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Poll
Question: I would like to expand some drawing commands! What syntax do you prefer for:   [1] Horizontal and vertical lines? [2] White and xor drawing?   Please pick ONE [1] option and ONE [2] option.
[1] Prefix with letters:   HLine(Y,X1,X2)  and  VLine(X,Y1,Y2) - 16 (26.7%)
[1] Overload shift commands:   Horizontal(Y,X1,X2)  and  Vertical(X,Y1,Y2) - 3 (5%)
[1] Use Horiz and G-T:   Horiz(Y,X1,X2)  and  Vert(X,Y1,Y2) - 6 (10%)
[1] Use LinReg(a+bx)  and LinReg(ax+b) :   HLine(Y,X1,X2)  and  VLine(X,Y1,Y2) - 4 (6.7%)
[1] Use LinReg(a+bx)  and LinReg(ax+b) :   Horiz(Y,X1,X2)  and  Vert(X,Y1,Y2) - 2 (3.3%)
[1] Other:   Please specify in a post! - 0 (0%)
[2] Use letter modifiers W and X:   e.g.  WHLine(Y,X1,X2),  WRect(X,Y,W,H),  XLine(X1,Y1,X2,Y2),  XCircle(X,Y,R) - 20 (33.3%)
[2] Use symbol modifiers ! and i:   e.g.  !HLine(Y,X1,X2),  !Rect(X,Y,W,H),  iLine(X1,Y1,X2,Y2),  iCircle(X,Y,R) - 9 (15%)
[2] Other:   Please specify in a post! - 0 (0%)
Total Voters: 32

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Author Topic: Axe Parser -  (Read 121643 times) Bookmark and Share
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Geekboy1011
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« Reply #15 on: 02 February, 2010, 23:27:47 »
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hmm i havent read the readme yet but will there be support for read/writing flashram?
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Yumé - The Eternal Dreams(tsukasaZX's project): music making working on second piece
PROJECT:TiX - planning stages almost done few more things to think about then i start coding so coding should commence tommorow or the NULL of NULL yay
Project/Mod Cadan: CD  -   My (first?!?) mod of the cadan engine for a not so demoified version of the game : HOLD :Is here
Beta testing: -  Correlation: Wordwrap abuse IF Adventure style
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