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Author Topic: Spider (in Axe) -  (Read 2699 times) Bookmark and Share
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ztrumpet
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« Reply #15 on: 22 July, 2010, 00:44:17 »
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Oh yeah, I'm phasing out the single argument syntax of Output() because the compiler will automatically optimize that for you if the first 2 arguments are constants.  I haven't implemented the optimization yet but apparently I must have accidentally cut it out of 0.3.3, it was supposed to be a 0.4.0 change, my bad.
Oh, okay.  That makes sense.  Thanks for letting me know. Grin

Thanks for the kind comments.  As for Ticalc, once I write a readme, it'll be up there... Cheesy

Builderboy, I never knew you wrote it in under 24 hours.  Do tell the story about the makings of the game. Grin
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« Reply #16 on: 22 July, 2010, 01:14:29 »
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I could write games fast, before, but when I managed something in 24 hours, it was uber mega simple x.x

Anything else (example, an old snake clone on graph screen with obstacles or a pac man clone in 2002) took me at least 2 or 3 days.
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DJ Omnimaga
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« Reply #17 on: 29 July, 2010, 07:44:32 »
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I finally got to try it, after taking several minutes to figure out what was going on (even after reading the original readme x.x), and it was quite fun. I only tried easy so far, though (and got 84). Nice game Smiley

I think you should put it in the downloads section when you return.

EDIT Well the power of emulators have allowed the following screenshot Tongue


* sp2ider.gif (140.87 KB, 192x128 - viewed 92 times.)
« Last Edit: 29 July, 2010, 07:54:22 by DJ Omnimaga » Logged

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« Reply #18 on: 02 August, 2010, 17:53:01 »
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lol, thanks DJ. Grin

Builderboy, I never knew you wrote it in under 24 hours.  Do tell the story about the makings of the game. Grin
*Bump*  Builder? Smiley
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« Reply #19 on: 03 August, 2010, 19:58:03 »
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http://www.omnimaga.org/index.php?action=downloads;sa=view;down=539

Yea!  It's official.  It's also in ticalc's queue. Smiley
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« Reply #20 on: 03 August, 2010, 20:00:04 »
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What an awesome looking game...I've always enjoyed the "pipe-connecting" games.  So does that blinking cursor at the beginning tell you where the spider is going to start?
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« Reply #21 on: 03 August, 2010, 20:08:04 »
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What an awesome looking game...I've always enjoyed the "pipe-connecting" games.  So does that blinking cursor at the beginning tell you where the spider is going to start?
Yup. =)
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« Reply #22 on: 05 August, 2010, 00:58:57 »
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Glad it's released! After you figure out how to play the game, it's awesome!
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