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Author Topic: Bug Reports -  (Read 94562 times) Bookmark and Share
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Quigibo
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« Reply #1605 on: 23 November, 2011, 01:06:45 »
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Axe does not use any SMC in the program itself because this is a required invariant of the language in order to ensure things optimize correctly.  The only SMC it uses is to modify some free RAM that is executed over when an interrupt occurs (which has nothing to do with writeback).

Judging by the size of the mentioned programs, they are both well over the 8kb limit meaning they are using Crabcake or Fullerene, both of which I think use SMC, but you'd have to double check that.
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« Reply #1606 on: 23 November, 2011, 11:33:27 »
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I have a bug report (?): Pt-Mask does draw to both buffers when used Big frown
So you can't draw a 4 level gray image with Pt-Mask unless you mask the position first but that takes up lotsa space and time.
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Aperture Science:
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Except the ones who are dead.

But there's no sense crying over every mistake
You just keep on trying till you run out of cake
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Even though you broke my heart and killed me.
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And threw every piece into a fire.
As they burned it hurt because
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Now these points of data make a beautiful line
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Look at me still talking when there's science to do.
When I look out there it makes me GLaD I'm not you.
I've experiments to run there is research to be done
On the people who are still alive

And believe me I am still alive.
I'm doing science and I'm still alive.
I feel FANTASTIC and I'm still alive.
While you're dying I'll be still alive.
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Still alive
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« Reply #1607 on: 23 November, 2011, 11:44:03 »
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Its Pt-Mask()r that draws to a single buffer, not Pt-Mask().  I know that's a little confusing because usually the r involves the back buffer but it was only because I added that feature later and I wanted to make it reverse compatible.
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« Reply #1608 on: 23 November, 2011, 11:45:21 »
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Oh aha. But can you draw to the back buffer using Pt-Mask()rr?
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If something above sounds rude, feel free to vote it down, it was not meant to be rude<<lolol
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Spoiler for Hidden:


[







Spoiler for Still Alive:
This was a triumph.
I'm making a note here: HUGE SUCCESS.
It's hard to overstate my satisfaction.

Aperture Science:
We do what we must because we can.
For the good of all of us
Except the ones who are dead.

But there's no sense crying over every mistake
You just keep on trying till you run out of cake
And the science gets done and you make a neat gun
For the people who are still alive.

I'm not even angry.
I'm being so sincere right now.
Even though you broke my heart and killed me.
And tore me to pieces.
And threw every piece into a fire.
As they burned it hurt because
I was so happy for you.

Now these points of data make a beautiful line
And we're out of beta we're releasing on time.
So I'm GLaD I got burned think of all the things we learned
For the people who are still alive.

Go ahead and leave me.
I think I prefer to stay inside.
Maybe you'll find someone else to help you.
Maybe Black Mesa -
THAT WAS A JOKE. HA HA, FAT CHANCE.
Anyway, this cake is great:
It's so delicious and moist.

Look at me still talking when there's science to do.
When I look out there it makes me GLaD I'm not you.
I've experiments to run there is research to be done
On the people who are still alive

And believe me I am still alive.
I'm doing science and I'm still alive.
I feel FANTASTIC and I'm still alive.
While you're dying I'll be still alive.
And when you're dead I will be still alive.

Still alive
Still alive
Runer112
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« Reply #1609 on: 23 November, 2011, 16:29:31 »
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Here's a pretty minor bug brought to my attention by CoolioJazz, but a bug nonetheless. I thought this problem was fixed a while ago, but I guess it was only half fixed:

Quote from: IRC
[23:23:08] <+Runer112> I believe the documentation has fPart and iPart mixed uo
[23:23:10] <+Runer112> up*
[23:23:20] * Quits: +geekbozu ([email protected]) (Quit: i need sleep it what like sunrise or somthing X.x)
[23:23:24] <+Runer112> it says nib{ is fPart( and it says float{ is iPart(
[23:23:27] <+Runer112> but it's backwards
[23:23:30] <+OmnomIRC> (#)<CoolioJazz> it says they are both iPart(
[23:23:51] <+OmnomIRC> (#)<CoolioJazz> so maybe he fixed one and forgot the other was wrong? Tongue
[23:24:30] <+OmnomIRC> (#)<CoolioJazz> regardless, nib{ is iPart( and float{ is fPart( then?
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« Reply #1610 on: 23 November, 2011, 19:15:21 »
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Using Horizontal- on an arbitrary appvar buffer fails to work (e.g. Horizontal-(V), where V points to the appvar) and causes a crash, whereas using Vertical+ and Horizontal+ work. I haven't tested Vertical- yet, so if somebody could check if this is indeed a bug that would be great.
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Freyaday
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« Reply #1611 on: 25 November, 2011, 06:58:06 »
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This is a weird one.
In Nymless's menu, it calls all the menu options as subroutines. For the PLAY option, it does sub(NYM)
This is the functioning sub(NYM)

:Lbl NYM
:prgmSTRANGE
:Return

This is the version that makes the prgmSTRANGE section be super slow (I think it messes with updating the screen) and corrupt? r3 while in prgmSTRANGE

:Lbl NYM
:prgmSTRANGE
:GetCalc("appvNYMSET",16)->A
:Copy(L1,A,14)
:Y1T->{A+14}r
:Return

This works:
:sub(NYM)
:GetCalc("appvNYMSET",16)->A
:Copy(L1,A,14)
:Y1T->{A+14}r
« Last Edit: 25 November, 2011, 06:58:37 by Freyaday » Logged

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Darl181
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« Reply #1612 on: 29 November, 2011, 17:32:26 »
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.S being anywhere from -32 to 32, same for T
.Θ is supposed to be a theta
abs(T)+S+Θ→Θ
Θ>>128?Θ-128→Θ
Θ<<0?Θ+128→Θ
Θ/32→A

When compiled, A is always zero at the end.  When zoomed, it works properly (with A ranging from 0 to 3).

Peephole opts bug?
« Last Edit: 29 November, 2011, 17:32:41 by Darl181 » Logged




 
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« Reply #1613 on: 03 December, 2011, 01:23:11 »
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Possible bug:
http://www.omnimaga.org/index.php?topic=11736.msg213784#msg213784
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« Reply #1614 on: 03 December, 2011, 01:24:20 »
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Also, I still get random errors that occur some of the time in my programs, including randomly failing to assimilate pictures into programs correctly.
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« Reply #1615 on: 03 December, 2011, 05:22:08 »
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I get the spurious ERR:INVALID TOKEN quitefrequently. Once, I got it where the actual error was aERR:CANNOT USETHERE
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« Reply #1616 on: 03 December, 2011, 05:34:46 »
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Also, I still get random errors that occur some of the time in my programs, including randomly failing to assimilate pictures into programs correctly.
Are you importing the pictures as tilemaps by any chance?  Because there might still be a problem with that feature 1% of the time.  Also, does recompiling fix the issue?
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« Reply #1617 on: 03 December, 2011, 05:48:09 »
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Yes I am actually, and yeah recompiling always fixes the problem, both with the importing tilemap feature, as well as the random errors.
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« Reply #1618 on: 09 December, 2011, 23:57:19 »
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I'm not 100% sure of this one, but I think Axe might use some bcalls that aren't present in older operating systems. In this case, Axe should either avoid those bcalls or check the OS version before running.

Runer, I have regexed out all the bcalls that the Axe app uses and included them here.  I'm pretty sure these all work in all OS versions, but if you want to double check, they're listed below.

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5083h
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_Arc_UnArc
_BufClr
_BufLeft
_BufRight
_ChkFindSym
_ClearTokenHook
_CloseProg
_ClrLcdFull
_ClrScrnFull
_CreateAppVar
_CreateProg
_CreateProtProg
_CursorRight
_cxPutAway
_DeleteApp
_DelVarArc
_DisableApd
_DispEOL
_DispEOW
_DispHL
_DisplayImage
_DispOP1A
_EditProg
_EnableApd
_EnoughMem
_EraseFlashPage
_FindApp
_FindSwapSector
_FlashWriteDisab
_ForceFullScreen
_Get_Tok_Strng
_GetCertificateS
_GetCSC
_GetKey
_GrBufClr
_GrBufCpy
_HomeUp
_IsA2ByteTok
_LoadAIndPaged
_LoadCIndPaged
_NewContext
_NewLine
_Op2ToOP1
_PutC
_ReloadAppEntry
_RunIndicOff
_SetFlashLower
_SetTokenHook
_SetXXXXOP2
_VPutMap
_WriteAByte
_WriteAByteSafe
« Last Edit: 10 December, 2011, 00:00:59 by Quigibo » Logged

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« Reply #1619 on: 10 December, 2011, 01:50:55 »
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A*^B seems to be compiling to
 ld hl,A
 ld de,B
 call sub_Mul
 ld h,c
 ld l,a
Which always returns zero because it calls sub_Mul instead of sub_MulFull.
This happens with and without peephole opts.
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