Omnimaga: The Coders Of Tomorrow
Welcome, Guest. Please login or register.
 
Omnimaga: The Coders Of Tomorrow
18 May, 2013, 23:07:26 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
   home   news downloads projects tutorials misc forums rules new posts irc about Login Register  
+-OmnomIRC

You must Register, be logged in and have at least 40 posts to use this shout-box! If it still doesn't show up afterward, it might be that OmnomIRC is disabled for your group or under maintenance.

Note: You can also use an IRC client like mIRC, X-Chat or Mibbit to connect to an EFnet server and #omnimaga.

Pages: 1 ... 4 5 [6] 7 8 ... 14   Go Down
  Print  
Author Topic: Elmgon -  (Read 17307 times) Bookmark and Share
0 Members and 1 Guest are viewing this topic.
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Offline Offline

Gender: Male
Last Login: Today at 18:13:08
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50196


Total Post Ratings: +2611

View Profile WWW
« Reply #75 on: 19 January, 2010, 07:08:04 »
+1

It could be closer to certain TV/anime shows, though. When casting spells or the like, characters felt weaker afterward. And eventually they would even become wasted. In some other games you have Stamina too, when using more powerful attacks it takes longer before you can do any other action afterward
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
mapar007
LV7 Elite (Next: 700)
*******
Offline Offline

Gender: Male
Last Login: Yesterday at 19:30:00
Date Registered: 09 October, 2008, 17:38:37
Location: Mechelen, Flanders, Belgium
Posts: 553


Total Post Ratings: +23

View Profile
« Reply #76 on: 19 January, 2010, 21:31:01 »
0

That looks like a good idea. One thing I'd like to add: when you're hit, stamina should be reduced a little too, in my opinion.
Logged

ztrumpet
The Rarely Active One
LV13 Extreme Addict (Next: 9001)
*************
Offline Offline

Gender: Male
Last Login: 23 April, 2013, 16:09:52
Date Registered: 08 November, 2009, 21:10:12
Location: Michigan
Posts: 5687


Topic starter
Total Post Ratings: +360

View Profile
« Reply #77 on: 19 January, 2010, 23:11:53 »
0

I like the stamina idea. It looks like I'll have a stamina bar somewhere. Grin

I think it will fall on the right side of the screen.   Once I add this and implement everything else in battle except for animations, I'll show a screenie.
Logged

ztrumpet
The Rarely Active One
LV13 Extreme Addict (Next: 9001)
*************
Offline Offline

Gender: Male
Last Login: 23 April, 2013, 16:09:52
Date Registered: 08 November, 2009, 21:10:12
Location: Michigan
Posts: 5687


Topic starter
Total Post Ratings: +360

View Profile
« Reply #78 on: 21 January, 2010, 03:34:18 »
0

Alright, here's the stamina bar.  The screenie shows it at 100%, 80%, 60%, 40%, 20% and 0% full.  What do you think?
(Remember that there will be the rest of the battle on the screen, but not in this screenie. Smiley )

That looks like a good idea. One thing I'd like to add: when you're hit, stamina should be reduced a little too, in my opinion.
I like this idea, but you'd lose a lot of stamina over time.
How do you think you should get stamina back if you lose it by being damaged? (I don't want the solution to be "Use an item" Smiley )

Note: I'll be using Stamina as MP, and not as a speed changing thing on powerful moves.


* Elmgon Stamina Bar.gif (4.63 KB, 96x64 - viewed 564 times.)
« Last Edit: 21 January, 2010, 03:42:38 by ztrumpet » Logged

Eeems
THE GAME
Administrator
LV13 Extreme Addict (Next: 9001)
*
Offline Offline

Gender: Male
Last Login: Today at 22:05:48
Date Registered: 14 March, 2009, 03:32:57
Location: Edmonton, Alberta
Posts: 5071


Total Post Ratings: +230

View Profile WWW
« Reply #79 on: 21 January, 2010, 03:43:10 »
0

wow! nice! I like it!
Logged

DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Offline Offline

Gender: Male
Last Login: Today at 18:13:08
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50196


Total Post Ratings: +2611

View Profile WWW
« Reply #80 on: 21 January, 2010, 06:03:43 »
+1

Looks nice ^^
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
jsj795
LV9 Veteran (Next: 1337)
*********
Offline Offline

Gender: Male
Last Login: 26 April, 2013, 03:43:03
Date Registered: 28 July, 2009, 22:10:35
Location: __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.___
Posts: 1087


Total Post Ratings: +81

View Profile
« Reply #81 on: 21 January, 2010, 07:11:57 »
0

How about getting some stamina back after certain time? like may be moving 10 tiles will heal 5 stamina or something...
Logged



Spoiler for funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Offline Offline

Gender: Male
Last Login: Today at 18:13:08
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50196


Total Post Ratings: +2611

View Profile WWW
« Reply #82 on: 21 January, 2010, 09:04:21 »
+1

In Ys II, when you stopped moving, in certain dungeons, your HP gradually refilled. I think Quest 64 did that too. However it was with HP. Just do it with stamina instead maybe?

In Starcraft, IIRC Protoss shields recharges by 1 point every second and Zerg building energy same thing.
« Last Edit: 21 January, 2010, 09:04:32 by DJ Omnimaga » Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
jsj795
LV9 Veteran (Next: 1337)
*********
Offline Offline

Gender: Male
Last Login: 26 April, 2013, 03:43:03
Date Registered: 28 July, 2009, 22:10:35
Location: __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.___
Posts: 1087


Total Post Ratings: +81

View Profile
« Reply #83 on: 21 January, 2010, 16:52:17 »
0

I think instead of filling stamina when not moving, wouldn't it be better to fill it up when moving? Since this is RPG and not action-based, players can definitely take advantage of that and leave the calc for 5 min or so, and come back with full stamina to play.
Logged



Spoiler for funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
mapar007
LV7 Elite (Next: 700)
*******
Offline Offline

Gender: Male
Last Login: Yesterday at 19:30:00
Date Registered: 09 October, 2008, 17:38:37
Location: Mechelen, Flanders, Belgium
Posts: 553


Total Post Ratings: +23

View Profile
« Reply #84 on: 21 January, 2010, 18:55:28 »
0

So you mean like Rogue? Then, there should be a command to 'stand still'.
« Last Edit: 21 January, 2010, 18:55:41 by mapar007 » Logged

ztrumpet
The Rarely Active One
LV13 Extreme Addict (Next: 9001)
*************
Offline Offline

Gender: Male
Last Login: 23 April, 2013, 16:09:52
Date Registered: 08 November, 2009, 21:10:12
Location: Michigan
Posts: 5687


Topic starter
Total Post Ratings: +360

View Profile
« Reply #85 on: 21 January, 2010, 23:27:13 »
0

I think instead of filling stamina when not moving, wouldn't it be better to fill it up when moving? Since this is RPG and not action-based, players can definitely take advantage of that and leave the calc for 5 min or so, and come back with full stamina to play.
I like that.  I may make it so you regain .5 or so stamina per tile you walk.
Logged

DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Offline Offline

Gender: Male
Last Login: Today at 18:13:08
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50196


Total Post Ratings: +2611

View Profile WWW
« Reply #86 on: 22 January, 2010, 01:05:02 »
+1

I think instead of filling stamina when not moving, wouldn't it be better to fill it up when moving? Since this is RPG and not action-based, players can definitely take advantage of that and leave the calc for 5 min or so, and come back with full stamina to play.
oh yeah true about that, unless he decided to have encounters so you have to touch enemies moving around (and appearing) on the map like in Zelda II on the NES
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
ztrumpet
The Rarely Active One
LV13 Extreme Addict (Next: 9001)
*************
Offline Offline

Gender: Male
Last Login: 23 April, 2013, 16:09:52
Date Registered: 08 November, 2009, 21:10:12
Location: Michigan
Posts: 5687


Topic starter
Total Post Ratings: +360

View Profile
« Reply #87 on: 22 January, 2010, 01:14:05 »
0

...unless he decided to have encounters so you have to touch enemies moving around (and appearing) on the map like in Zelda II on the NES
I had code for that, but decided that I liked it with partners and at twice the speed better. Grin
Logged

simplethinker
LV8 Addict (Next: 1000)
********
Offline Offline

Gender: Male
Last Login: 04 July, 2011, 01:30:42
Date Registered: 09 November, 2008, 02:59:09
Location: Michigan
Posts: 728


Total Post Ratings: +11

View Profile
« Reply #88 on: 22 January, 2010, 19:23:44 »
0

The way Chrono Cross (2nd best game ever!) handles its stamina system sounds like it might fit the bill here:
Quote from: Wikipedia
Another innovative aspect of Chrono Cross is its stamina bar. At the beginning of a battle, each character has seven points of stamina. When a character attacks or uses an Element, stamina is decreased proportionally to the potency of the attack. Stamina slowly recovers when the character defends or when other characters and enemies perform actions in battle. Characters with stamina below one point must wait to take action. Use of an Element reduces the user's stamina bar by seven stamina points; this often means that the user's stamina gauge falls into the negative and the character must wait longer than usual to recover

(I've always wanted to see a game with a similar battle system to Chrono Cross, so I would consider it a uh... personal favor if you did Roll Eyes)
« Last Edit: 22 January, 2010, 19:25:49 by simplethinker » Logged

"We've all heard that a million monkeys banging on a million typewriters will eventually reproduce the entire works of Shakespeare. Now, thanks to the Internet, we know this is not true." -- Professor Robert Silensky



Chip's Challenge: ħ%
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Offline Offline

Gender: Male
Last Login: Today at 18:13:08
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50196


Total Post Ratings: +2611

View Profile WWW
« Reply #89 on: 22 January, 2010, 22:13:10 »
+1

Weren't you able to spam a bunch of attacks then wait, then spam a bunch of others?
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
Pages: 1 ... 4 5 [6] 7 8 ... 14   Go Up
  Print  
 
Jump to:  

Powered by EzPortal
Powered by MySQL Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Powered by PHP
Page created in 0.298 seconds with 30 queries.
Skin by DJ Omnimaga edited from SMF default theme with the help of tr1p1ea.
All programs, games and songs avaliable on this website are property of their respective owners.
Best viewed in Opera, Firefox, Chrome and Safari with a resolution of 1024x768 or above.