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Author Topic: Spider (in Axe) -  (Read 2706 times) Bookmark and Share
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ztrumpet
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« on: 21 July, 2010, 18:10:59 »
+4

If you've tried all of Builderboy's incredible games, then at one point you've played Spider: http://www.ticalc.org/archives/files/fileinfo/413/41359.html  It's a wonderful game and lots of fun, only it's a little slow.  Less than 24 hours ago I had the idea to port it in Axe, and, well, here it is.  The controls are self explanatory, and if you don't understand the gameplay, here's a link to the original readme: http://www.ticalc.org/cgi-bin/zipview?83plus/basic/games/puzzle/strategy/spider.zip;ReadMe.txt .  All my changes were:  There is no Angel Productions logo. Sad  The cursor starts where the spider starts.  The high score system has been changed.  There's a pause feature (Press Mode).  Anyway, enjoy this quicker remake of an awesome game!  Let me know what you think!

(This was compiled in Axe 0.3.2 for Ion) Grin

Thank you Builderboy for making this awesome game! Cheesy


* SpiderAx7-21-10.gif (224.84 KB, 192x128 - viewed 619 times.)
* SPIDERSR.8xp (2.34 KB - downloaded 76 times.)
* SPIDERAX.8xp (3.93 KB - downloaded 98 times.)
« Last Edit: 21 July, 2010, 18:12:37 by ztrumpet » Logged

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« Reply #1 on: 21 July, 2010, 18:15:48 »
-1

Wow looks nice! I think I'll need to read the readme first, though, because I did not have time to check all of his games so I don't really understand what is going on at 100% Big smile (at first it reminded me of Pipe Dream Tongue)

Nice job ^^
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« Reply #2 on: 21 July, 2010, 18:17:06 »
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Cool! I'll have to try this, it looks awesome Smiley
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« Reply #3 on: 21 July, 2010, 19:23:41 »
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=(

Quigibo, I have a problem.  If I try to compile this in Axe 0.3.3 it errors Bad Symbol at 65% First Pass.  Any ideas?  Sad

Anyway, the version uploaded works, so quick, everyone, try it! Grin
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« Reply #4 on: 21 July, 2010, 21:58:53 »
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Hmm weird, you would need to ask in the subforum. It could be a syntax change, tho.
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« Reply #5 on: 21 July, 2010, 22:11:03 »
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Wow thats amazing Ztrumpet!  Thats an amazingly accurate remake, and a very fast and smooth version at that Cheesy Heh and all the changes you made are good ones :] Congrats on the awesome remake!  And getting it finished in 24 hours, just like the original! Cheesy So awesome
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« Reply #6 on: 21 July, 2010, 22:11:08 »
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Nice port! Looks really cool.
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« Reply #7 on: 21 July, 2010, 22:16:31 »
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I wonder if you'll put it in the download section adn ticalc.org?
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« Reply #8 on: 21 July, 2010, 22:20:19 »
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You should definitely do that. Smiley
Edit: 600th post!
« Last Edit: 21 July, 2010, 22:20:45 by calcdude84se » Logged

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« Reply #9 on: 21 July, 2010, 22:30:52 »
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At first I thought it was just another pipe game...nice, but I've seen before. Then, I saw you changing the pipes while the spider was moving. Awesome! Did builderboy's do that too, or did you add it in the port?
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« Reply #10 on: 21 July, 2010, 22:32:50 »
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I'm pretty sure that that part's in both games, especially since it is the game's namesake (it is called spider Tongue)
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« Reply #11 on: 21 July, 2010, 22:43:39 »
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Yep, that was in the basic version too Smiley The only thing he changed were the small things such as the logo, highscores, and the starting position of the cursor.
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« Reply #12 on: 21 July, 2010, 23:12:06 »
0

Oh yeah, I'm phasing out the single argument syntax of Output() because the compiler will automatically optimize that for you if the first 2 arguments are constants.  I haven't implemented the optimization yet but apparently I must have accidentally cut it out of 0.3.3, it was supposed to be a 0.4.0 change, my bad.

Awesome game though!  This is very enjoyable to play.  Can't believe you made it all in 24 hours Cheesy
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« Reply #13 on: 21 July, 2010, 23:15:47 »
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Wouldn't it be nice to allow it though in case a variable is already correctly formatted? Just a thought.
The Game game is definitely good though.
Edit: Oops... Tongue
« Last Edit: 21 July, 2010, 23:16:22 by calcdude84se » Logged

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« Reply #14 on: 22 July, 2010, 00:03:15 »
-1

Quigibo nice, sounds like a good idea. Not that I really ever used Output, though, anyway Grin
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