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Author Topic: Pokemon Red Help -  (Read 5947 times) Bookmark and Share
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skuller972
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« Reply #45 on: 03 August, 2010, 19:00:56 »
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heres pewter city and route 7. i had to add four or five new tiles too, so im attaching the city tiles file too.

* Citytiles.gst (41.05 KB - downloaded 72 times.)
* Pewter City.gsm (7.29 KB - downloaded 71 times.)
* Route 7.gsm (2.02 KB - downloaded 73 times.)
« Last Edit: 03 August, 2010, 19:27:15 by skuller972 » Logged

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« Reply #46 on: 03 August, 2010, 20:35:00 »
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How do you guys create those .gsm files? Those are unfamiliar to me.
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Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
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Phantom Sanctuary: Sins of the Savior [==........] 20%
FinaleTI
Believe in the pony that believes in you!
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« Reply #47 on: 03 August, 2010, 20:38:19 »
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CalcGS. It's on ticalc.org.
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So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
Raylin
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« Reply #48 on: 03 August, 2010, 20:50:12 »
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Many thanks.
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Tesla: CASIO Prizm








Phantom Sanctuary: Sins of the Savior [==........] 20%
Hot_Dog
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« Reply #49 on: 03 August, 2010, 21:26:26 »
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Wow, great job on the map!
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skuller972
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« Reply #50 on: 06 August, 2010, 20:17:15 »
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How many maps are completed and all?
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soohyun2222
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« Reply #51 on: 11 August, 2012, 23:09:39 »
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First set
how did you attach the bmp file?
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soohyun2222
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« Reply #52 on: 12 August, 2012, 00:36:49 »
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heres pewter city and route 7. i had to add four or five new tiles too, so im attaching the city tiles file too.
how do you attached the files??
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soohyun2222
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« Reply #53 on: 12 August, 2012, 01:01:32 »
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I am uploading some characters
16*100 pixel of bmpfiles.
there is a pixcel gap between pictures.

pictures are left aligned.


* seal.bmp (0.69 KB, 16x80 - viewed 44 times.)

* team_rocket_girl.bmp (0.85 KB, 15x100 - viewed 46 times.)

* team_rocket_royl.bmp (2.21 KB, 12x99 - viewed 42 times.)

* dinosaur.bmp (2.62 KB, 16x100 - viewed 52 times.)

* gentleman.bmp (2.62 KB, 14x100 - viewed 40 times.)

* mom_left_blank.bmp (1.24 KB, 18x100 - viewed 43 times.)
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