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Author Topic: MIDI To Axe Music Converter -  (Read 15599 times) Bookmark and Share
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Quigibo
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« on: 03 July, 2010, 04:35:20 »
+7

Get the latest version here

I spend all last night working on this.  Its exactly what the tiles suggests.  It is a working MIDI to Axe data converter than can be used to play music in your games.  Not only does it play in the background using interrupts, but it also plays chords, and pretty nicely too!  However it has a narrow rage of notes so high and low frequencies don't render too well.  Also, it only imports the first track and it has to be a type 0 midi file, but its easy to convert.  I was using Noteworthy Composer to do my editing, its free and gives you that option when saving.  Also, I got most of these tracks from VGMusic.

In the example program press a number 1-4 to play a loop of one of the possibly familiar songs.  Press 0 to stop all music and Clear to quit.

Enjoy!

(Not 100% sure if the mac version works).

* MidiToAxe.zip (17.49 KB - downloaded 162 times.)
« Last Edit: 10 October, 2011, 04:44:02 by Quigibo » Logged

___Axe_Parser___
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« Reply #1 on: 03 July, 2010, 04:47:57 »
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Oooh nice tool you got there Cheesy

It should make things easier for music insertion hopefully ^^

However, one thing: Noteworthy Composer is not really free. It is a trial version. To export MIDI files you need to buy the full version.
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Quigibo
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« Reply #2 on: 03 July, 2010, 04:56:02 »
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That's not true, I have a version that you can do almost everything in including exporting MIDI, it only bugs you to register to buy the full version on startup and prints an order form every time you try to print sheet music.  I don't know what version is on the site now, but I have 1.75c from 2007.
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« Reply #3 on: 03 July, 2010, 05:00:44 »
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That is totally epic!  Wow booted up Wabbit and amazing things bombarded my ears.  And the file size for these midi files is totaly reasonable!  Like 1000 bytes for these full and recognizable songs!  Bravo Quigibo!  Bravo!

I actually have the same issue as DJ, noteworthy wont let me export Midi Files Big frown Where did you download your version?
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« Reply #4 on: 03 July, 2010, 05:01:24 »
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Strange. I tried the version on the site that was free and when I tried to export, it gave me a message saying I needed to buy the full version to use this feature.

Since it appears to no longer be free, I guess it might be illegal to redistribute older builds, right?
« Last Edit: 03 July, 2010, 05:02:05 by DJ Omnimaga » Logged

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« Reply #5 on: 03 July, 2010, 05:04:39 »
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Did a quick Google search and I found a copy here.
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« Reply #6 on: 03 July, 2010, 05:09:39 »
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Cool thanks, that one does it fine.
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« Reply #7 on: 03 July, 2010, 05:24:17 »
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<3

I'm going to try this later (as in making a song Cheesy)  The sample songs sound awesome!
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« Reply #8 on: 03 July, 2010, 05:59:43 »
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Just wanted to confirm that I checked the note range, and the lowest note playable is the middle C and there really isn't much of an upper bound.  I mean, there is, but its very high.  So if you have a track that goes below middle C, you can always transpose the entire track to a higher key in your editor of choice and yes, NWC can do this.  The reason the note is capped at C instead of a lower note is becasue I wanted the music to sound like it was in a similar key to the midi and it sounded too different when it was lower.  The Freq() command doesn't go to very low frequencies since it takes a single byte argument.  I could modify the command, but then it would increase the music data by 50% and make the Freq() routine a little larger.
« Last Edit: 03 July, 2010, 06:00:11 by Quigibo » Logged

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« Reply #9 on: 03 July, 2010, 06:01:09 »
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perhaps freq()r (the modifier R).  But so far it seems like we have a large range of notes to play even with only 1 byte, so I'm ok with it Smiley
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« Reply #10 on: 03 July, 2010, 06:14:05 »
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I spend all last night working on this.  Its exactly what the tiles suggests.  It is a working MIDI to Axe data converter than can be used to play music in your games.  Not only does it play in the background using interrupts, but it also plays chords, and pretty nicely too!  However it has a narrow rage of notes so high and low frequencies don't render too well.  Also, it only imports the first track and it has to be a type 0 midi file, but its easy to convert.  I was using Noteworthy Composer to do my editing, its free and gives you that option when saving.  Also, I got most of these tracks from VGMusic.

In the example program press a number 1-4 to play a loop of one of the possibly familiar songs.  Press 0 to stop all music and Clear to quit.

Enjoy!

(Not 100% sure if the mac version works).
<3<3<3 O M G.... speechless
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« Reply #11 on: 03 July, 2010, 07:29:41 »
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I like the freq(..)r idea. Maybe r for lower, and t for higher range.  Kinda pointless, but oh well. Does the command return immediately, or after the specified duration?
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DJ Omnimaga
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« Reply #12 on: 03 July, 2010, 07:43:18 »
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Btw has anyone tried this on real hardware? I can't find my adapter ATM and only tried on emulator. I am curious how does it sounds like? Someone could maybe record off his calc
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« Reply #13 on: 03 July, 2010, 08:19:03 »
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Just tried it on my TI 83+ BE... no go. It may be my adapter, but I'm unsure. I'll test it on my TI 83+ SE later ( I'm waiting on batteries to charge).
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« Reply #14 on: 03 July, 2010, 08:42:43 »
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I've tried it on hardware, it sounds epic Cheesy  (I tried it on my 84+se, might try with my 83+ later if I can find the cable x.x)
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