|(1/2) > >>|
Hey Guys! Just a question: I want to program some tests for The Cx, but I want first to test with computer, and without the nSpire emulator.
I want my programs to be compiled as good as for nSpire as Computer.
For the moment, I'll be on SDL. What should I do to make the project "automatically" nSDL-compliant?
PS/ Ah, and I'll start doing the tutorial to get an Windows portable nDless SDK the week after the BAC, french exams.
I'm not sure I understand what you mean, by "without the emulator", but I advise you to check that out :
I already did that, But here: I want to make a game which will be multi-platform: PC and nSpire. How could i do this?
AFAICT, there are some API differences between nSDL and PC SDL, so you'll have to handle them explicitly by yourself, in your program.
Okay, so the nSDL isn't made to be multi-platform. Okay, I'll try to handle this, thanks anyway! ^^
| Message Index|