That actually isn't a bug with pt-Get()
, that's an issue with the sprite drawing commands:
Is axe 1.1.1 known to be buggy with arbitrary buffers?
If you mean drawing sprites to arbitrary buffers, this should work fine in Axe 1.1.1. There is currently a bug in drawing sprites to arbitrary buffers in Axe 1.1.2, but it shouldn't have existed before this. However, you should be able to get around this bug in Axe 1.1.2 by adding 11 to the buffer argument in sprite drawing commands.