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Author Topic: Axe Emulator -  (Read 2193 times) Bookmark and Share
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jacobly
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« on: 19 April, 2012, 07:25:17 »
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I have been working on a program that interprets Axe source code.  Currently, I am able to compile it to computer assembly code, which I can link with a program that emulates a calculator screen.  At some point, it should be able to run Axe programs directly (using JIT compilation).

So far, I have implemented enough of the commands to be able to compile most of the example programs that come with Axe.  The compiler itself is not ready yet, but I do have some examples of the executables produced.

* AxeExamples.zip (3283.34 KB - downloaded 56 times.)
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Jonius7
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« Reply #1 on: 19 April, 2012, 07:31:45 »
0

This is a very nice set of examples that you have managed to make work for the Axe Emulator. It definitely simplifies things by putting the calc screen into a single window (and nice Axe logo too). Did you also manually keymap the keys too? If so then well done! Hope to see more progress on this.
« Last Edit: 19 April, 2012, 11:28:27 by Jonius7 » Logged



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Programmed some CASIO Basic in the past
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My Released and Announced Projects (Updated 2013/01/29)
TI-nspire BASIC
TI-nspire Hold 'em | Health Bar | Scissors Paper Rock | Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled)

TI-nspire Lua
Numstrat | TI-nspire Hold 'em Lua | Terraria (coming soon)
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Doodle God (stalled while I go and learn some Axe)

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Spoiler for My TI-nspire Basic Programs (Updated 2012/04/15):
***List of Programs in the TI-nspire Stadium***
Group Release 2012/04/07 on omnimaga.org

Games
   Noteable Release    ticalc.org Release Development/Not Publicly Released
2010/05/08 TI-nspire Hold 'em
   2012/04/07 v1.1.2   2012/04/10 v1.1.3  2012/04/14 v1.2.1
2010/08/03 Cosmic Legions
   2012/04/07 v0.2.2.2 (1st Release)
2010/08/12 Battle of 16s
   2012/04/07 v0.2.7
2010/09/10 Health Bar
   2012/04/07 v1.2     2012/04/02 v1.0   
2010/12/04 sTIck RPG
   2012/04/07 v0.1.5.2
2011/01/09 Monopoly
   2012/04/07 v0.16    (1st Release)
2012/04/09 Scissors Paper Rock
   2012/04/14 v0.8.1

Miscellaneous
2010/11/07 中文 (Chinese) Demonstration
   2012/04/07 v1.3     (1st Release)

Potential/Minor Programs
2010/09/26 Shanghai Metro
   2012/04/07 v0.2     (1st Release)
2010/12/22 TI-nspire Programming Tutorials
   2012/04/07 v0.1     (1st Release)
2010/12/28 Casino Games
   Was not released.
2011/04/22 Interlink
   2012/04/07 v0.0.4   (1st Release)
2012/03/22 Hierarchy
   2012/04/07 v0.01

Demo Programs (some may become Potential Programs)
2010/06/23 Monopoly (Board)
   2012/04/07 Prototype
2010/07/14 Strategy Battle
   2012/04/07 v0.12
2010/10/05 JRPG
   2012/04/07 v0.2
2010/11/02 PlotGrid
   2012/04/07 v0.2
2010/11/24 civilizaTIon™
   2012/04/07 v0.11

Purely Informational
2011/01/05 TI-nspire Stadium Changelog
   2012/04/07 v2
   Created to list significant releases of my programs. A page similar to this List of Programs in the TI-nspire Stadium was included in the documentation of most of my programs until sometime in Late 2011/Early 2012.

All games and programs coded in TI-nspire Basic.
© 2010-2012 Jason Ho.
Last Updated 14 April 2012

jhgenius01.webs.com
Will be moving! Stay tuned for updates.
Spoiler for Progress of Doodle God Axe:
2011/12/21 4% - Progress Suspended, ideas of graphical sprites still uncertain
Spoiler for Other Other You Know What Other Stuff I'm Talking About Stuff Stuff (Updated 2012/01/17):
aeTIos
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« Reply #2 on: 19 April, 2012, 09:23:01 »
0

um could you explain it a bit and/or post screenies, I can't download it and I dont really get it.
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If something above sounds rude, feel free to vote it down, it was not meant to be rude<<lolol
--Always stay relAXEd!--


Spoiler for Hidden:


[







Spoiler for Still Alive:
This was a triumph.
I'm making a note here: HUGE SUCCESS.
It's hard to overstate my satisfaction.

Aperture Science:
We do what we must because we can.
For the good of all of us
Except the ones who are dead.

But there's no sense crying over every mistake
You just keep on trying till you run out of cake
And the science gets done and you make a neat gun
For the people who are still alive.

I'm not even angry.
I'm being so sincere right now.
Even though you broke my heart and killed me.
And tore me to pieces.
And threw every piece into a fire.
As they burned it hurt because
I was so happy for you.

Now these points of data make a beautiful line
And we're out of beta we're releasing on time.
So I'm GLaD I got burned think of all the things we learned
For the people who are still alive.

Go ahead and leave me.
I think I prefer to stay inside.
Maybe you'll find someone else to help you.
Maybe Black Mesa -
THAT WAS A JOKE. HA HA, FAT CHANCE.
Anyway, this cake is great:
It's so delicious and moist.

Look at me still talking when there's science to do.
When I look out there it makes me GLaD I'm not you.
I've experiments to run there is research to be done
On the people who are still alive

And believe me I am still alive.
I'm doing science and I'm still alive.
I feel FANTASTIC and I'm still alive.
While you're dying I'll be still alive.
And when you're dead I will be still alive.

Still alive
Still alive
Jim Bauwens
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« Reply #3 on: 19 April, 2012, 09:52:53 »
0

It's compiles/interprets AXE programs to work on a PC.
Pretty nice Smiley

Here is a screenshot:



* Cube.gif (103.28 KB, 218x184 - viewed 4666 times.)
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aeTIos
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« Reply #4 on: 19 April, 2012, 09:54:52 »
0

OMG nice Cheesy Cheesy Cheesy
Also
niceframerate Big smile

edit:
is color also planned to be implemented?
« Last Edit: 19 April, 2012, 09:55:32 by aeTIos » Logged

If something above sounds rude, feel free to vote it down, it was not meant to be rude<<lolol
--Always stay relAXEd!--


Spoiler for Hidden:


[







Spoiler for Still Alive:
This was a triumph.
I'm making a note here: HUGE SUCCESS.
It's hard to overstate my satisfaction.

Aperture Science:
We do what we must because we can.
For the good of all of us
Except the ones who are dead.

But there's no sense crying over every mistake
You just keep on trying till you run out of cake
And the science gets done and you make a neat gun
For the people who are still alive.

I'm not even angry.
I'm being so sincere right now.
Even though you broke my heart and killed me.
And tore me to pieces.
And threw every piece into a fire.
As they burned it hurt because
I was so happy for you.

Now these points of data make a beautiful line
And we're out of beta we're releasing on time.
So I'm GLaD I got burned think of all the things we learned
For the people who are still alive.

Go ahead and leave me.
I think I prefer to stay inside.
Maybe you'll find someone else to help you.
Maybe Black Mesa -
THAT WAS A JOKE. HA HA, FAT CHANCE.
Anyway, this cake is great:
It's so delicious and moist.

Look at me still talking when there's science to do.
When I look out there it makes me GLaD I'm not you.
I've experiments to run there is research to be done
On the people who are still alive

And believe me I am still alive.
I'm doing science and I'm still alive.
I feel FANTASTIC and I'm still alive.
While you're dying I'll be still alive.
And when you're dead I will be still alive.

Still alive
Still alive
Quigibo
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« Reply #5 on: 19 April, 2012, 10:01:11 »
0

Wow!  This is quite an impressive accomplishment!  shocked

Are you planning on extending the functionality given that you have the resources of a computer or are you planning to continue improving emulation to make it more similar to the calculator language?
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« Reply #6 on: 19 April, 2012, 10:02:09 »
0

OMG nice Cheesy Cheesy Cheesy
Also
niceframerate Big smile

edit:
is color also planned to be implemented?

How could color be implemented if it interprets axe? o.O
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aeTIos
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« Reply #7 on: 19 April, 2012, 10:03:28 »
0

erm, extra commands I guess.
Maybe also bigger screen/smaller pxls Cheesy would allow for the TI community to boooooost computron development Cheesy
Logged

If something above sounds rude, feel free to vote it down, it was not meant to be rude<<lolol
--Always stay relAXEd!--


Spoiler for Hidden:


[







Spoiler for Still Alive:
This was a triumph.
I'm making a note here: HUGE SUCCESS.
It's hard to overstate my satisfaction.

Aperture Science:
We do what we must because we can.
For the good of all of us
Except the ones who are dead.

But there's no sense crying over every mistake
You just keep on trying till you run out of cake
And the science gets done and you make a neat gun
For the people who are still alive.

I'm not even angry.
I'm being so sincere right now.
Even though you broke my heart and killed me.
And tore me to pieces.
And threw every piece into a fire.
As they burned it hurt because
I was so happy for you.

Now these points of data make a beautiful line
And we're out of beta we're releasing on time.
So I'm GLaD I got burned think of all the things we learned
For the people who are still alive.

Go ahead and leave me.
I think I prefer to stay inside.
Maybe you'll find someone else to help you.
Maybe Black Mesa -
THAT WAS A JOKE. HA HA, FAT CHANCE.
Anyway, this cake is great:
It's so delicious and moist.

Look at me still talking when there's science to do.
When I look out there it makes me GLaD I'm not you.
I've experiments to run there is research to be done
On the people who are still alive

And believe me I am still alive.
I'm doing science and I'm still alive.
I feel FANTASTIC and I'm still alive.
While you're dying I'll be still alive.
And when you're dead I will be still alive.

Still alive
Still alive
Jonius7
aka jhgenius
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« Reply #8 on: 19 April, 2012, 11:29:34 »
0

An Axe Parser Extended environment I would see. Kinda like how there's Lua (PC programming language version), and TI modified it for the TI-nspire, removing and adding and modifying commands/functions.

So like jimbauwens' PCspire too!
« Last Edit: 19 April, 2012, 11:31:10 by Jonius7 » Logged



Userbars.com is down?
+9001
Intermediate TI-nspire Basic Programmer
Programmed some CASIO Basic in the past
DJ_O Music Discographist Wink
Userbars for these coming... in the process

My Released and Announced Projects (Updated 2013/01/29)
TI-nspire BASIC
TI-nspire Hold 'em | Health Bar | Scissors Paper Rock | Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled)

TI-nspire Lua
Numstrat | TI-nspire Hold 'em Lua | Terraria (coming soon)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Spoiler for Other Stuff:
Spoiler for Want your own HonestDownloads userbar?:
Hello! Do you want to show your affection for my website, HonestDownloads? Then here is a userbar I specially created earlier just for HonestDownloads users!

To add it to your signature just copy and paste the code below into your sig and you'll become an instant supporter of my website!

1
[URL=http://www.jhgenius01.webs.com][IMG]http://s1.bild.me/bilder/060112/3684792HDuserbaruser.png[/IMG][/URL]
Spoiler for My TI-nspire Basic Programs (Updated 2012/04/15):
***List of Programs in the TI-nspire Stadium***
Group Release 2012/04/07 on omnimaga.org

Games
   Noteable Release    ticalc.org Release Development/Not Publicly Released
2010/05/08 TI-nspire Hold 'em
   2012/04/07 v1.1.2   2012/04/10 v1.1.3  2012/04/14 v1.2.1
2010/08/03 Cosmic Legions
   2012/04/07 v0.2.2.2 (1st Release)
2010/08/12 Battle of 16s
   2012/04/07 v0.2.7
2010/09/10 Health Bar
   2012/04/07 v1.2     2012/04/02 v1.0   
2010/12/04 sTIck RPG
   2012/04/07 v0.1.5.2
2011/01/09 Monopoly
   2012/04/07 v0.16    (1st Release)
2012/04/09 Scissors Paper Rock
   2012/04/14 v0.8.1

Miscellaneous
2010/11/07 中文 (Chinese) Demonstration
   2012/04/07 v1.3     (1st Release)

Potential/Minor Programs
2010/09/26 Shanghai Metro
   2012/04/07 v0.2     (1st Release)
2010/12/22 TI-nspire Programming Tutorials
   2012/04/07 v0.1     (1st Release)
2010/12/28 Casino Games
   Was not released.
2011/04/22 Interlink
   2012/04/07 v0.0.4   (1st Release)
2012/03/22 Hierarchy
   2012/04/07 v0.01

Demo Programs (some may become Potential Programs)
2010/06/23 Monopoly (Board)
   2012/04/07 Prototype
2010/07/14 Strategy Battle
   2012/04/07 v0.12
2010/10/05 JRPG
   2012/04/07 v0.2
2010/11/02 PlotGrid
   2012/04/07 v0.2
2010/11/24 civilizaTIon™
   2012/04/07 v0.11

Purely Informational
2011/01/05 TI-nspire Stadium Changelog
   2012/04/07 v2
   Created to list significant releases of my programs. A page similar to this List of Programs in the TI-nspire Stadium was included in the documentation of most of my programs until sometime in Late 2011/Early 2012.

All games and programs coded in TI-nspire Basic.
© 2010-2012 Jason Ho.
Last Updated 14 April 2012

jhgenius01.webs.com
Will be moving! Stay tuned for updates.
Spoiler for Progress of Doodle God Axe:
2011/12/21 4% - Progress Suspended, ideas of graphical sprites still uncertain
Spoiler for Other Other You Know What Other Stuff I'm Talking About Stuff Stuff (Updated 2012/01/17):
aeTIos
You got stair'd!
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« Reply #9 on: 19 April, 2012, 11:30:56 »
0

^that Cheesy I would really be creating tonsa games for pc when that happens Cheesy

edit also shocked we would be able to write our pc proggies oncalc lol
« Last Edit: 19 April, 2012, 11:31:21 by aeTIos » Logged

If something above sounds rude, feel free to vote it down, it was not meant to be rude<<lolol
--Always stay relAXEd!--


Spoiler for Hidden:


[







Spoiler for Still Alive:
This was a triumph.
I'm making a note here: HUGE SUCCESS.
It's hard to overstate my satisfaction.

Aperture Science:
We do what we must because we can.
For the good of all of us
Except the ones who are dead.

But there's no sense crying over every mistake
You just keep on trying till you run out of cake
And the science gets done and you make a neat gun
For the people who are still alive.

I'm not even angry.
I'm being so sincere right now.
Even though you broke my heart and killed me.
And tore me to pieces.
And threw every piece into a fire.
As they burned it hurt because
I was so happy for you.

Now these points of data make a beautiful line
And we're out of beta we're releasing on time.
So I'm GLaD I got burned think of all the things we learned
For the people who are still alive.

Go ahead and leave me.
I think I prefer to stay inside.
Maybe you'll find someone else to help you.
Maybe Black Mesa -
THAT WAS A JOKE. HA HA, FAT CHANCE.
Anyway, this cake is great:
It's so delicious and moist.

Look at me still talking when there's science to do.
When I look out there it makes me GLaD I'm not you.
I've experiments to run there is research to be done
On the people who are still alive

And believe me I am still alive.
I'm doing science and I'm still alive.
I feel FANTASTIC and I'm still alive.
While you're dying I'll be still alive.
And when you're dead I will be still alive.

Still alive
Still alive
shmibs
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« Reply #10 on: 19 April, 2012, 11:46:38 »
0

i just tried it out, and it looks wonderful =D. i like how it uses steady 3/4 colour grey rather than emulating the gross 83/4 screens, too.

additional functionality would be pretty fantastic.
* shmibs imagines a nice alternative for writing quick games.
it probably wouldn't be very popular outside of the community, though, what with the contrast between axe and most popular languages.
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Xeda112358
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« Reply #11 on: 19 April, 2012, 12:38:24 »
0

Wow, if you add PC-specific functions, that will be freaking awesome o.o I will forever be in love with Axe.  I've  never gotten to use this emoticon, but  Kiss  w00t Jacobly, you are awesome, I am glad you took the time to make this o.o Now that Axe is on a computer, I see it as being a really major hit and might evolve to be one of the top programming languages. Quigibo, Jacobly, amazing o.o


EDIT: Also, how much do you have to slow the code down? If you have to slow it down quite a bit, then I would love it. That would mean I could run algorithms coded in a language I understand, very quickly.
« Last Edit: 19 April, 2012, 12:47:35 by Xeda112358 » Logged



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FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
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Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
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Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
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              available!)
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« Reply #12 on: 19 April, 2012, 17:16:18 »
0

+1'nd!
This is awesome! I can't wait to see more of it! ^^
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« Reply #13 on: 19 April, 2012, 17:25:51 »
0

@Quigibo: I would like to be able to have options (such as clipped/unclipped lines, accurate/approximate sin/cos, optional extra routines) so that I can improve some things while still being able to be as compatible with Axe as possible.

@Xeda: Even giving every DispGraph a 10ms delay, many games run way too fast to be playable (And this is with very unoptimized drawing code, etc. (Although the generated code is already being optimized quite a lot)).

On a side note, I do have linux executables, but the file was too big to upload.
« Last Edit: 19 April, 2012, 17:26:08 by jacobly » Logged
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« Reply #14 on: 19 April, 2012, 17:26:44 »
0

I like this one really....
I'm glad I'm one of those who tested it before it was released here! Cheesy
EDIT: for anyone who wants to test TheQuest - in the white screen you have to hit 1.
Yes, that IS my program, the quest Tongue And I seriously don't know how that menu bug came there (it's also in the calc version)....
EDIT 2: This is just awesome, awesome and again awesome
EDIT 3: Add special PC-comments! Cheesy
« Last Edit: 19 April, 2012, 17:31:55 by Sorunome » Logged

http://z0r.de/4017
http://www.youtube.com/watch?v=BFOoazEx9lU
http://www.sorunome.de
http://reubenquest.net
+++++++[>++++++++++++<-]>.<+++[>----<-]>.---.<++++[>>++++++++<<-]>>.<++.------.++++++++++++.--------.

++++++[>++++++++++<-]>++++++++.<+++[>+++++++++++<-]>.+++++++++++++.--.<+++[>+++<-]>.<+++[>>++++++++++<<-]>>++.<<+++++++[>-------<-]>.<+++[>+++++++++++++<-]>..+++++++.<+++[>-----<-]>--.<++[>++++++<-]>++.

If OmnomIRC is screwed up, blame me Tongue

Save Derpy!(http://www.youtube.com/watch?v=cg-_HeVNYOk)
Spoiler for spoilers:


Spoiler for languages:
- TI-BASIC
 - TI-Highbrid Basic
 - Grammer
 - Axe
 - HTML
 - JavaScript
 - CSS
 - PHP
 - C++
 - lua
 - Python
 - MYSQL
 - Brainf*ck
 - English
 - German
Spoiler for internet:
/image/36691.png[/img]
Gimme internet NOW
Spoiler for me:
Spoiler for my little game:
my little game...my little game..aaaaaahhhhhh...my little game, i used to wonder how to lose the game, my little game, until you shared its losing with me. take the losing and the game, a beutiful game so losable, sharing losing is a easy sweat and losing makes it aweful neat to have my little game togeather with my very best games.
Spoiler for stuff:
Spoiler for derpy:



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