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Author Topic: Block Dude Nspire -  (Read 11547 times) Bookmark and Share
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apcalc
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« Reply #30 on: 30 July, 2010, 17:46:14 »
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I had a little bit of extra time on my hands yesterday, so I added the scrolling to this version instead of making a second version.  Here is a short gif of the scrolling in action.  I have not done the new graphics yet (I am working on them now--I am almost done), so the level only fills a small portion of the screen.  When I am done with the new graphics, it will fill the majority of the area of the screen.

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« Reply #31 on: 30 July, 2010, 18:06:27 »
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When I am done with the new graphics, it will fill the majority of the area of the screen.



That's good to know.  In the meantime, nice work!  It looks glorious in grayscale
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« Reply #32 on: 30 July, 2010, 21:29:48 »
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Yay scrolling! I can't wait for the new graphics Smiley
Here's something that might help if you want to edit sprites. Rename it to BMPtoC.exe.
I stole it from the Nspire picture viewer on TI-Bank.

* BMPtoC.exe.txt (677.5 KB - downloaded 54 times.)
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apcalc
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« Reply #33 on: 30 July, 2010, 22:16:49 »
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Say it with me---16 Level Grayscale!!!!



These are not the final graphics yet.  I definitely need to redo the door to make it a bit bigger.
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« Reply #34 on: 30 July, 2010, 22:20:19 »
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* HotDog yells garbled words indicating how awesome the graphics look
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There are people who can speak two languages, and they are called bilingual.  There are people who speak three languages and are therefore trilingual.  Then there are people who speak one language, and these people are called Americans.

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« Reply #35 on: 30 July, 2010, 22:20:38 »
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Yay! Big graphics Smiley
What are the new sprite dimensions?
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« Reply #36 on: 30 July, 2010, 22:21:37 »
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Thanks for the positive comments guys!

The new graphics are 24x24 pixels.
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« Reply #37 on: 30 July, 2010, 22:22:42 »
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Awesome! I almost want an Nspire now Tongue
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« Reply #38 on: 30 July, 2010, 22:24:37 »
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I wonder if you have enough sprite resolution to give the little man a walking animation now? It would look so much fancier if he did more than just slide around.
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« Reply #39 on: 30 July, 2010, 22:32:14 »
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Awesome graphics! If smooth scrolling and sprite animations were added, it would make this game.

BTW, why is there an empty column on the right side of the screen? Also, how did you get the message boxes to show up without displaying the my documents screen in the background?
« Last Edit: 30 July, 2010, 22:41:01 by fb39ca4 » Logged




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« Reply #40 on: 30 July, 2010, 23:15:30 »
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BTW, why is there an empty column on the right side of the screen? Also, how did you get the message boxes to show up without displaying the my documents screen in the background?

There is an empty column at the right side because I wanted to make the same amount of the level fit on the screen as in the original game.  It will be centered for the final release. I have no idea why the message boxes show up w/o the my documents screen in the background, I made no changes that I know of. Smiley

Also, I have contacted the author of Trapped, a Z80 calc game that was a sequel to Block Dude.  The author of this game has given me permission to make a clone of his game for the TI-Nspire, so that will be my next project when I finish this game! Smiley
« Last Edit: 30 July, 2010, 23:16:07 by apcalc » Logged


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« Reply #41 on: 30 July, 2010, 23:21:37 »
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w00t! The legendary games are on the Nspire now! Hopefully this will get a feature when it is released.
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« Reply #42 on: 30 July, 2010, 23:23:00 »
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Blockdude and Trapped should be merged in the same game. The trapped engine is backwards compatible with blockdude levels. Also, external level support would be nice.
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« Reply #43 on: 31 July, 2010, 00:45:19 »
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Quote
Blockdude and Trapped should be merged in the same game.

Agreed
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« Reply #44 on: 31 July, 2010, 07:48:18 »
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Wow this is awesome, nice work apcalc Cheesy

Also I'm happy Trapped author replied. You should merge both games in one I think Smiley
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