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Author Topic: worm 8x8 -  (Read 5516 times) Bookmark and Share
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ztrumpet
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« Reply #45 on: 07 October, 2010, 00:05:59 »
+1

The spites look great!  Nice job. Smiley



Des fois Google translate nous sort des trucs assez intéressant Grin
It's okay; we now have ZTrumpet translater!

Let me figure out what DJ just said:
>_>
<_<
>_<
Spoiler for translation:
Because Google translate does not translate Rickrolls well. Tongue
« Last Edit: 07 October, 2010, 00:06:55 by ztrumpet » Logged

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« Reply #46 on: 07 October, 2010, 05:54:35 »
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* DJ Omnimaga stabs Ztrumpet for that hidden rickroll x.x
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« Reply #47 on: 07 October, 2010, 08:01:27 »
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I totally didn't expect that rickroll. Big frown
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yunhua98
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« Reply #48 on: 07 October, 2010, 17:21:25 »
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best hidden rickroll evah!  Tongue
Spoiler for why:
THE GAME
* yunhua98 runs

Oops, sorry about the offtopicness.   Tongue
« Last Edit: 07 October, 2010, 17:22:01 by yunhua98 » Logged


Spoiler for =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.

On hold for Contest.


Spoiler for ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
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« Reply #49 on: 07 October, 2010, 23:29:12 »
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X.x

Yeah, let's get back on-topic and keep our rickrolls for randomness Tongue
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« Reply #50 on: 06 November, 2010, 14:27:51 »
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Plop, I need tile 8*8 with grayscale for tilemapping this map :


* W3W2.PNG (13.04 KB, 1920x696 - viewed 204 times.)
« Last Edit: 06 November, 2010, 14:31:30 by kindermoumoute » Logged

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« Reply #51 on: 06 November, 2010, 23:37:37 »
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I found Grin :
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« Reply #52 on: 06 November, 2010, 23:38:34 »
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That looks nice!  can't wait to see what you come up with!
« Last Edit: 06 November, 2010, 23:38:47 by yunhua98 » Logged


Spoiler for =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.

On hold for Contest.


Spoiler for ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
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« Reply #53 on: 07 November, 2010, 06:17:07 »
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Kindermoumoute looks great. Keep up the great work!
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DJ Omnimaga
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« Reply #54 on: 07 November, 2010, 06:51:29 »
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That looks nice! So you are continuing to work on the Worm game?
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« Reply #55 on: 12 August, 2011, 21:32:45 »
+1

Plop, I need tile 8*8 with grayscale for tilemapping this map :


ROpe Race? :p
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« Reply #56 on: 14 August, 2011, 05:38:09 »
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Hmm Eiyeron you might want to look at the date of the last post before posting, because the last post in this topic is from almost one year ago. Tongue

I don't think he is working on this anymore either.
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« Reply #57 on: 12 February, 2012, 12:15:09 »
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ROpe Race? :p
Here that's wxw. (rules ?) Wink

Hmm Eiyeron you might want to look at the date of the last post before posting, because the last post in this topic is from almost one year ago. Tongue

I don't think he is working on this anymore either.
... wrong. Cheesy


PS : necropost..

New request... all of those wepons :
« Last Edit: 12 February, 2012, 12:20:54 by kindermoumoute » Logged

Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%
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« Reply #58 on: 12 February, 2012, 22:40:40 »
0

WxW: wall to wall:
If I remember, we must touch all the marked x walls before attacking, right?

By the way, hotseat is the little time we get to think before the begin of our turn.

Go for your game, I want it!
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« Reply #59 on: 12 February, 2012, 23:58:59 »
0

afr ktl cba wba !
AFR : Attack from rope.
KTL : Kill the leader.
CBA : Crate before attack.
WBA : Walls before attack.

Impossible de rentrer sur les parties sans ça. Wink
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Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%
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