, 2012, 02:19:06 »
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Yeah, I have a rednet cobblestone generator Cheesy
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Current Projects:
TitleLanguageProgressStatus
DrillMiner    C (ndless)   35%         Active
?     C (ndless)   0%        Unconfirmed

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
FinaleTI
Believe in the pony that believes in you!
Coder Of Tomorrow
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Gender: Male
Last Login: 03 May, 2013, 16:35:01
Date Registered: 04 June, 2010, 00:34:27
Location: Alteria
Posts: 1818


Total Post Ratings: +118

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« Reply #277 on: 17 April, 2012, 02:56:44 »
0

Sounds nifty. I'll look into getting it. Is it one of those 1.2.4 mods that works in 1.2.5? If not, then I'll see about backdating the server.
Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
epic7
Chopin!
LV11 Super Veteran (Next: 3000)
***********
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Gender: Male
Last Login: Yesterday at 23:33:09
Date Registered: 22 October, 2011, 01:45:43
Location: Northeast US
Posts: 2171


Total Post Ratings: +120

View Profile
« Reply #278 on: 17 April, 2012, 03:02:04 »
0

Yup, its working fine in 1.2.5
« Last Edit: 17 April, 2012, 03:02:13 by epic7 » Logged



Current Projects:
TitleLanguageProgressStatus
DrillMiner    C (ndless)   35%         Active
?     C (ndless)   0%        Unconfirmed

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
FinaleTI
Believe in the pony that believes in you!
Coder Of Tomorrow
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: 03 May, 2013, 16:35:01
Date Registered: 04 June, 2010, 00:34:27
Location: Alteria
Posts: 1818


Total Post Ratings: +118

View Profile WWW
« Reply #279 on: 17 April, 2012, 03:11:10 »
0

Alrighty. I'll try loading it onto the server in the near future and let you know when it's up.
Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
epic7
Chopin!
LV11 Super Veteran (Next: 3000)
***********
Offline Offline

Gender: Male
Last Login: Yesterday at 23:33:09
Date Registered: 22 October, 2011, 01:45:43
Location: Northeast US
Posts: 2171


Total Post Ratings: +120

View Profile
« Reply #280 on: 22 April, 2012, 01:28:41 »
0

Sorry for replacing all the blocks with end portals Tongue
Logged



Current Projects:
TitleLanguageProgressStatus
DrillMiner    C (ndless)   35%         Active
?     C (ndless)   0%        Unconfirmed

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
FinaleTI
Believe in the pony that believes in you!
Coder Of Tomorrow
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: 03 May, 2013, 16:35:01
Date Registered: 04 June, 2010, 00:34:27
Location: Alteria
Posts: 1818


Total Post Ratings: +118

View Profile WWW
« Reply #281 on: 22 April, 2012, 02:15:32 »
0

I ended up having to stop the server and replace the world, because I couldn't do anything thanks to all the lag. But it suprisingly didn't crash my Minecraft or comp, so all's well that ends well, I guess.
Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
Spyro543
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« Reply #282 on: 22 April, 2012, 14:31:57 »
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I've been following this for a little while and wondered if there'd be any way I could join. But before I could, some drastic changes would have to be made.
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1
online-mode=false
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epic7
Chopin!
LV11 Super Veteran (Next: 3000)
***********
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Gender: Male
Last Login: Yesterday at 23:33:09
Date Registered: 22 October, 2011, 01:45:43
Location: Northeast US
Posts: 2171


Total Post Ratings: +120

View Profile
« Reply #283 on: 22 April, 2012, 16:50:51 »
0

Huh? What does that do?
Logged



Current Projects:
TitleLanguageProgressStatus
DrillMiner    C (ndless)   35%         Active
?     C (ndless)   0%        Unconfirmed

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
FinaleTI
Believe in the pony that believes in you!
Coder Of Tomorrow
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: 03 May, 2013, 16:35:01
Date Registered: 04 June, 2010, 00:34:27
Location: Alteria
Posts: 1818


Total Post Ratings: +118

View Profile WWW
« Reply #284 on: 22 April, 2012, 18:18:28 »
0

It means that people who've pirated Minecraft, or haven't bought it can join the server.

I'm gonna have to say no, though. I really don't want to put the server in offline mode, but as soon as you can join online servers, let me know and I'd be more than happy to whitelist you.
Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
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