nSDL: crossProject
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Eiyeron:
Hey Guys! Just a question: I want to program some tests for The Cx, but I want first to test with computer, and without the nSpire emulator.
I want my programs to be compiled as good as for nSpire as Computer.

For the moment, I'll be on SDL. What should I do to make the project "automatically" nSDL-compliant?

Thanks.
Eiyeron

PS/ Ah, and I'll start doing the tutorial to get an Windows portable nDless SDK the week after the BAC, french exams.
adriweb:
I'm not sure I understand what you mean, by "without the emulator", but I advise you to check that out :
https://github.com/Hoffa/nSDL/wiki/How-to-guide
Eiyeron:
I already did that, But here: I want to make a game which will be multi-platform: PC and nSpire. How could i do this?
Lionel Debroux:
AFAICT, there are some API differences between nSDL and PC SDL, so you'll have to handle them explicitly by yourself, in your program.
Eiyeron:
Okay, so the nSDL isn't made to be multi-platform. Okay, I'll try to handle this, thanks anyway! ^^
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