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20 June, 2013, 04:59:51 *
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Author Topic: Pokedex Map -  (Read 3166 times) Bookmark and Share
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Magic Banana
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« Reply #15 on: 25 June, 2010, 01:43:41 »
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Do you have the 8x8 sprites for the trainer, pidgey and cursor? It would look a little awkward with them taking up a huge part of the map.
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I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13
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« Reply #16 on: 25 June, 2010, 02:24:55 »
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Looks awesome! I may have to steal borrow that for Pokemon TI.
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So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
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« Reply #17 on: 25 June, 2010, 02:29:26 »
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Wow pretty nice, the border you added. And you kept it true to Pokemon series by putting Pokeballs too
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BuckeyeDude
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« Reply #18 on: 25 June, 2010, 03:06:09 »
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Do you have the 8x8 sprites for the trainer, pidgey and cursor? It would look a little awkward with them taking up a huge part of the map.
Nope, could you or someone else make these too?

It would also be helpful if someone could create a mockup of the pokedex layout, so it fits on the calc screen. Here are the originals:
http://www.spriters-resource.com/gameboy/pokerb/sheet/8737
« Last Edit: 25 June, 2010, 03:22:04 by BuckeyeDude » Logged
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« Reply #19 on: 25 June, 2010, 05:48:09 »
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I'll see what I can do.

EDIT: They turned out alright.


* map-sprites.png (27.41 KB, 24x8 - viewed 167 times.)

* map-sprites-preview.png (28.03 KB, 144x48 - viewed 179 times.)
« Last Edit: 25 June, 2010, 06:07:18 by Magic Banana » Logged

I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13
DJ Omnimaga
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« Reply #20 on: 25 June, 2010, 06:20:53 »
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seems kinda nice to me. It should fit pretty well
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« Reply #21 on: 25 June, 2010, 06:24:38 »
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Thanks. Hey Buckeye, I need a copy of your alphabet so that I can align all the text in the pokedex pages.
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I do sprites and stuff, so yeah.

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i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13
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« Reply #22 on: 25 June, 2010, 06:30:53 »
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Here you are:
http://group.revsoft.org/Pokemon/medium font3.gst
I'm pretty sure whats what I'm using now. Its been so long since I even looked at it Undecided

Also in regards to your 8x8s they look pretty good, but I'm going to touch them up slightly.
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« Reply #23 on: 25 June, 2010, 07:10:36 »
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That's fine.

The font looks a little big for the main Pokedex screen, so I'm just going to make letters more suited to the screen.

EDIT:Here's what I got. It turns out a 5x5 font looks pretty good.


* pokedex-main.png (0.45 KB, 96x64 - viewed 170 times.)
« Last Edit: 25 June, 2010, 07:59:09 by Magic Banana » Logged

I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
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« Reply #24 on: 25 June, 2010, 08:12:55 »
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Mhmm I wonder if it would be better if there was some grayscale added to some parts of the screen, or maybe the borders? It looks nice, but I think it might look a bit weird to have most of the game mostly grayscale then suddently a monochrome screen.
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Magic Banana
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« Reply #25 on: 25 June, 2010, 08:27:06 »
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Yeah, I know. Right now I'm just getting the format of it right for Buckeye. I can always add more details later.

Also, here's the Pokedex entry.


* pokedex-entry.png (0.35 KB, 96x64 - viewed 154 times.)
Logged

I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
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« Reply #26 on: 25 June, 2010, 08:27:43 »
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Aaah ok I see ^^

And that one looks pretty nice so far too.
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Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

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Magic Banana
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« Reply #27 on: 25 June, 2010, 08:32:42 »
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Oddly enough, the menus were pretty much monochrome and plain. The only gray on them were those little box strings.
Logged

I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
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« Reply #28 on: 25 June, 2010, 08:34:17 »
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Aaah ok. I guess if it doesn't have that much grayscale, it might be best to leave them as they are, altough it might depend of BuckeyeDude
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
FinaleTI
Believe in the pony that believes in you!
Coder Of Tomorrow
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« Reply #29 on: 25 June, 2010, 15:31:07 »
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Oddly enough, the menus were pretty much monochrome and plain. The only gray on them were those little box strings.
That, and the pokeballs signifying which Pokemon you've caught.
Logged





So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
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