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Author Topic: Nspire CAS+ not detected -  (Read 3144 times) Bookmark and Share
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DJ Omnimaga
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« Reply #60 on: 05 March, 2012, 22:19:46 »
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I don't know what's going to happen now, now that jimbauwens has left...
Sorry I personally can't be of much help...
It probably depends, as he'll most likely be around on certain IRC channels not in Omni territories or in direct contat with TI-Planet staff. And wow I didn't realize there were Nspire OSes that opened RTF-style documents.
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Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

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« Reply #61 on: 06 March, 2012, 11:25:08 »
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What's the file size of RTF style documents as compared to XML? I'd suspect that XML styling would result in smaller tns files (eg:  .rtf/.doc/.docx) so perhaps that's why they changed the styling for the release OS version.
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Programmed some CASIO Basic in the past
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Userbars for these coming... in the process

My Released and Announced Projects (Updated 2013/01/29)
TI-nspire BASIC
TI-nspire Hold 'em | Health Bar | Scissors Paper Rock | Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled)

TI-nspire Lua
Numstrat | TI-nspire Hold 'em Lua | Terraria (coming soon)
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Doodle God (stalled while I go and learn some Axe)

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Spoiler for My TI-nspire Basic Programs (Updated 2012/04/15):
***List of Programs in the TI-nspire Stadium***
Group Release 2012/04/07 on omnimaga.org

Games
   Noteable Release    ticalc.org Release Development/Not Publicly Released
2010/05/08 TI-nspire Hold 'em
   2012/04/07 v1.1.2   2012/04/10 v1.1.3  2012/04/14 v1.2.1
2010/08/03 Cosmic Legions
   2012/04/07 v0.2.2.2 (1st Release)
2010/08/12 Battle of 16s
   2012/04/07 v0.2.7
2010/09/10 Health Bar
   2012/04/07 v1.2     2012/04/02 v1.0   
2010/12/04 sTIck RPG
   2012/04/07 v0.1.5.2
2011/01/09 Monopoly
   2012/04/07 v0.16    (1st Release)
2012/04/09 Scissors Paper Rock
   2012/04/14 v0.8.1

Miscellaneous
2010/11/07 中文 (Chinese) Demonstration
   2012/04/07 v1.3     (1st Release)

Potential/Minor Programs
2010/09/26 Shanghai Metro
   2012/04/07 v0.2     (1st Release)
2010/12/22 TI-nspire Programming Tutorials
   2012/04/07 v0.1     (1st Release)
2010/12/28 Casino Games
   Was not released.
2011/04/22 Interlink
   2012/04/07 v0.0.4   (1st Release)
2012/03/22 Hierarchy
   2012/04/07 v0.01

Demo Programs (some may become Potential Programs)
2010/06/23 Monopoly (Board)
   2012/04/07 Prototype
2010/07/14 Strategy Battle
   2012/04/07 v0.12
2010/10/05 JRPG
   2012/04/07 v0.2
2010/11/02 PlotGrid
   2012/04/07 v0.2
2010/11/24 civilizaTIon™
   2012/04/07 v0.11

Purely Informational
2011/01/05 TI-nspire Stadium Changelog
   2012/04/07 v2
   Created to list significant releases of my programs. A page similar to this List of Programs in the TI-nspire Stadium was included in the documentation of most of my programs until sometime in Late 2011/Early 2012.

All games and programs coded in TI-nspire Basic.
© 2010-2012 Jason Ho.
Last Updated 14 April 2012

jhgenius01.webs.com
Will be moving! Stay tuned for updates.
Spoiler for Progress of Doodle God Axe:
2011/12/21 4% - Progress Suspended, ideas of graphical sprites still uncertain
Spoiler for Other Other You Know What Other Stuff I'm Talking About Stuff Stuff (Updated 2012/01/17):
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« Reply #62 on: 06 March, 2012, 22:49:05 »
+1

from the format it looks like it could go either way, but I suspect XML would be somewhat smaller. I bet the real reason they cared enough to switch is the ability they gain to have expandable types, so they can support their fancy mathprint  rendering.
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Jonius7
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« Reply #63 on: 07 March, 2012, 14:52:19 »
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Yes I think that reason fits quite nicely, the mathprint being better with XML. I wonder how the xml styling would work for the addition of Chinese Characters in >OS2.1...
« Last Edit: 07 March, 2012, 14:52:46 by Jonius7 » Logged



Userbars.com is down?
+9001
Intermediate TI-nspire Basic Programmer
Programmed some CASIO Basic in the past
DJ_O Music Discographist Wink
Userbars for these coming... in the process

My Released and Announced Projects (Updated 2013/01/29)
TI-nspire BASIC
TI-nspire Hold 'em | Health Bar | Scissors Paper Rock | Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled)

TI-nspire Lua
Numstrat | TI-nspire Hold 'em Lua | Terraria (coming soon)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Spoiler for Other Stuff:
Spoiler for Want your own HonestDownloads userbar?:
Hello! Do you want to show your affection for my website, HonestDownloads? Then here is a userbar I specially created earlier just for HonestDownloads users!

To add it to your signature just copy and paste the code below into your sig and you'll become an instant supporter of my website!

1
[URL=http://www.jhgenius01.webs.com][IMG]http://s1.bild.me/bilder/060112/3684792HDuserbaruser.png[/IMG][/URL]
Spoiler for My TI-nspire Basic Programs (Updated 2012/04/15):
***List of Programs in the TI-nspire Stadium***
Group Release 2012/04/07 on omnimaga.org

Games
   Noteable Release    ticalc.org Release Development/Not Publicly Released
2010/05/08 TI-nspire Hold 'em
   2012/04/07 v1.1.2   2012/04/10 v1.1.3  2012/04/14 v1.2.1
2010/08/03 Cosmic Legions
   2012/04/07 v0.2.2.2 (1st Release)
2010/08/12 Battle of 16s
   2012/04/07 v0.2.7
2010/09/10 Health Bar
   2012/04/07 v1.2     2012/04/02 v1.0   
2010/12/04 sTIck RPG
   2012/04/07 v0.1.5.2
2011/01/09 Monopoly
   2012/04/07 v0.16    (1st Release)
2012/04/09 Scissors Paper Rock
   2012/04/14 v0.8.1

Miscellaneous
2010/11/07 中文 (Chinese) Demonstration
   2012/04/07 v1.3     (1st Release)

Potential/Minor Programs
2010/09/26 Shanghai Metro
   2012/04/07 v0.2     (1st Release)
2010/12/22 TI-nspire Programming Tutorials
   2012/04/07 v0.1     (1st Release)
2010/12/28 Casino Games
   Was not released.
2011/04/22 Interlink
   2012/04/07 v0.0.4   (1st Release)
2012/03/22 Hierarchy
   2012/04/07 v0.01

Demo Programs (some may become Potential Programs)
2010/06/23 Monopoly (Board)
   2012/04/07 Prototype
2010/07/14 Strategy Battle
   2012/04/07 v0.12
2010/10/05 JRPG
   2012/04/07 v0.2
2010/11/02 PlotGrid
   2012/04/07 v0.2
2010/11/24 civilizaTIon™
   2012/04/07 v0.11

Purely Informational
2011/01/05 TI-nspire Stadium Changelog
   2012/04/07 v2
   Created to list significant releases of my programs. A page similar to this List of Programs in the TI-nspire Stadium was included in the documentation of most of my programs until sometime in Late 2011/Early 2012.

All games and programs coded in TI-nspire Basic.
© 2010-2012 Jason Ho.
Last Updated 14 April 2012

jhgenius01.webs.com
Will be moving! Stay tuned for updates.
Spoiler for Progress of Doodle God Axe:
2011/12/21 4% - Progress Suspended, ideas of graphical sprites still uncertain
Spoiler for Other Other You Know What Other Stuff I'm Talking About Stuff Stuff (Updated 2012/01/17):
Jim Bauwens
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« Reply #64 on: 08 March, 2012, 10:08:27 »
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Hey all Smiley

I need to clarify some stuff regarding the rtf and xml.
All Nspire OS's, even the new ones support the rtf based markup.
But, this markup is different than normal style rtf, and it's still embedded in an XML document (which is then in a (encrypted) zip document).
Because TI added stuff to the rtf, mathboxes and other stuff can be put in it.
You can do everything you can do with XML.

Now, I don't know when I will be able to add support to nCreator, since I got a lot on my head. (meaning I have a lot of other stuff to do Tongue)
« Last Edit: 08 March, 2012, 10:08:56 by jimbauwens » Logged

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« Reply #65 on: 08 March, 2012, 12:50:23 »
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You already did a lot, just allowing to read files created on the CAS+.
Take your time. Smiley
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« Reply #66 on: 02 June, 2012, 15:16:39 »
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...so? Any news about the object of the discussion?
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Jim Bauwens
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« Reply #67 on: 02 June, 2012, 17:27:18 »
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Still one exam to go, and I have a bit more time to work on stuff Smiley
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« Reply #68 on: 02 June, 2012, 17:48:43 »
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Best luck for the exam, looking forward for hearing your news.
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« Reply #69 on: 16 September, 2012, 18:12:22 »
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Well, let's give it a try again. Smiley

Any news?
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Jim Bauwens
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« Reply #70 on: 17 September, 2012, 09:18:21 »
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Well, beside that I've got 2 CAS+'s in the meantime, and tried to hack them for various stuff, I haven't actually worked on the editor.
Sorry for that :[
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