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Author Topic: nRaze progresss -  (Read 706 times) Bookmark and Share
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njaddison
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« on: 18 February, 2012, 20:09:40 »
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The reason for all of this is this:
I want to see the action script so that I can get a good idea of what I need to do in c, so the game won't be that different from the real one.

The reason I am converting it to an fla file is so that I can get all of the sprites and backgrounds, and use them in the project. I have found that the file size is large, so I will have to lessen the quality of the graphics. My friend has some software that can deflate the file size of pictures by making the pixels larger. I could do this without his software. Currently, I have no idea how to use color or images in c, just the same old DOS exe files compiled from a c script. I can't find any tutorials on how to use color or images in c scripts, only in C++ scripts. So, this isn't going to be a walk in the park, or a 5 week project. It's probably going to take a month or two, just like ndless did.

Currently, I am trying to make the sprites smaller. I know that actionscript to c isn't possible, because the two languages are very different because flash and DOS are two different things. I will probably have to do a manual conversion of the actionscript, and find a image loader in c to load the images to the file. If command prompt can be ported to the nspire, then this might be easier than I thought, because, this is my first project in nspire c.
« Last Edit: 18 February, 2012, 20:16:53 by njaddison » Logged


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