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Author Topic: [TI-Concours] Mister Oops!! -  (Read 1985 times) Bookmark and Share
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Hayleia
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« on: 22 April, 2012, 17:58:03 »
+8

I am proud (not really Tongue) to announce what will (most likely) be my contest entry for the 3rd round Grin
For those who own it on their iPhone/iPod/iPad, you can skip the description.

For the others, Mister Oops!! is a game in which you control Mr Oops, and for some reason, you are trapped on a checkerboard with objects trying to kill you. This is like The Game: you can't win. The aim is only to make score. When you die in a level, you pass to the next and there is only 3 levels in the free version (I don't own any Apple device and I can't convince my friends to pay for the non-free version Tongue).

But I added the Kamikaze mode (name can be changed) in which objects are "randomly generated".

And for your viewing pleasure:
← Classic mode
← Kamikaze mode

(note: I didn't make this topic before my game looked like a game but it is far from finished)
(note 2: the grey is not that beautiful on a real calc Tongue but the game runs a bit faster)
« Last Edit: 22 April, 2012, 18:03:28 by Hayleia » Logged





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« Reply #1 on: 22 April, 2012, 18:14:58 »
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The graphics look very nice, and the gameplay too Smiley
It look kinda hard, though...

The black lasers could maybe look better, I think that you should make them look like electric arcs.

Good luck for the contest!
« Last Edit: 22 April, 2012, 18:19:08 by Chockosta » Logged

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« Reply #2 on: 22 April, 2012, 18:16:51 »
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Wow, amazing o.o When I first saw it, I was worried that it was like my game idea, but it is nothing the same Big smile This will be tough!
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Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
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Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
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Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


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« Reply #3 on: 22 April, 2012, 18:22:53 »
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The graphics look nice, and the gameplay too Smiley
Thanks Smiley
I tried to make it look like the original game to show people how the iPhone is useless if a 84+ can run the same games Tongue

It look kinda hard, though...
Nope, it is just me, sucking at my own game Tongue

The black lasers could maybe look better, I think that you should make them look like electric arcs.
Yes, they are ugly. In the real game, they are not black but white inside and orange outside, but, first, the calculator doesn't support the orange color Tongue and secondly, my program would be too slow if I make it support white objects: I would have to reload the back buffer each time (see, the rolling stones are transparent, not white).
And electric arcs would be awesome but even slower and harder to code x.x
But thanks for the suggestion Smiley

Good luck for the contest!
Thanks Cheesy


Wow, amazing o.o When I first saw it, I was worried that it was like my game idea, but it is nothing the same Big smile This will be tough!
Thanks Cheesy
And yeah, this was one of the reasons for making a topic, so that people don't have the same ideas Tongue
« Last Edit: 22 April, 2012, 18:23:03 by Hayleia » Logged





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me: useless
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turiqwalrus: an eggplant
p2: A HUMAN BEING !
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« Reply #4 on: 22 April, 2012, 18:35:47 »
+1

Quote from: Hayleia
The black lasers could maybe look better, I think that you should make them look like electric arcs.
Yes, they are ugly. In the real game, they are not black but white inside and orange outside, but, first, the calculator doesn't support the orange color Tongue and secondly, my program would be too slow if I make it support white objects: I would have to reload the back buffer each time (see, the rolling stones are transparent, not white).
And electric arcs would be awesome but even slower and harder to code x.x
But thanks for the suggestion Smiley
Or you could make them 6 pixels wide instead of 8...
(I'm not sure this will be better, and anyway they are not that ugly)
« Last Edit: 22 April, 2012, 18:36:23 by Chockosta » Logged

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Look at my projects :
in C code : Periodic table, Space invaders, Fall, Snake, Minesweeper, nCraft (WIP)
in Lua : Snake, Space invaders, Bobby Carrot, Minesweeper, Mazes 3D, nSpaint, FreeCell, Tiny3D-Viewer, CubeField, Gravity Guy
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« Reply #5 on: 22 April, 2012, 18:41:47 »
+1

Quote from: Hayleia
The black lasers could maybe look better, I think that you should make them look like electric arcs.
Yes, they are ugly. In the real game, they are not black but white inside and orange outside, but, first, the calculator doesn't support the orange color Tongue and secondly, my program would be too slow if I make it support white objects: I would have to reload the back buffer each time (see, the rolling stones are transparent, not white).
And electric arcs would be awesome but even slower and harder to code x.x
But thanks for the suggestion Smiley
Or you could make them 6 pixels wide instead of 8...
(I'm not sure this will be better, and anyway they are not that ugly)
shocked I just tried this on my calc and it is far better like that !
Thanks a lot Cheesy
(and yes, they were that ugly Tongue)

edit: This even adds an unexpected effect that the 8 pixels used to hide: see the thing "gliding" on the laser Wink

Edit (Netham45): Removed broken attachment, please reupload it.

edit (Hayleia): Done


* 6pix.gif (465.01 KB, 192x128 - viewed 137 times.)
« Last Edit: 25 April, 2012, 08:20:55 by Hayleia » Logged





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me: useless
Pokemon Test: an Absol
turiqwalrus: an eggplant
p2: A HUMAN BEING !
Blackpilar and p2: iplantonlyplantwantplanttoplantknowplantifplantyouplantareplantaplantboyplantorplantaplantgirlplant
click here to know where you got your last +1s
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« Reply #6 on: 22 April, 2012, 18:45:06 »
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Wow, that looks really great (and you're so far along already) shocked Nice job!
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Hayleia
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« Reply #7 on: 22 April, 2012, 18:50:08 »
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Wow, that looks really great (and you're so far along already) shocked Nice job!
Thanks Smiley
But this is also a problem that I am so far: this is my first greyscale program (I made the checkerboard between the 1st and the 2nd round (but not more)) and I only know how to use interrupts now. So making greyscale look better would be hard without rewriting a lot of it Undecided
« Last Edit: 22 April, 2012, 18:50:19 by Hayleia » Logged





Spoiler for what I am according to...:
me: useless
Pokemon Test: an Absol
turiqwalrus: an eggplant
p2: A HUMAN BEING !
Blackpilar and p2: iplantonlyplantwantplanttoplantknowplantifplantyouplantareplantaplantboyplantorplantaplantgirlplant
click here to know where you got your last +1s
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« Reply #8 on: 22 April, 2012, 19:28:36 »
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shocked I just tried this on my calc and it is far better like that !
Thanks a lot Cheesy
(and yes, they were that ugly Tongue)

edit: This even adds an unexpected effect that the 8 pixels used to hide: see the thing "gliding" on the laser Wink
Wow, now they look awesome! And the gliding thing make them even better...
You're welcome Smiley
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Look at my projects :
in C code : Periodic table, Space invaders, Fall, Snake, Minesweeper, nCraft (WIP)
in Lua : Snake, Space invaders, Bobby Carrot, Minesweeper, Mazes 3D, nSpaint, FreeCell, Tiny3D-Viewer, CubeField, Gravity Guy
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« Reply #9 on: 24 April, 2012, 23:35:31 »
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Looks nice Cheesy but unfortunately I can't see the last attachment (404) <_<
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« Reply #10 on: 24 April, 2012, 23:41:14 »
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Yeah, I think all attachements and download files are currently broken because of the move.
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« Reply #11 on: 24 April, 2012, 23:56:59 »
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Yeah, I think all attachements and download files are currently broken because of the move.

It's just that one.
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« Reply #12 on: 25 April, 2012, 00:44:51 »
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Wow. That is just the kind of actiony, fun, and challenging game we need for calculators. (Looks really, really fun!!!)

Also, that font looks familiar.... Wink
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« Reply #13 on: 25 April, 2012, 04:56:33 »
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one suggestion. IIRC, the original Mr.Oops has a cannon ball that has a slightly different speed. Maybe you can implement that as well?
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« Reply #14 on: 25 April, 2012, 08:24:29 »
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Wow. That is just the kind of actiony, fun, and challenging game we need for calculators. (Looks really, really fun!!!)

Also, that font looks familiar.... Wink
Yeah, I use the BLOCK font you posted in the zStart topic Wink
I only changed the cursors.

one suggestion. IIRC, the original Mr.Oops has a cannon ball that has a slightly different speed. Maybe you can implement that as well?
Well this is the fault of Axe's rand routine if you didn't see this Tongue
Watch one of the two first screenshots for a "long" time and you'll see that I already do that (they can have 2 speeds).

Yeah, I think all attachements and download files are currently broken because of the move.
It's just that one.
And this one.
« Last Edit: 25 April, 2012, 08:30:23 by Hayleia » Logged





Spoiler for what I am according to...:
me: useless
Pokemon Test: an Absol
turiqwalrus: an eggplant
p2: A HUMAN BEING !
Blackpilar and p2: iplantonlyplantwantplanttoplantknowplantifplantyouplantareplantaplantboyplantorplantaplantgirlplant
click here to know where you got your last +1s
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