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Author Topic: Nostalgia - An Axe RPG -  (Read 28224 times) Bookmark and Share
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DJ Omnimaga
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« Reply #15 on: 06 June, 2010, 22:44:58 »
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Yeah. I wish Charas.Ex was still updated or that the other tool was made cross-browser compatible. I think I tried it in Firefox too, before, and it didn't work either

Hot Dog uses the former for his calc games (he just converts the sprites in monochrome). I used it a lot when I worked on RPG Maker stuff.
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« Reply #16 on: 06 June, 2010, 22:46:11 »
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Charas works fine for me in Firefox, maybe it just had problems with an older version of it?
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So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
DJ Omnimaga
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« Reply #17 on: 06 June, 2010, 22:56:06 »
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I guess so. It might have been updated the second a new version came out or was actually for an older version at the time.
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« Reply #18 on: 11 June, 2010, 04:04:55 »
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Project Update!

There are three elements in Nostalgia:
Light, Dark, and Star.
They act in a rock-paper-scissors way:

Light trumps Dark, which trumps Star, which trumps Light.
There will also be a neutral element, which has no positive or negative bonus from any other element.

All magic will consist of these three elements.
Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
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« Reply #19 on: 11 June, 2010, 04:16:16 »
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That sounds neat.  Good luck. Cheesy
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DJ Omnimaga
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« Reply #20 on: 11 June, 2010, 04:24:58 »
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Nice, at least you didn't go with earth, wind, fire and water (or fire, ice and bolt) like most people including me Grin

Keep up the good work on this.
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« Reply #21 on: 16 June, 2010, 01:10:38 »
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On the origin of the universe:

Long ago, there was naught.
Then, two great beings appeared. One represented the power of light and one the power of dark.
Their powers formed the world of Alteria, but the two beings were thrown into an eternal struggle.
From the war-torn world, a hero chosen by the people ascended to the skies to calm the great beings.
Wielding the power of the universe, this hero calmed the two and from this, the three elements were formed and absolute control of them was entrusted to a pure soul on Alteria.
This being became the Creator and governed Alteria in a just and absolute manner.


Prologue:

Then, about 2 billion years ago, the ancient being of darkness created a being without a soul to become the new god, the god of destruction. Seeing this, the Creator knew something might happen to his people on Alteria, so he split it into several dimensions, so that it could not be corrupted as easily.
Unfortunately, one by one the dimensions began to fall and so the Creator isolated one from all the others. The appearance of this dimension shifted drastically, to that of how Alteria had once looked, so the Creator dubbed it the Nostalgia dimension.

In order to maintain contact with the residents of this dimension, the Creator gave them two gifts: the Dim-Cryst and Uni-Blade. The Dim-Cryst allowed the residents of the Nostalgia dimension to travel to another dimension, the Enlightened dimension; while the Uni-Blade was an ancient sword the Creator placed in a temple in the Nostalgia dimension that channeled the powers of all three elements, the sword the original hero used to bring peace to Alteria, should its power ever be required.

Then, the unthinkable happened. The Enlightened dimension, the final free dimension, aside from the Nostalgia dimension fell to the Black God's might. He corrupted a general of the Royal Alterian army and helped him rise to control the now Shadowed dimension. This man became the Black Lord Frey.

Now, more then ever, Alteria needs a hero.
But who can stand up to the Black God's might?
Has the Creator forsaken us?
Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
ztrumpet
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« Reply #22 on: 16 June, 2010, 02:22:24 »
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That sounds awesome!  Nice job! Cheesy
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DJ Omnimaga
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« Reply #23 on: 16 June, 2010, 02:57:24 »
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I like that story intro. I can't wait to play Smiley

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« Reply #24 on: 16 June, 2010, 03:48:50 »
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Cool intro. Too bad you can't release a demo Tongue
Can't wait!
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« Reply #25 on: 20 June, 2010, 23:27:04 »
+1

More characters!

General Arc:

The general leading the Black Claw under Lord Frey's militaristic rule. He and Aria were once good friends before Frey took over. Because of his superior combat knowledge he was promoted to general of the Black Claw, while Aria stayed little more than a regular knight. He believes he is fighting for justice and will hunt down and dispose of Aria, as per orders, regardless of the fact they were once friends.

Lord Frey:

The tyrannical lord who rules the Shadowed dimension with an iron fist. He was once a general of the Royal Alterian Army, before Dākumeshia corrupted him.

Dākumeshia:

The 'Dark Messiah', a being created without a soul to serve the First Dark, one of the two original great beings who shaped Alteria. His purpose is to destroy the Creator, so that his master can take over Alteria.


Note: Dākumeshia is the romanization for a Japanese phrase meaning 'Dark Messiah'.
Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Online Online

Gender: Male
Last Login: Today at 06:06:28
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50647


Total Post Ratings: +2640

View Profile WWW
« Reply #26 on: 21 June, 2010, 00:04:08 »
0

nice Cheesy

I am getting more and more interested in playing this Cheesy
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Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

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ztrumpet
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« Reply #27 on: 21 June, 2010, 20:52:04 »
0

nice Cheesy

I am getting more and more interested in playing this Cheesy

Same here!  That's really cool. Cheesy
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yunhua98
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« Reply #28 on: 21 June, 2010, 23:37:16 »
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More characters!

General Arc:

The general leading the Black Claw under Lord Frey's militaristic rule. He and Aria were once good friends before Frey took over. Because of his superior combat knowledge he was promoted to general of the Black Claw, while Aria stayed little more than a regular knight. He believes he is fighting for justice and will hunt down and dispose of Aria, as per orders, regardless of the fact they were once friends.

Lord Frey:

The tyrannical lord who rules the Shadowed dimension with an iron fist. He was once a general of the Royal Alterian Army, before Dākumeshia corrupted him.

Dākumeshia:

The 'Dark Messiah', a being created without a soul to serve the First Dark, one of the two original great beings who shaped Alteria. His purpose is to destroy the Creator, so that his master can take over Alteria.


Note: Dākumeshia is the romanization for a Japanese phrase meaning 'Dark Messiah'.

I was just wondering, as I won't have much time, but do you need sprites for these?  Because I might be able to do a bit, I'm really getting bored here.  I need something to do.
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Spoiler for =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.

On hold for Contest.


Spoiler for ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
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« Reply #29 on: 21 June, 2010, 23:53:16 »
0

Yes, I would need sprites of them.
Dimensions 16x24, same as Aria and Roland for in battle, and 8x12 for map.

Lets see... For battle I'd need:
Standby
Hit
Casting Magic

That should do it.
Thanks for all your help.
Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
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