Omnimaga: The Coders Of Tomorrow
Welcome, Guest. Please login or register.
 
Omnimaga: The Coders Of Tomorrow
19 May, 2013, 06:13:29 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
   home   news downloads projects tutorials misc forums rules new posts irc about Login Register  
+-OmnomIRC

You must Register, be logged in and have at least 40 posts to use this shout-box! If it still doesn't show up afterward, it might be that OmnomIRC is disabled for your group or under maintenance.

Note: You can also use an IRC client like mIRC, X-Chat or Mibbit to connect to an EFnet server and #omnimaga.

Poll
Question: What do you think will improve Axe the most over the next few months?
New commands and aggressive optimizations for smaller faster code. - 31 (38.3%)
Cool Axioms such as mode7, tilemapping, and other specialty features. - 17 (21%)
Features to make programming easier such as tables. - 10 (12.3%)
Better UI features, documentation, and tutorials. - 23 (28.4%)
Total Voters: 81

Pages: 1 ... 198 199 [200] 201 202 ... 213   Go Down
  Print  
Author Topic: Features Wishlist -  (Read 156853 times) Bookmark and Share
0 Members and 1 Guest are viewing this topic.
ZippyDee
LV8 Addict (Next: 1000)
********
Offline Offline

Gender: Male
Last Login: 12 May, 2013, 10:03:36
Date Registered: 21 March, 2011, 03:15:07
Location: Yes.
Posts: 704


Total Post Ratings: +73

View Profile
« Reply #2985 on: 26 February, 2012, 02:39:05 »
0

Frankly, if you get decent line clipping, I think Quigibo would want to include it in Axe itself. The only reason Axe doesn't have proper line clipping currently is because he hasn't gotten around to making a decently small/fast solution himself.
Jacobly is the one currently working on a clipped line routine. My thought was simply that it would be a good idea to include a line routine that doesn't clip, just for size. If someone doesn't need to clip, then the clipping code would just be too extra useless bytes and cycles.
Logged

There's something about Tuesday...


Pushpins 'n' stuff...

Runer112
Project Author
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: Today at 01:30:08
Date Registered: 02 July, 2009, 06:38:05
Posts: 1679


Total Post Ratings: +492

View Profile
« Reply #2986 on: 26 February, 2012, 02:46:10 »
0

Well I can tell you that clipped lines is on Quigibo's to-do list (I have it right here Tongue). So I figure if you/jacobly creates a pretty nice line clipping method, Quigibo would probably be happy to include it in Axe. And the people who have been bugging him for native clipped lines (myself included) would be happy as well. Smiley

EDIT: One thing you could make in an Axiom is an alternate routine, possibly without clipping, that's optimized to be faster.
« Last Edit: 26 February, 2012, 02:47:51 by Runer112 » Logged
Darl181
Vy'o'us pleorsdtu tlh'e gjaemue.
Coder Of Tomorrow
LV12 Extreme Poster (Next: 5000)
*
Offline Offline

Gender: Male
Last Login: Today at 02:57:49
Date Registered: 10 June, 2010, 00:32:08
Location: {I*9+L₁+1},{I*9+L₁+3}
Posts: 3272


Total Post Ratings: +267

View Profile WWW
« Reply #2987 on: 26 February, 2012, 03:09:57 »
0

Could it be possible for programs compiled for Mirage with a custom icon to have all 16 rows?  I was trying it in wabbit and the bottom row of the icon is visibly cut off in Dcs.



* icons.gif (0.88 KB, 194x64 - viewed 133 times.)
« Last Edit: 26 February, 2012, 03:16:26 by Darl181 » Logged




 
Spoiler for Stuff:



OS 2.43  Boot 1.02  Hardware Rev. B

OS 1.04.32

OS 3.1.0.392  Boot1 3.0.99  Boot2 3.10.16
Spoiler for Misc:
Quote
You'll understand / It's not a shame / To be always / Losing the game / Burma-Shave
"Dynamic userbars!"
Omnimaga radio
Interactive Omnimaga radio
Our World of Text
Draw on websites
Then blow them up
In-browser flight simulator
Haxball: MMO soccer/air hockey game
  Draw with sand.  Yay?
The Game
You just lost the game
Zombo.com
light post color is #dfefff
dark post color is #cae4ff
quote box color is #6699ff
transparent color is...transparent 0.o
Spoiler for Forum search alternative (bookmarklet):
https://www.squarefree.com/bookmarklets/search.html
javascript:q=""+(window.getSelection?window.getSelection():document.getSelection?document.getSelection():document.selection.createRange().text);if(!q)q=prompt("No%20selected%20text;%20enter%20search%20term.").replace(/\s\+/g,"%252B");if(q!=null)location="http://www.google.com/search?q="+q.replace(/\s+/g,"+")+"+site:"+location.hostname;void(0);
ZippyDee
LV8 Addict (Next: 1000)
********
Offline Offline

Gender: Male
Last Login: 12 May, 2013, 10:03:36
Date Registered: 21 March, 2011, 03:15:07
Location: Yes.
Posts: 704


Total Post Ratings: +73

View Profile
« Reply #2988 on: 26 February, 2012, 03:12:05 »
0

Well I can tell you that clipped lines is on Quigibo's to-do list (I have it right here Tongue). So I figure if you/jacobly creates a pretty nice line clipping method, Quigibo would probably be happy to include it in Axe. And the people who have been bugging him for native clipped lines (myself included) would be happy as well. Smiley

EDIT: One thing you could make in an Axiom is an alternate routine, possibly without clipping, that's optimized to be faster.

Hmm...Good idea. Have an optimized line routine that will never clip, and have the clipped one in Axe. Sounds like a good idea to me.
Logged

There's something about Tuesday...


Pushpins 'n' stuff...

Freyaday
The One And Only Serial Time Killing Catboy-Loli-Ballerino
LV10 31337 u53r (Next: 2000)
**********
Offline Offline

Gender: Male
Last Login: Today at 02:48:30
Date Registered: 24 February, 2011, 17:10:56
Location: ¿¿¿
Posts: 1887


Total Post Ratings: +108

View Profile WWW
« Reply #2989 on: 26 February, 2012, 03:15:11 »
0

Or, add the clipped line, and put it under a new token. Or put the clipped under the existing Line() and nonclip under a new token.
Logged

In other news, Frey continues kicking unprecedented levels of ass.
Proud member of LF#N--Lolis For #9678B6 Names


Beware the Bitulator! ,.,./`My Artwork!
LincolnB
Check It Out Now
LV9 Veteran (Next: 1337)
*********
Offline Offline

Gender: Male
Last Login: 20 February, 2013, 05:44:25
Date Registered: 02 May, 2011, 00:56:28
Location: Utah Valley
Posts: 1114


Total Post Ratings: +121

View Profile
« Reply #2990 on: 26 February, 2012, 04:39:14 »
0

maybe clipped lines could a flag, like how Fix 5 draws text to the buffer, maybe have Fix 10 or something make all lines clipped.
Logged

Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler for Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)


JosJuice
LV9 Veteran (Next: 1337)
*********
Offline Offline

Last Login: Today at 00:23:18
Date Registered: 24 September, 2010, 16:46:12
Location: Sweden
Posts: 1300


Total Post Ratings: +51

View Profile
« Reply #2991 on: 26 February, 2012, 10:10:02 »
0

Could it be possible for programs compiled for Mirage with a custom icon to have all 16 rows?  I was trying it in wabbit and the bottom row of the icon is visibly cut off in Dcs.
I think Mirage's file format doesn't allow for a full 16x16 icon, but I could be wrong.
Logged

calc84maniac
Epic z80 roflpwner
Coder Of Tomorrow
LV11 Super Veteran (Next: 3000)
*
Offline Offline

Gender: Male
Last Login: 14 May, 2013, 10:02:35
Date Registered: 28 August, 2008, 05:09:05
Location: Right behind you.
Posts: 2735


Total Post Ratings: +373

View Profile
« Reply #2992 on: 26 February, 2012, 21:16:24 »
0

Could it be possible for programs compiled for Mirage with a custom icon to have all 16 rows?  I was trying it in wabbit and the bottom row of the icon is visibly cut off in Dcs.
I think Mirage's file format doesn't allow for a full 16x16 icon, but I could be wrong.
That sounds right to me.
Logged

"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman
kindermoumoute
LV8 Addict (Next: 1000)
********
Offline Offline

Last Login: 17 May, 2013, 21:33:10
Date Registered: 15 May, 2010, 17:53:56
Posts: 836


Total Post Ratings: +51

View Profile
« Reply #2993 on: 26 February, 2012, 23:29:10 »
0

About this, is it possible to point icons to use them in program ?
Something like :

1
2
3
#Icon(HEX)=>Pic1
...
Copy(Pic1,L1,64)
Logged

Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%
Quigibo
The Executioner
LV11 Super Veteran (Next: 3000)
***********
Offline Offline

Gender: Male
Last Login: Yesterday at 00:55:01
Date Registered: 22 January, 2010, 05:02:37
Location: Los Angeles
Posts: 2022


Topic starter
Total Post Ratings: +1019

View Profile
« Reply #2994 on: 26 February, 2012, 23:45:49 »
0

That's not currently possible but its an interesting idea.  The image format is a bitmap minus the size bytes, so to draw it, you would have to copy the icon to another buffer that begins with Data(16,16) for DCS or Data(16,15) for MOS and then draw that new buffer using Bitmap().  However, this process could end up using more memory than just keeping another copy of the sprite in data.
Logged

___Axe_Parser___
Today the calculator, tomorrow the world!
willrandship
Omnimagus of the Multi-Base.
LV11 Super Veteran (Next: 3000)
***********
Offline Offline

Gender: Male
Last Login: 08 May, 2013, 01:10:38
Date Registered: 11 April, 2010, 03:08:32
Location: Between Venus and Mars
Posts: 2638


Total Post Ratings: +66

View Profile
« Reply #2995 on: 01 March, 2012, 07:11:21 »
0

Could it be possible for programs compiled for Mirage with a custom icon to have all 16 rows?  I was trying it in wabbit and the bottom row of the icon is visibly cut off in Dcs.
I think Mirage's file format doesn't allow for a full 16x16 icon, but I could be wrong.
That sounds right to me.
Yeah, MirageOS's dev info says the header is 15x15. If you want a good looking header for MOS and DCS, then design a 15x15 one with a shadow. The shadow gets clipped in MOS compiling, but stays for DCS compiling.
« Last Edit: 01 March, 2012, 07:11:52 by willrandship » Logged

Runer112
Project Author
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: Today at 01:30:08
Date Registered: 02 July, 2009, 06:38:05
Posts: 1679


Total Post Ratings: +492

View Profile
« Reply #2996 on: 03 March, 2012, 21:40:37 »
0

Not being able to nest preprocessor conditonals is making the development of YAAM a little difficult. x.x Not having inline preprocessor conditionals adds difficulty as well, but that sounds like more of a stretch. I think that could be solved with regular preprocessor conditionals in macros, but that's probably far down the road.
« Last Edit: 03 March, 2012, 21:44:55 by Runer112 » Logged
Yeong
Eternally Young Scarlet Moon
LV12 Extreme Poster (Next: 5000)
************
Offline Offline

Gender: Male
Last Login: 06 May, 2013, 16:01:45
Date Registered: 15 October, 2010, 04:29:49
Location: Arden, NC
Posts: 3694


Total Post Ratings: +260

View Profile
« Reply #2997 on: 04 March, 2012, 00:31:41 »
0

ability to line jump?
Logged

Project Redemption....

My project progresses:HERE
My Pastebin stuffs:HERE
Check your rate: HERE
My Animations: HERE
Spoiler for Images :D:

ノ◕ヮ◕)ノ:・゚ PENGUIN WAVE!!:„ø¤º°¨ ¨°º¤KEEP THE PENGUIN GOING ¸„ø¤º°¨ ¨°º¤øº LETS GO PENGUIN !¤¤º°¨¨°º¤øº¤ø„¸¸ø¤º°¨„ ø¤º°¨¨°º
Runer112
Project Author
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: Today at 01:30:08
Date Registered: 02 July, 2009, 06:38:05
Posts: 1679


Total Post Ratings: +492

View Profile
« Reply #2998 on: 04 March, 2012, 00:33:48 »
0

ability to line jump?

If you mean the ability to jump to a line while editing the program, that's not really Axe's job. That's much more appropriate for an external app, like zStart, which I believe already has label jumping.
Logged
Yeong
Eternally Young Scarlet Moon
LV12 Extreme Poster (Next: 5000)
************
Offline Offline

Gender: Male
Last Login: 06 May, 2013, 16:01:45
Date Registered: 15 October, 2010, 04:29:49
Location: Arden, NC
Posts: 3694


Total Post Ratings: +260

View Profile
« Reply #2999 on: 04 March, 2012, 00:35:36 »
0

I mean something like what Grammer does with ln( .
Logged

Project Redemption....

My project progresses:HERE
My Pastebin stuffs:HERE
Check your rate: HERE
My Animations: HERE
Spoiler for Images :D:

ノ◕ヮ◕)ノ:・゚ PENGUIN WAVE!!:„ø¤º°¨ ¨°º¤KEEP THE PENGUIN GOING ¸„ø¤º°¨ ¨°º¤øº LETS GO PENGUIN !¤¤º°¨¨°º¤øº¤ø„¸¸ø¤º°¨„ ø¤º°¨¨°º
Pages: 1 ... 198 199 [200] 201 202 ... 213   Go Up
  Print  
 
Jump to:  

Powered by EzPortal
Powered by MySQL Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Powered by PHP
Page created in 0.298 seconds with 34 queries.
Skin by DJ Omnimaga edited from SMF default theme with the help of tr1p1ea.
All programs, games and songs avaliable on this website are property of their respective owners.
Best viewed in Opera, Firefox, Chrome and Safari with a resolution of 1024x768 or above.