SDL, or Simple DirectMedia Layer, has to ability to work with many languages, such as C++, C#, Lua, Java, etc. SDL's compatibility with C++ could allow us to create 3D graphics drivers for the nspire. When nSDL is released, I will take SDL and C++ tutorials, and see how I can be a factor in creating these drivers. I'm not saying it's going to be easy, it's not, but maybe I can see how much of a help I can be to people who are eagerly wanting to enhance the nspire even more.
Oh, and by the way, the Sega Dreamcast uses SDL 3d drivers. Maybe an emulator could be possible. We'll have to see.
An SDL port is in progress.
There also may be an ELF loader that will be made to implement C++ support for the Nspire.
A BLFT loader may be possible as well.
Last Edit: 11 February, 2012, 18:05:34 by alberthrocks »
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SDL isn't really anything magical, it's just a standardized set of graphics routines that makes it easier to port things between different platforms.
Edit: And key input, timing, and other stuff
Last Edit: 06 March, 2012, 20:04:52 by calc84maniac »
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Voilà. But as Lionel mentioned, the whole "3D graphics drivers" doesn't make much sense as there's no hardware acceleration on the TI-Nspire.
Last Edit: 07 March, 2012, 16:25:09 by hoffa »