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Omnimaga: The Coders Of Tomorrow
19 May, 2013, 10:14:47 *
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Author Topic: Pool Nspire -  (Read 1169 times) Bookmark and Share
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Wayne
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« Reply #30 on: 09 August, 2012, 22:49:20 »
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Do you mean coding or how to count. I have no idea of coding Embarrassed

Edit: The only way i can help is to test your game and give suggestions for new features Wink
« Last Edit: 10 August, 2012, 17:08:51 by Wayne » Logged
Loulou 54
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« Reply #31 on: 10 August, 2012, 18:25:34 »
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I meant how to count, yes. Smiley

Ok thanks I'll post the future versions here anyway. Wink
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Some of my program available here.. Smiley
http://ti.bank.free.fr/index.php?mod=archives&ac=voir2&id=1471

     
xacto
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« Reply #32 on: 11 August, 2012, 03:59:17 »
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This looks really cool. And it works great too. Cheesy
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DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
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« Reply #33 on: 11 August, 2012, 07:01:36 »
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I saw this on TI-Planet and this looks great. I need to try it since in the animated screenshots the colors sometimes disappear due to low color depth from CalcCapture.
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Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

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Jonius7
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« Reply #34 on: 10 September, 2012, 07:53:41 »
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Oh wow looks like you know your stuff. I've looked at your explanation on the first page about the physics. It boggles me (for now) but great to see some nice Lua development. Is it ready for a ticalc.org release?
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Userbars.com is down?
+9001
Intermediate TI-nspire Basic Programmer
Programmed some CASIO Basic in the past
DJ_O Music Discographist Wink
Userbars for these coming... in the process

My Released and Announced Projects (Updated 2013/01/29)
TI-nspire BASIC
TI-nspire Hold 'em | Health Bar | Scissors Paper Rock | Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled)

TI-nspire Lua
Numstrat | TI-nspire Hold 'em Lua | Terraria (coming soon)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Spoiler for Other Stuff:
Spoiler for Want your own HonestDownloads userbar?:
Hello! Do you want to show your affection for my website, HonestDownloads? Then here is a userbar I specially created earlier just for HonestDownloads users!

To add it to your signature just copy and paste the code below into your sig and you'll become an instant supporter of my website!

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[URL=http://www.jhgenius01.webs.com][IMG]http://s1.bild.me/bilder/060112/3684792HDuserbaruser.png[/IMG][/URL]
Spoiler for My TI-nspire Basic Programs (Updated 2012/04/15):
***List of Programs in the TI-nspire Stadium***
Group Release 2012/04/07 on omnimaga.org

Games
   Noteable Release    ticalc.org Release Development/Not Publicly Released
2010/05/08 TI-nspire Hold 'em
   2012/04/07 v1.1.2   2012/04/10 v1.1.3  2012/04/14 v1.2.1
2010/08/03 Cosmic Legions
   2012/04/07 v0.2.2.2 (1st Release)
2010/08/12 Battle of 16s
   2012/04/07 v0.2.7
2010/09/10 Health Bar
   2012/04/07 v1.2     2012/04/02 v1.0   
2010/12/04 sTIck RPG
   2012/04/07 v0.1.5.2
2011/01/09 Monopoly
   2012/04/07 v0.16    (1st Release)
2012/04/09 Scissors Paper Rock
   2012/04/14 v0.8.1

Miscellaneous
2010/11/07 中文 (Chinese) Demonstration
   2012/04/07 v1.3     (1st Release)

Potential/Minor Programs
2010/09/26 Shanghai Metro
   2012/04/07 v0.2     (1st Release)
2010/12/22 TI-nspire Programming Tutorials
   2012/04/07 v0.1     (1st Release)
2010/12/28 Casino Games
   Was not released.
2011/04/22 Interlink
   2012/04/07 v0.0.4   (1st Release)
2012/03/22 Hierarchy
   2012/04/07 v0.01

Demo Programs (some may become Potential Programs)
2010/06/23 Monopoly (Board)
   2012/04/07 Prototype
2010/07/14 Strategy Battle
   2012/04/07 v0.12
2010/10/05 JRPG
   2012/04/07 v0.2
2010/11/02 PlotGrid
   2012/04/07 v0.2
2010/11/24 civilizaTIon™
   2012/04/07 v0.11

Purely Informational
2011/01/05 TI-nspire Stadium Changelog
   2012/04/07 v2
   Created to list significant releases of my programs. A page similar to this List of Programs in the TI-nspire Stadium was included in the documentation of most of my programs until sometime in Late 2011/Early 2012.

All games and programs coded in TI-nspire Basic.
© 2010-2012 Jason Ho.
Last Updated 14 April 2012

jhgenius01.webs.com
Will be moving! Stay tuned for updates.
Spoiler for Progress of Doodle God Axe:
2011/12/21 4% - Progress Suspended, ideas of graphical sprites still uncertain
Spoiler for Other Other You Know What Other Stuff I'm Talking About Stuff Stuff (Updated 2012/01/17):
Loulou 54
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« Reply #35 on: 06 October, 2012, 17:54:04 »
+1

Hello Jonius ! Smiley

Thank you. Smiley Yeah the collisions were kinda complex, and trying to explain this in english increases the difficulty.. Tongue

No I don't think it's ready for a ticalc release. And moreover I'm still not registered on ti-calc ! Tongue But you can still try it out ! It's already playable, with 3D view ! But no rules, no AI.

The project is standby currently because of school.. But since the last release, I have implemented the rules and managed to do an AI partially working ! Cheesy
Indeed the AI is already able to aim for a right ball according to the rules, and to enter it even using "combos" of n balls !  (using a recursive function and a sort of dichotomy to detect potential balls on the way.. Tongue )

So the project will be continued obviously, but not right away.

(Moreover I should correct ABA Logique Nspire to get it compatible with 3.2 ! Undecided )
« Last Edit: 06 October, 2012, 17:56:18 by Loulou 54 » Logged

Some of my program available here.. Smiley
http://ti.bank.free.fr/index.php?mod=archives&ac=voir2&id=1471

     
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