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Author Topic: Some Random Sprites -  (Read 7090 times) Bookmark and Share
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DJ Omnimaga
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« Reply #75 on: 20 September, 2010, 22:40:06 »
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Another sprite. This one is very old and is cropped, but it was the way it was in Illusiat 10.

It may not be close to being as great as what some people here can do, but remember this sprite dates back in September 2002 Tongue


* dragoni10.png (1.26 KB, 53x54 - viewed 308 times.)
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« Reply #76 on: 20 September, 2010, 22:59:46 »
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Nice! I love the Illusiat games, but I had a hard time with 10's battle system. I'll have to give it another go one of these days.

Here are the ships I used in Blur. The lobster mode ship came from DJ's Eat Nethams Game, so I didn't include it, cuz I didn't make it.
The third's my favorite ship.


* Blur Ships.bmp (0.8 KB, 32x8 - viewed 216 times.)

* Blur Ships Preview.bmp (3.05 KB, 64x16 - viewed 212 times.)
« Last Edit: 20 September, 2010, 23:01:14 by FinaleTI » Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
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« Reply #77 on: 20 September, 2010, 23:01:40 »
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Yeah Illusiat 10 battle system was an experiment that turned into a failure IMHO Sad. Don't wonder why it was only used in one game.

Illusiat 8 experimented with a walking engine that is similar to the old Illusiat games but also turned to be a failure x.x
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« Reply #78 on: 20 September, 2010, 23:17:18 »
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I liked Illusiat 8's maps, but I see your point. Plus, it was easy to go through the beginning of each dungeon and stock up on free magic till you were strong enough to go further.

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So, yeah, I have a blog now. Nothing special, just your average ghost town.

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Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
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« Reply #79 on: 20 September, 2010, 23:21:17 »
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Yeah true, I should just have made it so you can only stock up at each spots once or only in battles. This draw system was inspired from FFVIII.
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« Reply #80 on: 21 July, 2011, 20:57:29 »
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These are my sprites for My Bobby-Carrot-animation. I'll maybe make a game of these sprites for the TI 84+ in greyscale.


* sprites.png (10.75 KB, 200x200 - viewed 180 times.)
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« Reply #81 on: 21 July, 2011, 21:01:51 »
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Holy Necropost Batman!
That actually looks really good.  If I every beat Bobby Carrot, I might make an 84 port...
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« Reply #82 on: 03 February, 2012, 03:03:05 »
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shocked

« Last Edit: 03 February, 2012, 03:03:11 by DJ_O » Logged

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« Reply #83 on: 03 February, 2012, 03:10:33 »
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Wow, if only there were less text-based RPGs and more graphic RPGs.
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« Reply #84 on: 03 February, 2012, 05:57:42 »
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Off topic but I have started writing up some stuff for a non-text rpg
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« Reply #85 on: 03 February, 2012, 05:59:22 »
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Wow, if only there were less text-based RPGs and more graphic RPGs.
Actually this was meant for a grayscale remake of Illusiat 6/Nemesiat in 2008, which finally never happened. I just didn't realize I still had this mockup anywhere online.
Also nice to see you again zeldaking Smiley
« Last Edit: 03 February, 2012, 05:59:58 by DJ_O » Logged

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« Reply #86 on: 14 February, 2012, 03:29:58 »
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Magic banana- Those sprites you made are awesome! I really like the Half-minute hero one.
MadSkillz- I really like the "infection" sprite! Did you make it??
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DJ Omnimaga
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« Reply #87 on: 14 April, 2012, 09:06:27 »
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That reminds me, I just noticed that my own pixel art thread was totally hijacked since it started shocked (people posting their own stuff in my thread rather than their own)
« Last Edit: 14 April, 2012, 09:06:44 by DJ_O » Logged

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« Reply #88 on: 14 April, 2012, 23:12:32 »
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Yea, that happened in an old thread of mine too. x.x Mine was actually called "my sprite work" or something. >.<
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DJ Omnimaga
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« Reply #89 on: 15 April, 2012, 10:21:40 »
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The following was part of the 2007 Omnimaga Halloween prank, where I announced the cancellation of Metroid II Expansion to instead work on Metroid III: Azimut. (The download link lead to a scary pop up)


* met_game3.gif (2.05 KB, 198x134 - viewed 71 times.)
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