Omnimaga: The Coders Of Tomorrow
Welcome, Guest. Please login or register.
 
Omnimaga: The Coders Of Tomorrow
24 May, 2013, 09:55:20 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
   home   news downloads projects tutorials misc forums rules new posts irc about Login Register  
+-OmnomIRC

You must Register, be logged in and have at least 40 posts to use this shout-box! If it still doesn't show up afterward, it might be that OmnomIRC is disabled for your group or under maintenance.

Note: You can also use an IRC client like mIRC, X-Chat or Mibbit to connect to an EFnet server and #omnimaga.

Pages: 1 2 3 [4] 5   Go Down
  Print  
Author Topic: Need some level pictures -  (Read 3434 times) Bookmark and Share
0 Members and 1 Guest are viewing this topic.
nxtboy III
LV8 Addict (Next: 1000)
********
Offline Offline

Last Login: 22 May, 2013, 02:53:41
Date Registered: 30 March, 2011, 22:57:58
Posts: 784


Topic starter
Total Post Ratings: +23

View Profile WWW
« Reply #45 on: 27 March, 2012, 01:10:01 »
0

Anybody else want to make me some levels? You could make it a certain theme, like cave or buildings, in a jungle, etc? That would be really awesome.
Logged

nxtboy III
LV8 Addict (Next: 1000)
********
Offline Offline

Last Login: 22 May, 2013, 02:53:41
Date Registered: 30 March, 2011, 22:57:58
Posts: 784


Topic starter
Total Post Ratings: +23

View Profile WWW
« Reply #46 on: 28 March, 2012, 00:43:07 »
0

Read:

Anybody else want to make me some levels? You could make it a certain theme, like cave or buildings, in a jungle, etc? That would be really awesome.

please help? Angel

EDIT: I have added moving platforms to the game! If you want to add a moving platform when you are making a level for me, just draw out the platform (must be a straight orange line) with purple dots indicating the range of the platform(it only moves horizontally). Draw all that on the picture showing all the solid stuff.
« Last Edit: 28 March, 2012, 01:33:27 by nxtboy III » Logged

nxtboy III
LV8 Addict (Next: 1000)
********
Offline Offline

Last Login: 22 May, 2013, 02:53:41
Date Registered: 30 March, 2011, 22:57:58
Posts: 784


Topic starter
Total Post Ratings: +23

View Profile WWW
« Reply #47 on: 29 March, 2012, 00:07:11 »
0

Anybody want to help?? PLEASE?   Cry
« Last Edit: 29 March, 2012, 00:07:37 by nxtboy III » Logged

Eiyeron
LV7 Elite (Next: 700)
*******
Offline Offline

Gender: Male
Last Login: 07 January, 2013, 20:29:04
Date Registered: 09 August, 2011, 16:51:22
Location: Err 404.
Posts: 552


Total Post Ratings: +18

View Profile WWW
« Reply #48 on: 29 March, 2012, 20:19:49 »
0

Triple Post...
C-C-C-COMBO BREAKER!
And If I take a look of your level resquest, maybe I'll try something, after the 2nd turn of my contest
Logged




nxtboy III
LV8 Addict (Next: 1000)
********
Offline Offline

Last Login: 22 May, 2013, 02:53:41
Date Registered: 30 March, 2011, 22:57:58
Posts: 784


Topic starter
Total Post Ratings: +23

View Profile WWW
« Reply #49 on: 30 March, 2012, 00:14:47 »
0

Triple Post...
C-C-C-COMBO BREAKER!
And If I take a look of your level resquest, maybe I'll try something, after the 2nd turn of my contest

K, cool. Hopefully you can help. Smiley
Logged

Nick
LV9 Veteran (Next: 1337)
*********
Offline Offline

Gender: Male
Last Login: Yesterday at 17:13:44
Date Registered: 05 June, 2011, 20:01:07
Location: 51° 12′ 34″ N, 3° 13′ 31″ E
Posts: 1178


Total Post Ratings: +158

View Profile WWW
« Reply #50 on: 06 April, 2012, 00:26:07 »
+1

in the time you've asked a thousand times who wants to make levels you could have made them yourself. You have several ideas (the themes) so why don't you just try..

i don't want to be rude, but please stop those spammy triple post asking for help for level design
Logged

DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Offline Offline

Gender: Male
Last Login: Today at 08:21:29
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50232


Total Post Ratings: +2615

View Profile WWW
« Reply #51 on: 06 April, 2012, 00:31:09 »
0

Yeah I agree, else that will annoy more and more people after a while (in the same way as when a member come to ask programming help, but pretty much begs for the entire game to be coded for him). As I said in the other topic, if you really cannot get levels done yourself it might be best to maybe "hire" a level designer. A bunch of projects here on the forums are made by a team of two people, one coding the game and the other designing the levels (eg Leafiness' Graviter game)
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
nxtboy III
LV8 Addict (Next: 1000)
********
Offline Offline

Last Login: 22 May, 2013, 02:53:41
Date Registered: 30 March, 2011, 22:57:58
Posts: 784


Topic starter
Total Post Ratings: +23

View Profile WWW
« Reply #52 on: 06 April, 2012, 05:35:36 »
0

Yeah I agree, else that will annoy more and more people after a while (in the same way as when a member come to ask programming help, but pretty much begs for the entire game to be coded for him). As I said in the other topic, if you really cannot get levels done yourself it might be best to maybe "hire" a level designer. A bunch of projects here on the forums are made by a team of two people, one coding the game and the other designing the levels (eg Leafiness' Graviter game)

Argh! I seem to be asking too much for everything! Frustrated

Yeah, I'm sorry everybody for being lazy...
It's just that I am not a good level designer at all......
Sorry.
Logged

nxtboy III
LV8 Addict (Next: 1000)
********
Offline Offline

Last Login: 22 May, 2013, 02:53:41
Date Registered: 30 March, 2011, 22:57:58
Posts: 784


Topic starter
Total Post Ratings: +23

View Profile WWW
« Reply #53 on: 12 April, 2012, 12:00:28 »
0

So is it possible for somebody to make me some levels?
Or better, teach me how to make good levels? Step-by-step? Smiley
Logged

aeTIos
You got stair'd!
LV12 Extreme Poster (Next: 5000)
************
Offline Offline

Gender: Male
Last Login: Today at 08:20:23
Date Registered: 15 September, 2010, 06:00:00
Location: Netherlands, Overijssel
Posts: 3121


Total Post Ratings: +120

View Profile
« Reply #54 on: 12 April, 2012, 15:56:21 »
0

Soo you first need to get an idea. Then work it out. Then test it. Then improve it. And so on.
Logged

If something above sounds rude, feel free to vote it down, it was not meant to be rude<<lolol
--Always stay relAXEd!--


Spoiler for Hidden:


[







Spoiler for Still Alive:
This was a triumph.
I'm making a note here: HUGE SUCCESS.
It's hard to overstate my satisfaction.

Aperture Science:
We do what we must because we can.
For the good of all of us
Except the ones who are dead.

But there's no sense crying over every mistake
You just keep on trying till you run out of cake
And the science gets done and you make a neat gun
For the people who are still alive.

I'm not even angry.
I'm being so sincere right now.
Even though you broke my heart and killed me.
And tore me to pieces.
And threw every piece into a fire.
As they burned it hurt because
I was so happy for you.

Now these points of data make a beautiful line
And we're out of beta we're releasing on time.
So I'm GLaD I got burned think of all the things we learned
For the people who are still alive.

Go ahead and leave me.
I think I prefer to stay inside.
Maybe you'll find someone else to help you.
Maybe Black Mesa -
THAT WAS A JOKE. HA HA, FAT CHANCE.
Anyway, this cake is great:
It's so delicious and moist.

Look at me still talking when there's science to do.
When I look out there it makes me GLaD I'm not you.
I've experiments to run there is research to be done
On the people who are still alive

And believe me I am still alive.
I'm doing science and I'm still alive.
I feel FANTASTIC and I'm still alive.
While you're dying I'll be still alive.
And when you're dead I will be still alive.

Still alive
Still alive
Nick
LV9 Veteran (Next: 1337)
*********
Offline Offline

Gender: Male
Last Login: Yesterday at 17:13:44
Date Registered: 05 June, 2011, 20:01:07
Location: 51° 12′ 34″ N, 3° 13′ 31″ E
Posts: 1178


Total Post Ratings: +158

View Profile WWW
« Reply #55 on: 12 April, 2012, 16:06:51 »
0

Soo you first need to get an idea. Then work it out. Then test it. Then improve it. And so on.

true, and to get the idea, you can e.g. start drawing random lines on a sheet of paper, and then start connecting them and make levels that way Smiley
Logged

nxtboy III
LV8 Addict (Next: 1000)
********
Offline Offline

Last Login: 22 May, 2013, 02:53:41
Date Registered: 30 March, 2011, 22:57:58
Posts: 784


Topic starter
Total Post Ratings: +23

View Profile WWW
« Reply #56 on: 13 April, 2012, 06:20:39 »
0

true, and to get the idea, you can e.g. start drawing random lines on a sheet of paper, and then start connecting them and make levels that way Smiley

Huh?
Are you kidding?
Seriously?
« Last Edit: 13 April, 2012, 06:20:47 by nxtboy III » Logged

Yeong
Eternally Young Scarlet Moon
LV12 Extreme Poster (Next: 5000)
************
Offline Offline

Gender: Male
Last Login: 20 May, 2013, 01:44:48
Date Registered: 15 October, 2010, 04:29:49
Location: Arden, NC
Posts: 3694


Total Post Ratings: +260

View Profile
« Reply #57 on: 13 April, 2012, 07:24:47 »
0

Soo you first need to get an idea. Then work it out. Then test it. Then improve it. And so on.

true, and to get the idea, you can e.g. start drawing random lines on a sheet of paper, and then start connecting them and make levels that way Smiley
That's what I do most of the time! Cheesy
Logged

Project Redemption....

My project progresses:HERE
My Pastebin stuffs:HERE
Check your rate: HERE
My Animations: HERE
Spoiler for Images :D:

ノ◕ヮ◕)ノ:・゚ PENGUIN WAVE!!:„ø¤º°¨ ¨°º¤KEEP THE PENGUIN GOING ¸„ø¤º°¨ ¨°º¤øº LETS GO PENGUIN !¤¤º°¨¨°º¤øº¤ø„¸¸ø¤º°¨„ ø¤º°¨¨°º
nxtboy III
LV8 Addict (Next: 1000)
********
Offline Offline

Last Login: 22 May, 2013, 02:53:41
Date Registered: 30 March, 2011, 22:57:58
Posts: 784


Topic starter
Total Post Ratings: +23

View Profile WWW
« Reply #58 on: 13 April, 2012, 07:41:07 »
0

That's what I do most of the time! Cheesy
shocked
Wow.

So could you make me a level? please?
Logged

Jonius7
aka jhgenius
LV10 31337 u53r (Next: 2000)
**********
Offline Offline

Gender: Male
Last Login: 20 May, 2013, 06:58:52
Date Registered: 03 September, 2010, 02:50:11
Location: Gold Coast, Australia
Posts: 1743


Total Post Ratings: +50

View Profile WWW
« Reply #59 on: 13 April, 2012, 08:55:28 »
0

Well levels hmm. I think I might be able to get a B/W level though it would take me a while to get the greyscale one ready.
Logged



Userbars.com is down?
+9001
Intermediate TI-nspire Basic Programmer
Programmed some CASIO Basic in the past
DJ_O Music Discographist Wink
Userbars for these coming... in the process

My Released and Announced Projects (Updated 2013/01/29)
TI-nspire BASIC
TI-nspire Hold 'em | Health Bar | Scissors Paper Rock | Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled)

TI-nspire Lua
Numstrat | TI-nspire Hold 'em Lua | Terraria (coming soon)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Spoiler for Other Stuff:
Spoiler for Want your own HonestDownloads userbar?:
Hello! Do you want to show your affection for my website, HonestDownloads? Then here is a userbar I specially created earlier just for HonestDownloads users!

To add it to your signature just copy and paste the code below into your sig and you'll become an instant supporter of my website!

1
[URL=http://www.jhgenius01.webs.com][IMG]http://s1.bild.me/bilder/060112/3684792HDuserbaruser.png[/IMG][/URL]
Spoiler for My TI-nspire Basic Programs (Updated 2012/04/15):
***List of Programs in the TI-nspire Stadium***
Group Release 2012/04/07 on omnimaga.org

Games
   Noteable Release    ticalc.org Release Development/Not Publicly Released
2010/05/08 TI-nspire Hold 'em
   2012/04/07 v1.1.2   2012/04/10 v1.1.3  2012/04/14 v1.2.1
2010/08/03 Cosmic Legions
   2012/04/07 v0.2.2.2 (1st Release)
2010/08/12 Battle of 16s
   2012/04/07 v0.2.7
2010/09/10 Health Bar
   2012/04/07 v1.2     2012/04/02 v1.0   
2010/12/04 sTIck RPG
   2012/04/07 v0.1.5.2
2011/01/09 Monopoly
   2012/04/07 v0.16    (1st Release)
2012/04/09 Scissors Paper Rock
   2012/04/14 v0.8.1

Miscellaneous
2010/11/07 中文 (Chinese) Demonstration
   2012/04/07 v1.3     (1st Release)

Potential/Minor Programs
2010/09/26 Shanghai Metro
   2012/04/07 v0.2     (1st Release)
2010/12/22 TI-nspire Programming Tutorials
   2012/04/07 v0.1     (1st Release)
2010/12/28 Casino Games
   Was not released.
2011/04/22 Interlink
   2012/04/07 v0.0.4   (1st Release)
2012/03/22 Hierarchy
   2012/04/07 v0.01

Demo Programs (some may become Potential Programs)
2010/06/23 Monopoly (Board)
   2012/04/07 Prototype
2010/07/14 Strategy Battle
   2012/04/07 v0.12
2010/10/05 JRPG
   2012/04/07 v0.2
2010/11/02 PlotGrid
   2012/04/07 v0.2
2010/11/24 civilizaTIon™
   2012/04/07 v0.11

Purely Informational
2011/01/05 TI-nspire Stadium Changelog
   2012/04/07 v2
   Created to list significant releases of my programs. A page similar to this List of Programs in the TI-nspire Stadium was included in the documentation of most of my programs until sometime in Late 2011/Early 2012.

All games and programs coded in TI-nspire Basic.
© 2010-2012 Jason Ho.
Last Updated 14 April 2012

jhgenius01.webs.com
Will be moving! Stay tuned for updates.
Spoiler for Progress of Doodle God Axe:
2011/12/21 4% - Progress Suspended, ideas of graphical sprites still uncertain
Spoiler for Other Other You Know What Other Stuff I'm Talking About Stuff Stuff (Updated 2012/01/17):
Pages: 1 2 3 [4] 5   Go Up
  Print  
 
Jump to:  

Powered by EzPortal
Powered by MySQL Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Powered by PHP
Page created in 0.327 seconds with 30 queries.
Skin by DJ Omnimaga edited from SMF default theme with the help of tr1p1ea.
All programs, games and songs avaliable on this website are property of their respective owners.
Best viewed in Opera, Firefox, Chrome and Safari with a resolution of 1024x768 or above.