Omnimaga: The Coders Of Tomorrow
Welcome, Guest. Please login or register.
 
Omnimaga: The Coders Of Tomorrow
23 May, 2013, 02:54:49 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
   home   news downloads projects tutorials misc forums rules new posts irc about Login Register  
+-OmnomIRC

You must Register, be logged in and have at least 40 posts to use this shout-box! If it still doesn't show up afterward, it might be that OmnomIRC is disabled for your group or under maintenance.

Note: You can also use an IRC client like mIRC, X-Chat or Mibbit to connect to an EFnet server and #omnimaga.

Pages: [1] 2 3 ... 8   Go Down
  Print  
Author Topic: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire -  (Read 12222 times) Bookmark and Share
0 Members and 1 Guest are viewing this topic.
apcalc
The Game
Coder Of Tomorrow
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: 19 May, 2013, 16:59:33
Date Registered: 20 March, 2010, 16:31:47
Location: 2003 UB313
Posts: 1393


Topic starter
Total Post Ratings: +118

View Profile
« on: 06 August, 2010, 20:34:10 »
+4

Well, now that I am just about done with Block Dude Nspire (just checking for bugs), I have decided to start work on my next Nspire project, Trapped Nspire.  Trapped clone of a TI-83+ game that was like a sequel to Block Dude.  Also, for now, I am keeping these games separate.  I may combine them in the future (right now, that is not likely).  There are still many things I need to add and with school starting, this game will definitely take longer to finish than Block Dude (which only took about 3 weeks), despite the fact that a good portion of the code from Block Dude can be reused.

Proof of Concept Image:



EDIT - I just realized that the original name of this topic "Trapped Nspire" can imply that my Nspire is "trapped", so I changed the name to avoid any confusion. Smiley
« Last Edit: 10 August, 2010, 05:39:19 by apcalc » Logged


willrandship
Omnimagus of the Multi-Base.
LV11 Super Veteran (Next: 3000)
***********
Offline Offline

Gender: Male
Last Login: Yesterday at 01:21:23
Date Registered: 11 April, 2010, 03:08:32
Location: Between Venus and Mars
Posts: 2638


Total Post Ratings: +66

View Profile
« Reply #1 on: 06 August, 2010, 20:38:26 »
0

yay! more nspire games! I always loved the block-dude puzzles. Some of them took me >30 tries, and I never reached the end.
Logged

apcalc
The Game
Coder Of Tomorrow
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: 19 May, 2013, 16:59:33
Date Registered: 20 March, 2010, 16:31:47
Location: 2003 UB313
Posts: 1393


Topic starter
Total Post Ratings: +118

View Profile
« Reply #2 on: 06 August, 2010, 20:43:04 »
0

Also, I should note that I plan on changing all of the graphics from the original Block Dude Nspire (brick, block, guy, door) to make this game a little different from the original.  (although this change will probably not take place for a little while)
Logged


ztrumpet
The Rarely Active One
LV13 Extreme Addict (Next: 9001)
*************
Offline Offline

Gender: Male
Last Login: Yesterday at 03:10:30
Date Registered: 08 November, 2009, 21:10:12
Location: Michigan
Posts: 5687


Total Post Ratings: +360

View Profile
« Reply #3 on: 06 August, 2010, 21:09:06 »
0

Nice job!  It looks great.  Good luck! Grin
Logged

bwang
LV7 Elite (Next: 700)
*******
Offline Offline

Last Login: 11 August, 2012, 12:59:06
Date Registered: 20 June, 2009, 01:42:58
Posts: 632

Total Post Ratings: +19

View Profile
« Reply #4 on: 06 August, 2010, 22:23:28 »
0

Mmm...bombs!
Nice work Cheesy
Logged
Art_of_camelot
The matrix has you.. ಠ_ಠ
Support Staff
LV12 Extreme Poster (Next: 5000)
*
Offline Offline

Last Login: Yesterday at 21:33:05
Date Registered: 30 August, 2008, 04:55:55
Location: Dr. Light's Laboratory
Posts: 4399


Total Post Ratings: +152

View Profile WWW
« Reply #5 on: 06 August, 2010, 22:30:23 »
0

Looks great! Smiley
Logged

Projects:
TBA! Coming to an 83+ near you!

NerdTests.com says I'm a Cool Nerd King.  Click here to take the Nerd Test, get nerdy images and jokes, and write on the nerd forum!


apcalc
The Game
Coder Of Tomorrow
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: 19 May, 2013, 16:59:33
Date Registered: 20 March, 2010, 16:31:47
Location: 2003 UB313
Posts: 1393


Topic starter
Total Post Ratings: +118

View Profile
« Reply #6 on: 07 August, 2010, 00:33:53 »
0

I was a little bored (didn't want to do summer work or get work done on the game core) and I decided to play around with the explosions in the game.  This is the first time I ever tried to do anything like this (somewhat smooth animations), and I am not sure if I like the outcome.

Logged


bwang
LV7 Elite (Next: 700)
*******
Offline Offline

Last Login: 11 August, 2012, 12:59:06
Date Registered: 20 June, 2009, 01:42:58
Posts: 632

Total Post Ratings: +19

View Profile
« Reply #7 on: 07 August, 2010, 00:49:37 »
0

I like it!
Although the explosions could use a little grayscale...
Logged
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Online Online

Gender: Male
Last Login: Today at 02:30:22
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50224


Total Post Ratings: +2615

View Profile WWW
« Reply #8 on: 07 August, 2010, 03:33:37 »
0

This is great, can't wait to try it Smiley
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
bwang
LV7 Elite (Next: 700)
*******
Offline Offline

Last Login: 11 August, 2012, 12:59:06
Date Registered: 20 June, 2009, 01:42:58
Posts: 632

Total Post Ratings: +19

View Profile
« Reply #9 on: 07 August, 2010, 05:31:10 »
0

While we're talking about animations, would it be hard to make the little man move smoothly from one block to the next?
Logged
t0xic_kitt3n
LV10 31337 u53r (Next: 2000)
**********
Offline Offline

Gender: Male
Last Login: 13 May, 2013, 01:56:35
Date Registered: 16 June, 2010, 20:46:00
Location: w,x,y,z
Posts: 1583


Total Post Ratings: +32

View Profile
« Reply #10 on: 07 August, 2010, 17:11:19 »
0

@apcalc: for walking, you can use smooth scrolling and a 2 or 4 frame walking animation drawn in the same place on the screen.
Logged




██████  ██  ██  ███████           ████    ██    ██   ██ ███████
█ ██ █  ██  ██   ██   █          ██  ██  ████   ███ ███  ██   █
  ██    ██  ██   ██             ██   ██ ██  ██  ███████  ██    
  ██    ██  ██   ██  █         ██       ██  ██  ███████  ██  █
  ██    ██████   █████         ██       ██  ██  ██ █ ██  █████ 
  ██    ██  ██   ██  █         ██   ███ ██████  ██   ██  ██  █
  ██    ██  ██   ██             ██   ██ ██  ██  ██   ██  ██    
  ██    ██  ██   ██   █          ██  ██ ██  ██  ██   ██  ██   █
 ████   ██  ██  ███████           █████ ██  ██  ██   ██ ███████

apcalc
The Game
Coder Of Tomorrow
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: 19 May, 2013, 16:59:33
Date Registered: 20 March, 2010, 16:31:47
Location: 2003 UB313
Posts: 1393


Topic starter
Total Post Ratings: +118

View Profile
« Reply #11 on: 07 August, 2010, 17:17:35 »
0

I am working on walking animations now.  Due to the way my drawing engine works (all it does is draw a portion of the level array) and the things I have to do to get ready for school, this may take me a few days to finish.  Also, I want to put the final touches on Block Dude before it is released!
Logged


DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Online Online

Gender: Male
Last Login: Today at 02:30:22
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50224


Total Post Ratings: +2615

View Profile WWW
« Reply #12 on: 07 August, 2010, 21:09:43 »
0

I assume you are gonna apply the down arrow key fix for Trapped too, right?
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
apcalc
The Game
Coder Of Tomorrow
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Gender: Male
Last Login: 19 May, 2013, 16:59:33
Date Registered: 20 March, 2010, 16:31:47
Location: 2003 UB313
Posts: 1393


Topic starter
Total Post Ratings: +118

View Profile
« Reply #13 on: 07 August, 2010, 23:23:36 »
0

Yes, I have already changed that in Trapped.  I do still have to change Trapped so it uses the same method for receiving key codes as Block Dude, but this will be fixed very soon.  On another note, the guy now has a walking animation between each frame, but smooth scrolling is a problem.  I don't know if I will be able to add it.  I will try to post a picture of the walking animation later.
Logged


ztrumpet
The Rarely Active One
LV13 Extreme Addict (Next: 9001)
*************
Offline Offline

Gender: Male
Last Login: Yesterday at 03:10:30
Date Registered: 08 November, 2009, 21:10:12
Location: Michigan
Posts: 5687


Total Post Ratings: +360

View Profile
« Reply #14 on: 08 August, 2010, 00:17:48 »
0

On another note, the guy now has a walking animation between each frame, but smooth scrolling is a problem.  I don't know if I will be able to add it.  I will try to post a picture of the walking animation later.
Sounds cool!  Good luck. Smiley
Logged

Pages: [1] 2 3 ... 8   Go Up
  Print  
 
Jump to:  

Powered by EzPortal
Powered by MySQL Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Powered by PHP
Page created in 0.319 seconds with 32 queries.
Skin by DJ Omnimaga edited from SMF default theme with the help of tr1p1ea.
All programs, games and songs avaliable on this website are property of their respective owners.
Best viewed in Opera, Firefox, Chrome and Safari with a resolution of 1024x768 or above.