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Author Topic: Homescreen Game Pack -  (Read 20108 times) Bookmark and Share
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ztrumpet
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« on: 31 March, 2010, 03:54:45 »
+2

Most recent release: http://www.omnimaga.org/index.php?topic=1894.msg141970#msg141970



If you've seen my sig, or been on #omnimaga at just the right moment, you'll know I'm working on a Homescreen-only 48 game game pack.  Each game should be about 350 or so bytes, and then they will all fit. Grin  I've worked on some of these games in the past week, and I decided to release the 8 games I have so far in a pre-alpha of sorts.  The screenie shows the game pack in it's current state.  The "Mini8Gam" program is the same, only I simplified the menu.  Let me know what you all think!

If you have any ideas, or want your own games included, just post here! Grin
Ex of ideas:
You need a real snake game! Grin
Tetris would be cool. Cheesy  (It will be bigger than the 350, but it is Tetris!) Grin


I need input on the program included, as I want to know which games people like, and which ones are duds. Grin

Disclaimer:  Gather is based off a game by Merthsoft.  Contact him for info on it.  All the code and the other games are mine, and this line is because I don't want anyone to "steal" the games, as this by its self could be a stand alone release. Smiley  However, I have no problem with people looking at and learning from my code. Cheesy



Game Ideas so far:
Asteroids
Frogger
Pong


* Homescreen Game Pack 100330.gif (311.31 KB, 96x64 - viewed 895 times.)
* MINI8GAM.8xp (2.59 KB - downloaded 138 times.)
« Last Edit: 10 April, 2011, 21:18:11 by ztrumpet » Logged

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« Reply #1 on: 31 March, 2010, 04:02:41 »
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Wow awesome, I really like the menu and the usage of some ASCII chars in the games. A lot are pretty interesting Cheesy, it also seems pretty small so far. I wonder if you will manage to pack a few dozens in one file? That would rule.

Also the games seems to run really fast for BASIC

Glad to see this come out, can't wait for more Smiley

EDIT: tried them all, and liked all of them except maybe the guessing game but that's a given considering it's avaliable everywhere Big smile. Nice job on all!
« Last Edit: 31 March, 2010, 04:34:35 by DJ Omnimaga » Logged

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« Reply #2 on: 31 March, 2010, 04:48:18 »
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Stack 'Em Up IS AWESOME! Cheesy
Tap Forever is a gimmick...
Gather is good.

Avoiding Pi is impossible.
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« Reply #3 on: 31 March, 2010, 09:02:50 »
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Very nice, I'll have to check this out when I have time...need to read a very boring book now (ugh Tongue).
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« Reply #4 on: 31 March, 2010, 13:45:07 »
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Avoiding Pi is impossible.
I've gotten over 100 on it.

Spoiler for Hidden:
Hold down Right at the start, then go down...
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« Reply #5 on: 31 March, 2010, 19:14:59 »
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This is a genius idea and I hate you for thinking of it before me. D<

Seriously, keep working on this. I can't wait for the full version. =)
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« Reply #6 on: 31 March, 2010, 20:53:56 »
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Avoiding Pi is impossible.

it's possible since pi doesn't move every frame, but it is very hard to avoid. You need to not miss any keypress per frame else you're screwed.
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« Reply #7 on: 31 March, 2010, 21:44:38 »
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How 'bout an asteroids game?
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« Reply #8 on: 31 March, 2010, 21:50:51 »
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there's one but you avoid stars. One where you shoot asteroids would be cool, though, although if it supported 360° movement it might be very slow.
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« Reply #9 on: 31 March, 2010, 22:42:24 »
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How 'bout an asteroids game?
Good idea.  Do you have an example (would it be like the one in the Arcade here?) 

there's one but you avoid stars. One where you shoot asteroids would be cool, though, although if it supported 360° movement it might be very slow.
I think 8 directions would be feasible. Grin

I'm glad this is getting interest! Cheesy  Oh, and {AP}, my ideas originally stemmed from: http://www.omnimaga.org/index.php?action=downloads;sa=view;down=198 and my desires to make games that could be made in 15 minutes to an hour. Cheesy Actually Tap Forever took my five minutes. Grin
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« Reply #10 on: 01 April, 2010, 03:06:51 »
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The only problem with an asteroid game would be that you can't really create a rotating character that looks good on the homescreen. You could do it by just having different buttons shoot different directions though (like you said with the eight direction shots). Still looks great though. Smiley
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« Reply #11 on: 01 April, 2010, 03:18:10 »
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You could make it so that you could only use left and right to rotate the ship through the 8 directions...

Would that work?
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« Reply #12 on: 01 April, 2010, 03:24:49 »
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Both solutions would work.  I could make it either fire with the number pad (1-4 and 6-9) or fire with 2nd and use left and right to rotate.  Which would you guys prefer? Smiley
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« Reply #13 on: 01 April, 2010, 03:25:14 »
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Well I just meant that there really aren't very good characters for rotating in all eight directions, I think. Like you can access the ↑, ↓, ►, and ◄ but none that really go in diagonal, if that makes sense. I could be wrong though, that's just what I've observed.
« Last Edit: 01 April, 2010, 03:32:46 by meishe91 » Logged





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« Reply #14 on: 01 April, 2010, 03:26:10 »
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I think it'd be easier to play with if it's 2nd + Left or Right rather than 1-4/6-9. It just seems kind of awkward to use the numbers for this kind of game

EDIT: Also, what about having a Falldown game?
« Last Edit: 01 April, 2010, 03:26:34 by trevmeister66 » Logged

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