Portal control scheme

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DJ Omnimaga:

What Builderboy said. I agree 22.5 would have been nice, but we need to remain realistic in terms of calc hardware and language limitation. ALthough andrepd if you got a solution for Builderboy to make it faster (like Axe source code), feel free to share. :)

Builderboy:

Well the problem isnt speed of the language per say, but the fact that since you need to *release* the buttons to shoot a portal, it makes it much less precise in terms of shooting, and it makes it feel like there is a delay.

DJ Omnimaga:

aah yeah true. :S

Runer112:

It sounds like I might be a little late to be supporting 22.5, but what about extending the radius of keys detected around the "5" key to 2? So instead of having just the numbers 0-9, you'd have all the numbers, "x2", ",", "(", ")", etc. going all the way around.

Builderboy:

Hmm thats doesn't sound intuitive nor easy to program, not only is there a rough transition between the number pad and the operator keys, but it also uses the On key D:

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