jonjetjon
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Last Login: 28 March, 2012, 03:29:52
Date Registered: 05 March, 2012, 19:25:18
Location: fort collins, CO
Posts: 1
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« on: 05 March, 2012, 19:28:53 » |
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alright, so i have been trying to make a simple program with zedd so my code looks something like this sorry if it is not accurate, i had to type this up real fast
.PHYS8XP
[FFFFFFFFFFFFFFFF]->pic1
[010101010101010101010101010000000000000000000001010000000000000000000001010000000000000000000001010000000000000000000001010000000000000000000001010000000000000000000001010101010101010101010101]->gdb0tm
24->gdbowd //not exactly sure of what that does
1->gdb0cl 8->gdb0sp L1->gdb0vr 4->gdb0fr
[e7bde74242e7bde7]->str0sp
loadz(0,15 addz(40,40,8,8,8,0 repeat getkey
clrdraw for(q,0,7 for(w,0,11 q*12->d if {gdb0tm+d+w}=1 pton(W*8,Q*8,pic1 end end end simz() dispgraph
return prgrmzedd
lbl clz return
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Builderboy
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« Reply #1 on: 05 March, 2012, 19:37:55 » |
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The released beta for Zedd uses tiles that are 4x4 and not 8x8. Either you will have to modify Zedd to use 8x8 tiles or accommodate your tilemap for 4x4 tiles. Your sytnax looks very good though, so it looks like the single issue is the tile size. Apologies on the tile size, as the released version is only a Beta and doesn't have 100% of the features or flexibility that the final project will have. The lines you will be wanting to change will look like: 1
| :If {T+θ/2/2*GDB0WD+(S/2/2)+GDB0TM} or {T+θ/2/2*GDB0WD+(S+C-1/2/2)+GDB0TM} |
And you will want to all the /2/2 into /2/2/2 1
| :If {T+θ/2/2/2*GDB0WD+(S/2/2/2)+GDB0TM} or {T+θ/2/2/2*GDB0WD+(S+C-1/2/2/2)+GDB0TM} |
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aeTIos
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« Reply #2 on: 10 March, 2012, 15:28:51 » |
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Welcome to the forums!
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If something above sounds rude, feel free to vote it down, it was not meant to be rude<<lolol --Always stay relAXEd!--  
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